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41. The 200.000.000 skillpoint club - in Skill Discussions [original thread]
I just joined this club. http://eveboard.com/pilot/Yolo
- by Yolo - at 2014.01.23 06:17:00
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42. missiles countermeasures - in Player Features and Ideas Discussion [original thread]
Speed Signature radius Range (Missiles has a limited travel time) Defenders SmartBombs a brain?
- by Yolo - at 2014.01.12 09:20:00
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43. Fix POSs before you add anymore stuff that effects the POS system. - in Player Features and Ideas Discussion [original thread]
Yes, moons needs big changes.
- by Yolo - at 2014.01.11 19:45:00
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44. [New Skill] Rig Recovery - in Player Features and Ideas Discussion [original thread]
No.
- by Yolo - at 2014.01.10 19:49:00
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45. Stop lowsec exploration sites from escalating into hisec - in Player Features and Ideas Discussion [original thread]
Do I read Pirate carebear tears? You know the rules of the game. To be allowed to enter high-sec you need to have a minimum security rating or you will be hunted down, you are hunted down because of your actions. I would like to re arrange the q...
- by Yolo - at 2014.01.05 07:21:00
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46. Eve Collectors Edition Features - in EVE General Discussion [original thread]
it's a bit false to display the items in the pictures. one only finds out about them being expired by looking further down the page. when the order button is way up there, with the pictures. I did infact never scroll down to find out these items h...
- by Yolo - at 2014.01.03 16:25:00
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47. Frigates vs capitals: Closing the circle - in Player Features and Ideas Discussion [original thread]
This would be nicely implemented if small weapons caused minor heat on capital ships. Thus a swarm of frigates could overheat a capital, forcing it into a passive state, not running any modules to avoid crippling damage. relying on remote repairs...
- by Yolo - at 2013.12.17 04:55:00
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48. Vast empires of EVE - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Death to the blue donut! The intent is to "clear" things up and shake down more mixture in 0.0, with increased activity and pvp.
- by Yolo - at 2013.12.09 05:03:00
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49. Vast empires of EVE - in Player Features and Ideas Discussion [original thread]
It's easier then ever to earn your keep in 0.0, with the sov-upgrades and so on. On top of that, big alliances maintain the valuable moons in vast areas. How about making moon harvesting a system upgrade factor. Based on activity. Moon harvesti...
- by Yolo - at 2013.12.09 04:58:00
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50. Bastion Mode Glitch/Bug, CCP not refunding losses - in Missions & Complexes [original thread]
I would assume that this has to do with remote reparing rather than local.
- by Yolo - at 2013.12.06 07:16:00
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51. [Payment Offer For Buy Skillspoint] - in Player Features and Ideas Discussion [original thread]
This is already possible. Buy PLEX using real money, redeem them ingame and sell them on the market, then take your Isk to buy a character with what ever SP you want from the Character Bazaar .
- by Yolo - at 2013.12.01 11:13:00
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52. Increase Isk Sinks - in Player Features and Ideas Discussion [original thread]
Market tax in a faction area should be based on amount of concord interventions, so they are higher in constellations with more ganks and the highest in system where this happens frequently. Meaning Jita would be expensive, but other systems outs...
- by Yolo - at 2013.11.28 19:01:00
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53. lumbering freighter fix - in Player Features and Ideas Discussion [original thread]
Hesod Adee wrote: What if a freighters speed and align time were affects by how full it was ? The more you're carrying, the slower they move. This should be true for all ships, so mass i calculated from all fitted items, modules, drones and c...
- by Yolo - at 2013.11.28 05:48:00
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54. The one-line "why hasn't this been implemented yet?" thread. - in Player Features and Ideas Discussion [original thread]
Solarsystems that have working orbit. really, its about time.
- by Yolo - at 2013.11.26 04:21:00
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55. Infinite ammunition for Hybrid, Projectile, Missile - in Player Features and Ideas Discussion [original thread]
if anything, they should make t1 crystals take damage, to increase the turnover on the market.
- by Yolo - at 2013.11.25 04:19:00
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56. ISIS Standard Fits - in Player Features and Ideas Discussion [original thread]
It would be nice to be able to click the ship and get a list selection of Alliance/Corp/private fittings so you know not only that you can fly the ship, but that you are also able to handle the fittings or what skills you currently need to focus on.
- by Yolo - at 2013.11.20 17:31:00
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57. Grammar change in BP material list - in Player Features and Ideas Discussion [original thread]
Sarah Stallman wrote: Just use spaces & be done with it. That is not how it's done in my locale, but I've never known anyone to be confused by it. I approve of spaces, tho I have seen many different types like ,.' or even the russian *** ...
- by Yolo - at 2013.11.16 12:43:00
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58. Now that T2 guns will be so easy to train for - in Player Features and Ideas Discussion [original thread]
if faction wepons gets t2 bonuses, they will be better then t2 weapons, so most people will want to use them. The price makes it balanced since faction weapons are so much more expensive, you might not use it for everyday pvp.
- by Yolo - at 2013.11.16 10:06:00
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59. Trade suggestion - in Player Features and Ideas Discussion [original thread]
When you are in trade with someone and they approve the trade (display Green) if they change anything and then quickly accept the trade again, change should appear in Orange so you can review it. I was in the process of selling two PLEX in statio...
- by Yolo - at 2013.11.15 15:31:00
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60. Art request: Ship Ageing - in Player Features and Ideas Discussion [original thread]
I wonder how my alts Thanatos would look, he has been floating around in space for months at a time for about 8 years now.
- by Yolo - at 2013.11.15 15:25:00
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