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1. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Hi, I have a few suggestions for the new overview icons: The first is to change the container's icon to a diamond shape instead of the square. This will make the wrecks with loot inside (with the loot inside being the diamond shape within the wr...
- by Wilj0 - at 2015.06.11 08:48:25
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2. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
Hi, I would like to link a post I made on a possible improvement/solution to a new overview icon strategy. Carnyx Overview Icons - Round 2 Just so you know, I like the new icons. It's a step on the right direction. But they are still a littl...
- by Wilj0 - at 2015.06.03 05:33:28
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3. Carnyx Overview Icons - Round 2 - in Player Features and Ideas Discussion [original thread]
Oh, I didn't know that! That is good to know. I just assumed "size" was signature radius. Thanks!
- by Wilj0 - at 2015.06.03 05:23:25
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4. Carnyx Overview Icons - Round 2 - in Player Features and Ideas Discussion [original thread]
Hi, Since so many people have been posting their discontent with the new overview icons released with the Carnyx update, I have been thinking of ways to improve upon them. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ My first thought is to add two new overvie...
- by Wilj0 - at 2015.06.02 22:32:59
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5. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
Hi, Despite people's complaints, the new overview icons are a step on the right direction. Being able to differentiate between ship types at a glance is key during a fight. And lets face it, the old square icons didn't have defining characteristi...
- by Wilj0 - at 2015.06.02 13:26:02
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6. PI Interface needs an overhaul -- Suggestions for a setup wizard - in Science and Industry [original thread]
My suggestion is to turn PI into a ship fitting window just like the POSes are turning into. You fit your Command Center as you see fit on each planet and get rid of all the linking and routing. Make manufacturing modules in which you place script...
- by Wilj0 - at 2015.05.31 06:52:53
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7. Thousands Separator for the In-game Calculator! - in Player Features and Ideas Discussion [original thread]
Yup... Let us scale the window which in part will scale the buttons and display within the calculator window as well.
- by Wilj0 - at 2015.05.22 21:18:19
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8. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
* * * * * * * |_| |_| |_| |_| |_| |_| Don't mind me. I'm just collecting Yeza's tears. And to answer her questions... the post delay is there to prevent spam and double postings. Also, I don't think the beta icon hurts anyone and serves as a ma...
- by Wilj0 - at 2015.05.22 20:51:38
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9. Drone Actions "modules" - in Player Features and Ideas Discussion [original thread]
I believe this would be a good addition to the game. I love my hotkeys. Although you can drag groups in and out, drag and dropping isn't as fast as pressing a key.
- by Wilj0 - at 2015.05.22 01:21:13
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10. Camera view after jump? - in EVE General Discussion [original thread]
+1 Here is my original post about the matter: Remember Camera Zoom/Rotation After Undock/Jump Cheers, Wilj0
- by Wilj0 - at 2015.05.19 17:47:16
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11. Lower the Brightness of Sites - in Player Features and Ideas Discussion [original thread]
Hi, This seems like an obvious suggestion, but I couldn't find any mention of it through a quick search. I would like the brightness of combat/mission/etc sites to be toned down a bit on the really bright ones. Just warping into these sites give...
- by Wilj0 - at 2015.05.19 03:53:21
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12. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
Matthew Viliana wrote: I'm not sure why, but anytime I zoom too closely on the new map, my client crashed and I had to clear the cache otherwise I'll crash if I enter the game. It is completely broken for me. I want an option to be added to set...
- by Wilj0 - at 2015.05.19 03:39:10
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13. Automatic Drone Retrieval System - in Player Features and Ideas Discussion [original thread]
Also, there is the issue of what happens when your drones are so far away you have to wait for them to get to you or the drones can't move (like sentries). Do you wait for the drones before warp out? What if you're dyeing and need to warp out now?...
- by Wilj0 - at 2015.05.12 02:03:08
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14. Remove standings requirement for jump clones? - in Player Features and Ideas Discussion [original thread]
For those who don't know, the stations in Providence region are accessible to all players and you can create your jump clones in these stations for a small amount of ISK to dock and create the clone. Around 200,000 ISK I think. For the time being,...
- by Wilj0 - at 2015.05.12 01:55:47
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15. Recover Scanning Probes on Disconnects - in Player Features and Ideas Discussion [original thread]
Hey Corraidhin, Yeah, I even searched for the topic before posting. But now I see you made a reply to another topic sugesting to recover drones on disconnects. But best to make a new topic for it though. Thank for the +1. If anyone is intereste...
- by Wilj0 - at 2015.05.11 16:14:14
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16. Show me the number of runs ON the blueprint - in Player Features and Ideas Discussion [original thread]
Yeah, good point. +1
- by Wilj0 - at 2015.05.11 15:15:18
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17. Recover Scanning Probes on Disconnects - in Player Features and Ideas Discussion [original thread]
Hi, I would like my scanning probes to return to my cargo automatically when I get disconnected/log out. They already return automatically when I jump the gates. Why not when I get disconnected? I had a blackout last night and lost my scanning ...
- by Wilj0 - at 2015.05.11 15:03:42
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18. Launch Drones Hotkey - Some ideas, and questions. - in Player Features and Ideas Discussion [original thread]
I would love a hotkey to launch drones as well. I'm not sure... but I think the main reason is to prevent boters. Not like it matters though since they seem to manage quite well without a drone launch hotkey anyways. The only other reason would ...
- by Wilj0 - at 2015.05.09 02:31:03
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19. Simple things in Eve i want........... - in Player Features and Ideas Discussion [original thread]
Hey Spud, To make a bookmark an item just open your bookmarks and inventory at the same time and drag the bookmarks onto the inventory.
- by Wilj0 - at 2015.05.08 19:27:44
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20. PI - Lessening Mouseclicks (Practical ideas) - in Player Features and Ideas Discussion [original thread]
Yeah, great points. I especially like #2 and #5. Shift + clicking should let you place multiple structures down at once. I would like to add: a) Let us copy/save a planet's PI structure placement/links/productions and paste them onto new planet...
- by Wilj0 - at 2015.05.08 17:13:27
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