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1. Sleipnir & Nighthawk... - in Ships and Modules [original thread]
Only upset two people, dang I am loosing my touch in the old age Maybe it would of been better to state that since each race has TWO areas of specialties (Caldari = Shields and EW) that each Command ship should bonus the areas NOT another comba...
- by Vizard - at 2006.10.05 12:12:00
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2. Sleipnir & Nighthawk... - in Ships and Modules [original thread]
Since the Nighthawk is such a piece of crap can I get one for cheap? I'll pay you what your stating it's worth WHICH will be less than the lowest cost Command ship or about 90mil. Sound good? What I can not believe is that everyone cries they w...
- by Vizard - at 2006.10.05 07:54:00
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3. What's the point of Scientific Networking? - in Skill Discussions [original thread]
Edited by: Vizard on 03/09/2006 08:59:47 Look at the Skill again! Remote means BP at research base and you REMOTE not the BP remote from the facility!
- by Vizard - at 2006.09.03 08:59:00
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4. Fast Talk - in Skill Discussions [original thread]
Does not work.... I was -2.1 and had Fast talk, connections and Diplomacy all to lvl4. The game said I was something like -0.2 to concord and when I entered 1.0 space I lost my Rifter. Concord opened fire ASAP on my ship. I asked a DEV WTF was g...
- by Vizard - at 2006.05.19 07:55:00
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5. Why don't lazers use ammo? - in Ships and Modules [original thread]
Lasers have already been Nerf-Bat Attacked. Back in I think it was September 2004. They used to be way better and more effective at long ranges, not to mention the insta-switch (man I miss that) All weapons have been Nerfed atleast once, Starte...
- by Vizard - at 2006.04.21 11:14:00
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6. Angel Extravaganza L3 - Poor loot? - in Missions & Complexes [original thread]
Did this mission tonite, most of the loot was crap, only good thing was "Zainou 'Deadeye' ZGM1000" I got in the last stage. Everything else was junk. Made about 3mil on mission before loot/meltdown which I need to do yet. I mean for the time it t...
- by Vizard - at 2006.04.21 09:34:00
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7. Remove Bounties if you get a high enough security status? - in Player Features and Ideas Discussion [original thread]
Edited by: Vizard on 30/03/2006 14:55:22 On the same note if your "Punished" for your Crimes, why is your security status not returned to 0.0?? Since you should not be punished twice for same crimes
- by Vizard - at 2006.03.30 14:55:00
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8. Bounty Hunter agents - in Player Features and Ideas Discussion [original thread]
One big problem is that Bounty should be paid on Capture as well. AKA Dead or Alive If a person starting the game got a bounty and since did nothing to provoke others and gets a positive standing should he be podded because in the first week he ...
- by Vizard - at 2006.02.05 13:38:00
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9. mines? - in Ships and Modules [original thread]
they don't work. worthless at the moment, sorry for the bad news (I have BPO's also )
- by Vizard - at 2006.02.05 08:18:00
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10. Bounty Hunter agents - in Player Features and Ideas Discussion [original thread]
Thing I find is that alot of people claiming to be Bounty hunters are Pirates or Alts of Pirates playing both sides. People keep wanting CCP to give them free rights to shoot others in high sec space without the fear of the Concordion blues or Se...
- by Vizard - at 2006.02.05 08:07:00
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11. Reduce lag at noob starter stations. - in Player Features and Ideas Discussion [original thread]
Not a Bad Idea. Kinda a Wing-Commander Academy way to fix the newby issue. One thing to add maybe after they complete the training they are asked to pick a role or some type of list item, from that they could make the starting base in a wider ar...
- by Vizard - at 2006.02.05 07:57:00
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12. log off to alt screen - in Player Features and Ideas Discussion [original thread]
the problem was that players were using this as a log off in combat tactic. After sometime it was removed to stop this abuse, you can thank players that Log during combat to avoid loosing their ships for this option being gone.
- by Vizard - at 2006.02.05 07:38:00
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13. Suicide piracy - in Player Features and Ideas Discussion [original thread]
Originally by: Jhonen Senraedi Edited by: Jhonen Senraedi on 05/02/2006 05:41:50 Hey Vizard stop smacking like a kid and answer the post in a more mature manner...We're trying to have a reasoned and reasonable discussion without all th...
- by Vizard - at 2006.02.05 07:28:00
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14. Suicide piracy - in Player Features and Ideas Discussion [original thread]
Would you all like some Cheese with your WHINE!! What is your problem, are there not enough lawyer Bull**** in real life. This is a game a PvP game By DESIGN. If your an idiot enough to haul 100mil or more cargo in one ship with out proper supp...
- by Vizard - at 2006.02.05 04:24:00
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15. Station containers <--- take a look - in Player Features and Ideas Discussion [original thread]
Signed
- by Vizard - at 2005.08.17 19:19:00
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16. Drone Love - in Player Features and Ideas Discussion [original thread]
I like the return and Dock option.... Would be a nice feature. Also maybe some specialized drones that require skills and to carry them types.
- by Vizard - at 2005.05.31 16:20:00
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17. new skill for bounty hunters :-) - in Player Features and Ideas Discussion [original thread]
Only difference between Bounty hunter and Pirate is the name.... If they did this then the Pirates should get the same... Hey we hunt Bounty hunters, all is fair in love and war.
- by Vizard - at 2005.05.31 16:15:00
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18. antigrief moneysink - in Player Features and Ideas Discussion [original thread]
Edited by: Vizard on 31/05/2005 16:09:44 Edited by: Vizard on 31/05/2005 16:09:01 What a Joke.... You cry because you don't like how we play the game, then STAY THE HELL OUT OF 0.0 - 0.4!! You already got 1.0 - 0.5 space, plus Gun prote...
- by Vizard - at 2005.05.31 16:08:00
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