Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 |
1. Courier contract maximum volume - in Player Features and Ideas Discussion [original thread]
The courier contract maximum volume has not been adjusted to reflect new capacities of freighters.
- by Veinnail - at 2014.12.24 17:40:22
|
2. CCP team roster request! - in EVE General Discussion [original thread]
Sibyyl wrote: OP, please post which company you work for and your job title and role. Thanks. I am in commodities, so unless CCP has figured a way to harvest salt from all the tears....
- by Veinnail - at 2014.12.22 16:39:33
|
3. CCP team roster request! - in EVE General Discussion [original thread]
Happy holidays! Can we get a full roster of the functioning teams within ccp? Can we get a single line detail of the teams primary focus? We've been loving this 6 week production cycle and its time for more visibility!
- by Veinnail - at 2014.12.22 16:36:04
|
4. Vagabond Defensive Bonus - in Player Features and Ideas Discussion [original thread]
Can we have another pass at the shield bonus the Vagabond has. I understand that we try to stay consistent with thematic design. Though, for it to active tank, it needs more love.
- by Veinnail - at 2014.10.06 14:50:00
|
5. The Null Deal: A Statement from Sovereign Nullsec - in EVE General Discussion [original thread]
+1 because dominion wasn't that great.
- by Veinnail - at 2014.09.29 00:20:00
|
6. Ship Balancing passes? I think there are more to do.. - in Player Features and Ideas Discussion [original thread]
What about the other ship groups that didn't get any attention..
- by Veinnail - at 2014.09.16 15:30:00
|
7. Sticky:Dev blog: Lighting the invention bulb - in EVE Information Portal [original thread]
First, I think the dust has settled and the community is generally happy with the results of Crius. [this is if we ignore the massive isk sink that you've dumped on us, sell plex bros, sell plex] About these notes. 1. Yes, I agree with t...
- by Veinnail - at 2014.09.14 05:07:00
|
8. Crius state of play - in Science and Industry [original thread]
CCP Greyscale wrote: Veinnail wrote: the uniformity of the t2 ship material requirements is betrayed by the gallente command ships. https://forums.eveonline.com/default.aspx?g=posts&t=365451 Yup, this is an intentional anomaly d...
- by Veinnail - at 2014.09.03 13:07:00
|
9. Crius state of play - in Science and Industry [original thread]
the uniformity of the t2 ship material requirements is betrayed by the gallente battlecruisers. https://forums.eveonline.com/default.aspx?g=posts&t=365451
- by Veinnail - at 2014.09.02 18:03:00
|
10. [API question] Notifications, out of game? - in Player Features and Ideas Discussion [original thread]
Derrick Miles wrote: The API already has an endpoint for notifications . Making a third-party app for mobile devices isn't really an Eve feature, but it's something you could do yourself if you're so inclined. yes, I am aware, I was merely m...
- by Veinnail - at 2014.08.22 04:18:00
|
11. [API question] Notifications, out of game? - in Player Features and Ideas Discussion [original thread]
Velicitia wrote: Veinnail wrote: Ix Method wrote: Evemon? apparently yes, still this is more driven toward mobile, any mobile app? you didn't say that ;) Aura maybe? not that I can see
- by Veinnail - at 2014.08.21 04:01:00
|
12. [API question] Notifications, out of game? - in Player Features and Ideas Discussion [original thread]
Ix Method wrote: Evemon? apparently yes, still this is more driven toward mobile, any mobile app?
- by Veinnail - at 2014.08.20 17:06:00
|
13. Eos and Astarte BOM - in Science and Industry [original thread]
align these material requirements to match the t1 variant hulls!
- by Veinnail - at 2014.08.20 15:09:00
|
14. T2 BPO's ... (no not a rant) - in Science and Industry [original thread]
Steve Ronuken wrote: There's an easy way to see if you're competing with T2 BPOs. Just look at the margin. If it's very small, then you probably are. The difference is a lot smaller now than it used to be, however. For materials, they're at m...
- by Veinnail - at 2014.08.20 15:08:00
|
15. Change 'Jump to first DEV post' to 'Jump to NEXT DEV pos... - in Player Features and Ideas Discussion [original thread]
+1
- by Veinnail - at 2014.08.20 15:05:00
|
16. [API question] Notifications, out of game? - in Player Features and Ideas Discussion [original thread]
We have many API tools for reading evemail out of game through our mobile, webtool, and eve gate. Is there any method of retrieval for the other tab in our evemail inbox 'notifications' for the stuff like "bills, war, structure, sovereignty, i...
- by Veinnail - at 2014.08.20 15:04:00
|
17. Eos and Astarte BOM - in Science and Industry [original thread]
Still looking for some support for this discussion.
- by Veinnail - at 2014.08.19 04:38:00
|
18. New industry manufacture screen - cost of resources/sale price - in Science and Industry [original thread]
Jarnis McPieksu wrote: Global average over something like 30 days, with some magic added so it won't be swayed by big spikes. mmm tasty magic
- by Veinnail - at 2014.08.17 05:16:00
|
19. Reactions - in Science and Industry [original thread]
advanced materials will sell in jita, yes the chain to provide the market can get spendy.
- by Veinnail - at 2014.08.17 05:07:00
|
20. Max freighter value to avoid suicide ganks? - in Science and Industry [original thread]
best is to NOT autopilot, not overload, generally a 1:1 freighter to load value seems appropriate. that first response about trending kills before you set out is excellent advice.
- by Veinnail - at 2014.08.16 13:45:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |