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101. Everyone Involved should get killmails - in Crime and Punishment [original thread]
Edited by: Xio2 on 27/02/2006 06:05:11 well maybe if npc's get the final blow in a person you are engaged with, it sends the killmail to the person involved and not the freaking Guristas Arragator bantam who just happened to hit him for the la...
- by Xio2 - at 2006.02.27 06:05:00
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102. Everyone Involved should get killmails - in Crime and Punishment [original thread]
Edited by: Xio2 on 27/02/2006 06:05:11 well maybe if npc's get the final blow in a person you are engaged with, it sends the killmail to the person involved and not the freaking Guristas Arragator bantam who just happened to hit him for the la...
- by Xio2 - at 2006.02.27 06:05:00
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103. Everyone Involved should get killmails - in Crime and Punishment [original thread]
Edited by: Xio2 on 27/02/2006 06:05:11 well maybe if npc's get the final blow in a person you are engaged with, it sends the killmail to the person involved and not the freaking Guristas Arragator bantam who just happened to hit him for the la...
- by Xio2 - at 2006.02.27 06:05:00
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104. Everyone Involved should get killmails - in Crime and Punishment [original thread]
Edited by: Xio2 on 27/02/2006 06:05:11 well maybe if npc's get the final blow in a person you are engaged with, it sends the killmail to the person involved and not the freaking Guristas Arragator bantam who just happened to hit him for the la...
- by Xio2 - at 2006.02.27 06:05:00
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105. 2nd account equal to cheating? - in EVE General Discussion [original thread]
I like the question the OP raises though. I have 2 accounts and I've never thought of it that way. However, I am sure a company would make exceptions even for their own rule if it makes them more money. -------------- now this is the way a sig sho...
- by Xio2 - at 2006.02.27 00:45:00
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106. Omen Vs Maller? - in Ships and Modules [original thread]
I like running 3 nos and 3 pulses with a plate. It's been a while though so I forgot if I used small or mediums. -------------- now this is the way a sig should be Xio2
- by Xio2 - at 2006.02.26 17:08:00
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107. The Raven & Balance - in Ships and Modules [original thread]
Originally by: Alliaanna Dalaii Without the use of EW explain how my apoc or geddon can beat a torp Raven 1 on 1 ? You are making exceptions. You cant make execptions. Thats like saying "How can I make sure people don't insta to th...
- by Xio2 - at 2006.02.25 20:26:00
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108. [Tactics] Nos Defence - in Ships and Modules [original thread]
so..do ECM's work under 20km's? I heard they don't but then again thats only what I've heard. If they don't work under 20km then they're really useless 1v1. -------------- now this is the way a sig should be Xio2
- by Xio2 - at 2006.02.25 20:17:00
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109. Benefit Fraud - in Out of Pod Experience [original thread]
political correctness is dumb. if everything is politically correct then everything has no meaning. if i have to say something "politically correct" i usually dont say anything at all. besides...what have politicans ever done for us (in the last 5...
- by Xio2 - at 2006.02.23 16:20:00
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110. chuck chuck - in Out of Pod Experience [original thread]
heres a video of Norris reading his own facts Linkage -------------- now this is the way a sig should be Xio2
- by Xio2 - at 2006.02.23 15:26:00
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111. Flycacther Bonus - in Ships and Modules [original thread]
Hm..thats lame. I doubt people would run it with light missiles because the lack of pg. -------------- now this is the way a sig should be Xio2
- by Xio2 - at 2006.02.23 06:17:00
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112. I GOT A HAC - in Ships and Modules [original thread]
3 days from a cerb? heh..im less than 8 hours. -------------- now this is the way a sig should be Xio2
- by Xio2 - at 2006.02.23 03:44:00
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113. No implants - A weight off my mind - in EVE General Discussion [original thread]
Yeah..I was thinking along the same lines..except I still have my implants. I would love to make a jump clone..however having a corp of like 30 people it's impossible. I really don't want to leave my corp to make jump clones and then get back in. ...
- by Xio2 - at 2006.02.20 20:20:00
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114. [RMR] Condor Tackler - in Ships and Modules [original thread]
I think missile skills affect everything except torps. I know my rockets fly a lot further now than they did before so thats my reason behind it. -------------- now this is the way a sig should be Xio2
- by Xio2 - at 2006.02.20 06:27:00
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115. [RMR] Blackbird - in Ships and Modules [original thread]
I've been trying to come up with some small gang pvp setups for the blackbird. im talking 1-3 person gangs here. other people in the gang would be primarily flying damage dealing ships such as a caracal or thorax. i usually run 1 sensor booster a...
- by Xio2 - at 2006.02.20 02:30:00
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116. NOS - Why are you using them? - in Ships and Modules [original thread]
ok..if you're fighting a cruiser or a frigate and they are running modules and stuff they will run out of cap. Oh and by the way, are you npcing? If you are, it doesnt really shut them down. The main reason ppl use nosses for npcing is to keep t...
- by Xio2 - at 2006.02.19 23:00:00
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117. Secure Cargo Containers and Moons - in Science and Industry [original thread]
petition them. its not supposed to be allowed. -------------- now this is the way a sig should be Xio2
- by Xio2 - at 2006.02.19 01:05:00
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118. Artillery on Prophecy - in Ships and Modules [original thread]
well..if your battlecruiser skill is trained up good enough the cap sholdn't really be a problem. i dont know..its your call, just dont know if i'd like not having any bonuses for my weapons lol. wait..i fly a ferox with missiles :-/. ------------...
- by Xio2 - at 2006.02.18 19:00:00
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119. Noob assessment: Osprey better than Retriever mining barge? - in Ships and Modules [original thread]
Edited by: Xio2 on 17/02/2006 20:06:23 Nope..its totally wrong. You can't really do it by ore units..you have to do it by m^3 and in my retriever I pull about 1800m^3 per pull and thats only with ming barge 3, astrogeology 4 and mining 5 or so...
- by Xio2 - at 2006.02.17 20:05:00
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120. Shield Tanking seems still gimped compared to Armor Tanking - in Ships and Modules [original thread]
Heres the only advantage I think a shield tanker has....missiles that hit 100% of the time and Small Gistii type-a. im caldari and i fell your pain...especially when my heavies hit for like 25damage against a Mercinary Wingman. -------------- no...
- by Xio2 - at 2006.02.17 02:14:00
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