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1. Chuskarl's Family and new corp problem - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Phoenicia Hookay Based on attitude and personality assessments I¦d have to give the Chuskarl more credit than I thought. Deus Ex Machina right there... Vashna, you have been accused of using insults based on one¦s RL, whi...
- by Vashna - at 2005.06.02 22:31:00
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2. Chuskarl's Family and new corp problem - in Corporation, Alliance and Organization Discussions [original thread]
I just readed all answers to my topics now... My opinion is very simple: asking isk and make piracy is fine in EVE yeah... why not... but do it agains someone that can at least think to defend itself... not agains a 2 days old corp guided by a 1 ...
- by Vashna - at 2005.06.01 19:57:00
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3. Chuskarl's Family and new corp problem - in Corporation, Alliance and Organization Discussions [original thread]
I am sure this can be a great feature of EVE, but how can a new corp defende it self from coprs that like take over the noobs because they are easy? Just formed my corp by 2 days only (mining and industrial corp) and these Chuskarl's Family ask t...
- by Vashna - at 2005.05.29 19:00:00
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4. a very large problem in game dynamics - in Player Features and Ideas Discussion [original thread]
If you can give to me the chat log between you and your friend during the massacre I give to you 50 million of isk!!!!!
- by Vashna - at 2005.05.29 16:58:00
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5. a very large problem in game dynamics - in Player Features and Ideas Discussion [original thread]
Edited by: Vashna on 29/05/2005 16:54:44 Edited by: Vashna on 29/05/2005 16:51:40 Originally by: Josefeena Eve has a lot of problems in the mechanics of combat and how combat is interpreted, but I would like to highlight a very rid...
- by Vashna - at 2005.05.29 16:49:00
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6. Apoc Bonuses...???? - in Ships and Modules [original thread]
Look at the ship bonus of the apocalypse... even if maxmized, laser weapons still consume much more capacitor than a projectile... so why not fitting an apoc with projectile to improve even more apoc capcitor and so tanking?
- by Vashna - at 2005.05.29 16:44:00
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7. Death - in Player Features and Ideas Discussion [original thread]
EVE is full of balls less players... but is still a great game...
- by Vashna - at 2005.05.26 12:42:00
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8. Death - in Player Features and Ideas Discussion [original thread]
Edited by: Vashna on 25/05/2005 21:24:44 Originally by: Azzara Vashna- There is a pretty big penalty for getting killed, you lose all your equipment, that is serve enough that people 'tip toe' around low security sectors or just simpl...
- by Vashna - at 2005.05.25 21:22:00
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9. Top 100 Lists - in Player Features and Ideas Discussion [original thread]
Originally by: orionbeta I beleive that adding the feature of the Top 100 lists into either the game or the EVE online site would give players more motivation. For example: Highest Skilled Players Richest Players Richest Corp...
- by Vashna - at 2005.05.25 20:42:00
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10. Idea: Skillpoint bonuses - in Player Features and Ideas Discussion [original thread]
Antoehr solution may be that every time you die you must stay in a no skill training period that may change from 3 days to 15 days depending on your willpower and memory attributes (Shock for death and ressurrection - cloning slight memory loss......
- by Vashna - at 2005.05.25 11:31:00
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11. Idea: Skillpoint bonuses - in Player Features and Ideas Discussion [original thread]
Edited by: Vashna on 25/05/2005 11:21:37 Originally by: Schani Kratnorr I think this may have been suggested a million times before, but without a proper search feature on these forums it's hard to know I know "boosters" are a featu...
- by Vashna - at 2005.05.25 11:18:00
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12. Faction ships - in Missions & Complexes [original thread]
Time ago I see a topic where there was faction ship, like apoc issue... and what corporation release it but I cannot mjore find it... can someone helkp me?
- by Vashna - at 2005.05.23 19:30:00
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13. BPO ship construction - in Player Features and Ideas Discussion [original thread]
What about a method to build ships with very little changes? For example, if you get a BPO of an rupture cruiser, you can study in in the lab and edit some rupture stats for some other: perphas give rupture +5 to max speed but lose some structure ...
- by Vashna - at 2005.05.23 19:19:00
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14. Death - in Player Features and Ideas Discussion [original thread]
Edited by: Vashna on 23/05/2005 12:44:17 Edited by: Vashna on 23/05/2005 12:41:33 I was saying (for the one that even now didn't udestand)... that character powers in Eve is dictated only by TIME... It have no importance if you spend 24 ho...
- by Vashna - at 2005.05.23 12:38:00
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15. Death - in Player Features and Ideas Discussion [original thread]
LOL I think simply that you habe fear... but ok, let me explain: the loss go from 5% to 1% so noob players lose 5% and vet players lose 1%... so now the loss is not too much... What add this to the game? 1. Bounty are true now (and players do n...
- by Vashna - at 2005.05.22 13:48:00
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16. Death - in Player Features and Ideas Discussion [original thread]
Originally by: Rod Blaine I've never been podded in over a year of pvp. I'm still saying no. PvP'ers that die much already get penalised fine by not being able to use implants, and having higher replacment costs. ok but you do not sol...
- by Vashna - at 2005.05.22 13:32:00
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17. Death - in Player Features and Ideas Discussion [original thread]
Ok... listen to this: when you die you can use clone but you lose 10% (ok 5% for example) of experience. What you all think about? My points of view are: 1. PVP PLayers that are died 50 times get a character that is not yet good as a player tha...
- by Vashna - at 2005.05.22 13:09:00
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18. Afterburner Boost and Ship Mass - in Ships and Modules [original thread]
I was no doubt about this until now: the mass of the ship influences the afterburner boost? For example tempest have one of the most low mass from bs... an afterburner function on a temepst like on others ships?
- by Vashna - at 2005.05.22 12:51:00
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19. Race Specialization - Very Important Feature - in Player Features and Ideas Discussion [original thread]
Originally by: Joshua Foiritain Funny side note: This used to be in the game in the early days if i recall correctly. Anyhow, If something like this was ever to be added people should be given the choice of swapping to a diffrent race/blo...
- by Vashna - at 2005.05.22 11:54:00
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20. Searchable Assets - in Player Features and Ideas Discussion [original thread]
Originally by: Nirat Why is this not in already? For the love of god, my main character I have proabaly over 200 stations in my asset list. I am finally able to play after not having any time due to work the past 2 weeks. I cannot find m...
- by Vashna - at 2005.05.22 11:45:00
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