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61. Logistics Remote module use on Killmails - in Player Features and Ideas Discussion [original thread]
Logistics pilots play an important role in fleets, keeping the fleet alive to the best of their multitasking ability with reppers, rep drones and an acute willingness to keep the fleet alive with overheating when necessary. It would be nice to se...
- by Velarra - at 2016.07.07 16:20:32
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62. Instantly Switching Ships? How? - in EVE General Discussion [original thread]
Would be amusing if a patch was released tomorrow resolving: [ (less than 40k m3) SIZE TYPE ] container will no longer accept rigged battleships.
- by Velarra - at 2016.07.06 00:02:51
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63. newbro finding it hard to stay logged in. - in EVE General Discussion [original thread]
Ralph King-Griffin wrote: Trader20 wrote: Edit: Also Eve is meant to be played with a second monitor with Netflix/youtube on. no , eve is ment to be played with a second monitor with another client on it Before mining on the test s...
- by Velarra - at 2016.07.05 23:33:06
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64. newbro finding it hard to stay logged in. - in EVE General Discussion [original thread]
Eve is a game that only gives back, what you put in. Occasionally it leeches your soul and makes you vomit profusely all over the keyboard too. But really? It's a toolbox. If you ignore the tools, the resources and building blocks available... Th...
- by Velarra - at 2016.07.05 18:18:01
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65. What to choose Tengu/Golem/Rattlesnake - in Ships and Modules [original thread]
Tengu can get really costly the moment you factor in injectors when you eventually lose it.
- by Velarra - at 2016.07.04 22:23:15
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66. Announcement:Distribution System Issues - 2016/06/29 - in EVE General Discussion [original thread]
On entering a site, the Serpentis/Angels fire at my ship. Would be great if you could fix this a bit like faction war rats not shooting at their own militia.
- by Velarra - at 2016.06.29 16:19:22
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67. Polarized Cyno - in Player Features and Ideas Discussion [original thread]
Dirty Forum Alt wrote: Petrified wrote: Basically looking for a way to safely move capitals from point A to Point B by using High Sec as a shortcut? I imagine the nerf you are thinking of would prevent the capital from doing anything other t...
- by Velarra - at 2016.06.29 14:38:02
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68. Announcement:Distribution System Issues - 2016/06/29 - in EVE General Discussion [original thread]
Hmm. Was -never- going to shoot those Angels or Serpentis anyway.
- by Velarra - at 2016.06.29 14:33:49
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69. Polarized Cyno - in Player Features and Ideas Discussion [original thread]
Dirty Forum Alt wrote: Velarra wrote: Dirty Forum Alt wrote: Velarra wrote: Permit the jumping of ships to it in highsec. Black Ops for instance, or JF. Both of which travel HS and are jump capable in other environments. eg. Jump JF f...
- by Velarra - at 2016.06.28 18:26:33
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70. Polarized Cyno - in Player Features and Ideas Discussion [original thread]
Dirty Forum Alt wrote: Velarra wrote: Permit the jumping of ships to it in highsec. Black Ops for instance, or JF. Both of which travel HS and are jump capable in other environments. eg. Jump JF from HS system to HS system. Or Blops ship fr...
- by Velarra - at 2016.06.28 18:17:29
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71. Polarized Cyno - in Player Features and Ideas Discussion [original thread]
Permit the jumping of ships to it in highsec. Black Ops for instance, or JF. Both of which travel HS and are jump capable in other environments. eg. Jump JF from HS system to HS system. Or Blops ship from HS to HS system. Caveat: - horrific nerf...
- by Velarra - at 2016.06.28 18:00:47
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72. Polarized Cyno - in Player Features and Ideas Discussion [original thread]
Probably a terrible idea for many reasons. Perhaps i'm suffering from heat stroke. And yet.... - Suggestion: Polarized Cyno fields The "Polarized" variable opens the door to horrific nerfs applied to ships using or traveling via polarized porta...
- by Velarra - at 2016.06.28 17:52:13
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73. BePath ? - in EVE Technology Lab [original thread]
I was struggling with an eve bug and reviewing eve log files somewhat recently. Within the logs were references to something referred to as "BePath" Which fed curiosity. Does Eve or TQ have any underlying code / relationship to or with Be OS by...
- by Velarra - at 2016.06.28 15:12:00
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74. Advice on where to go next - in Skill Discussions [original thread]
V's: Jump Drive Calibration Jump Fuel Conservation Accounting Broker Relations Shield Rigging Armor Rigging Armor compensation's. Maybe the Leadership skills and specs if you take into consideration long game intimations that OGB's will be a...
- by Velarra - at 2016.06.25 18:42:22
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75. ++++++ß++++ +++¦+¦+¡ GÇô Shoot-a-Tippia - in EVE General Discussion [original thread]
.... o7
- by Velarra - at 2016.06.21 14:32:27
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76. Citadel Baseliner Populations - in EVE Fiction [original thread]
What is the range from minimum to maximum of supportable human populations per citadel type? From the population existing when a citadel is freshly built & anchored ... to the point where it's fully fit, staffed and nearly bursting with activ...
- by Velarra - at 2016.06.20 21:50:14
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77. EVE "In Game Browser" SSO Issues? - in Issues, Workarounds & Localization [original thread]
Run the client logger. Watch the BePaths column. Submit BR.
- by Velarra - at 2016.06.17 18:39:46
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78. Open petition against EVElopedia closure - in EVE General Discussion [original thread]
Main page http://web.archive.org/web/20160227175748/https://wiki.eveonline.com/en/wiki/Main_Page
The lore & fiction http://web.archive.org/web/20160227180049/https://wiki.eveonline.com/en/wiki/Portal:EVE_Fiction
- by Velarra - at 2016.06.16 04:16:00
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79. How do I set new launcher to close automatically when I launch EVE? - in EVE Launcher [original thread]
Koebmand wrote: But I don't see why you would want to remove the the auto-close option, for the people that close it. Why make the new launcher worse than the old? A good reason to close it is Memory/Ram. If you run a tight system 140 or so ...
- by Velarra - at 2016.06.14 13:56:36
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80. Request suggestions for new computer build - in EVE General Discussion [original thread]
I'd also suggest the TI-88 or TI-89. Some real spiffy cutting edge hardware there :) The 89 even features a titanium build..
- by Velarra - at 2016.06.08 16:11:33
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