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1. State of Warfare in EVE: A possible solution... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Coran Ordus Queues also are not the answer. They almost guarantee mismatched-sized fleets. Queues does not have to be based on player count. It could be on ship type, skill points, etc. Penalty and incentives based on...
- by Unss - at 2006.09.11 19:11:00
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2. State of Warfare in EVE: A possible solution... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Coran Ordus Queues also are not the answer. They almost guarantee mismatched-sized fleets. Queues does not have to be on player count. It could be on ship type, skill points, etc. Balancing PvP in Eve is nearing impos...
- by Unss - at 2006.09.11 18:49:00
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3. State of Warfare in EVE: A possible solution... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Verite Rendition And let's be perfectly honest, that's never going to happen, the hardware/software setup CCP uses can't do it. What's going to happen is that they're going to implement the god-damned queue permanently, and...
- by Unss - at 2006.09.11 16:57:00
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4. Alliance Creation 'Spam'? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Baun Don't overestimate CCP's testing process or their responsive ness to known issues. Generally speaking they have a poor record on the former and a significant lag with respect to the latter. Knowing about an issue, ...
- by Unss - at 2006.09.07 23:37:00
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5. Alliance Creation 'Spam'? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Nez Perces Is this what CCP had intended? Yes. It was designed, implemented, tested, released, received feedback from customers and no changes have been made at any of those points where feedback could be acted upon.
- by Unss - at 2006.09.07 20:07:00
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6. Why is it so quiet? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Cohkka I'm not a friend of a system that forces you directly to split in smaller groups. As I said thing like chokepoints, alliance HQs have to go. Eve already does this. To many people in a system will likely crash th...
- by Unss - at 2006.09.05 23:28:00
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7. Why is it so quiet? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: DeltaH How do you create a mechanic where it just isn't advantageous to turn those 10 battles into as big of blobs as the 1 big battle would have been? -DeltaH Planetside does it. They have a blob, squads, and in...
- by Unss - at 2006.09.05 21:22:00
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8. EVE-Central Cross Region Market Browser and Trade Finder - in Market Discussions [original thread]
Error on startup. It was working fine the day before. Traceback (most recent call last): File "evec_upload.py", line 471, in ? File "wx\_core.pyo", line 7668, in __init__ File "wx\_core.pyo", line 7320, in _BootstrapApp File "evec_upload.py",...
- by Unss - at 2006.06.18 14:18:00
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9. Rising lab costs. - in EVE General Discussion [original thread]
Simple, there are ~16k slots in the universe and far more players then that. Demand is not going away anytime soon.
- by Unss - at 2005.03.16 00:08:00
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