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1. Tech 1 Freighter - in Ships and Modules [original thread]
Charon: Structure: 106,250 HP With mechanic V: 132,812 HP With x1 Reinforced Bulkheads II: 166,015 GG Also a DCU II would be pretty amazing but I think everyone flys afk.
- by Whang'Lo - at 2013.01.31 08:45:00
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2. Sentry Drone Tanking - in Ships and Modules [original thread]
I've been doing this in a domi. The thing is it really sucks without a sensor booster, as the lock times on the drones are pretty long. x1 RR does the trick.
- by Whang'Lo - at 2013.01.28 22:26:00
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3. Machariel - the king of missions. Or is it? - in Ships and Modules [original thread]
Tier 2 sentries are vastly better than Tier 1. Theres really no comparison.
- by Whang'Lo - at 2013.01.28 22:13:00
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4. reactive armor hardener usage - in Ships and Modules [original thread]
Quote: [Dominix Navy Issue, New Setup 1] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Co-Processor II Federation Navy Magnetic Field Stabilizer Federation Navy Magnetic Field Stabilizer Damage Control II X-Larg...
- by Whang'Lo - at 2013.01.18 07:52:00
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5. reactive armor hardener usage - in Ships and Modules [original thread]
Quote: How about Navy Domi with Sentries? Where you put the Omnidirectionals? This. On my navy domi I really like: Target Painter Omnidirectional Afterburner Sensor Booster Cap Recharger And yes I have tried to shield tank it, I see litt...
- by Whang'Lo - at 2013.01.17 17:37:00
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6. Alternative Mining Vessels - in Ships and Modules [original thread]
Yeah what your trying to do doesn't really work. I would shoot for a retriever for mining, with some drone skills for defense. The thing with mining is strip mining lasers are light years beyond normal mining lasers and fairly easy to get into....
- by Whang'Lo - at 2013.01.07 06:06:00
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7. Interesting ways to use the new salvage drones? - in Ships and Modules [original thread]
Quote: I know salvage drones don't themselves loot, but does anyone know if they make cans at exploration sites lootable like the current salvager module does? Doesn't work. I just scanned down a Archeology site in low sec on buckingham test...
- by Whang'Lo - at 2012.11.23 08:18:00
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8. L3/L4 Dominix Fit Review - in Ships and Modules [original thread]
Quote: Umm. That's not what trimarks do. Trimarks increase your total armor amount. I'm going to guess you're talking about auxiliary nano pumps, which add reps per cycle. You could also be talking about nanobot accelerators, which reduce cycle...
- by Whang'Lo - at 2012.11.08 07:54:00
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9. L3/L4 Dominix Fit Review - in Ships and Modules [original thread]
Quote: Highs 1x Drone Link Augmentor II (+drone RANGE) 5 x 350mm Prototype Gauss Gun (+DPS) Mids 1 x X-Large Shield Booster II (HEAL) 1 x Shield Boost Amplifier II (+HEAL) 1x Adaptive Invulnerability Field II (resist 30% ALL) 1x EM Ward Field ...
- by Whang'Lo - at 2012.11.07 08:33:00
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10. Retriever loadout advice. - in Ships and Modules [original thread]
Who's gonna suicide gank a retriever? As far as I know never gonna happen.
- by Whang'Lo - at 2012.08.14 19:08:00
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11. more effective tank - in Ships and Modules [original thread]
I'm using: x2 Energized Adaptive Nano Membrane II x2 Mission specific Armor Hardeners x1 Large Armor Repairer II x1 Damage Control This gives me 81%+ on the 2 mission resists. And decent resist on the others. This works great in almost every le...
- by Whang'Lo - at 2012.07.20 09:20:00
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12. Exploration. What Ship do you use? - in Ships and Modules [original thread]
I use a arbitrator. Gets the job done and I'm not too worried about getting hunted down. Someone else mentioned bringing into to low-sec some swap out stuff, thats exactly what I do. I use a warp stab to get to where I'm going, then toss on a co...
- by Whang'Lo - at 2012.07.10 10:52:00
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13. Shield Tank Dominix - in Ships and Modules [original thread]
If given the choice, the armor tanked domi makes alot more sense IMO for running missions. This is because the mid slots are just so much more useful for other stuff for instance: Afterburner - Trying to run missions without one just sucks real...
- by Whang'Lo - at 2012.07.04 18:12:00
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14. Doomsday-equipped frigate - in Ships and Modules [original thread]
I strongly support this idea. At the bare minimum make it a "kamikaze" weapon. I believe unless CCP adds a weapon like this in the game they will lose alot of subscribers.
- by Whang'Lo - at 2012.01.16 04:35:00
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15. the best ship - in Ships and Modules [original thread]
Dominix. Does it all, at a price that doesn't break the bank.
- by Whang'Lo - at 2012.01.10 23:09:00
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16. (oh noes, a drake! /cry) Will this drake fit work for C2s? - in Ships and Modules [original thread]
Quote: Do C1s This. I've done both c2's and c1's with a setup like that. With c2's the DPS is utterly craptastic. c1's were easier for sure but still slow. The tank on the drake is good though. Another thing is it takes forever to salvage...
- by Whang'Lo - at 2012.01.10 03:14:00
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