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1. Curse (a shield/nano-fit) Req: feedback - in Ships and Modules [original thread]
Lol this topic again "No you are stupiiiid." "Your solo nano roaming curse would be realy bad in my 45 man tard blob gang nah nah n nah nah " How you fit a curses is all about how you are flying them. Solo nano curses require large SP and ver...
- by Yvella - at 2011.01.21 00:10:00
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2. hybrids , the most inferior weapon? - in Ships and Modules [original thread]
Originally by: Nanferr if anything, its missiles that needs a buff. Missiles needs to have at least double the damage, maybe quadruple the flight velocity, 1/4 the flight time, and a -80% reduction in explosion velocity of all missiles ...
- by Yvella - at 2011.01.03 14:31:00
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3. hybrids , the most inferior weapon? - in Ships and Modules [original thread]
Originally by: Space Pinata The problem you have is not knowing when and where to use blasters. I won't quote you because you're a terrible poster, but. If you think blasters suck in fleet fights, you're right. So don't use blasters...
- by Yvella - at 2011.01.03 12:52:00
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4. Utu - in Ships and Modules [original thread]
I beleive the only Utu to be used had two warp core stabs. Unfortunately, due to engaging a bait daredeveil with 3 point scram he sploded.
- by Yvella - at 2011.01.02 21:57:00
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5. hybrids , the most inferior weapon? - in Ships and Modules [original thread]
I'm bored so I will bite. Also do we really need to make this many different topics? Hybrids at frig size are just about right. Both rails and blasters, a little buff would be nice (take that FOTM dramiels ). It is as you increase up to medium a...
- by Yvella - at 2011.01.02 21:54:00
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6. Blasters lack a niche, what should their niche be? - in Ships and Modules [original thread]
Originally by: Jayme Meladi Originally by: James Lyrus I see a lot of pretty radical suggestions, but I have to say I think it wouldn't take much to make blasters good. Their niche is close range, high damage. Once upon a time, t...
- by Yvella - at 2011.01.02 21:51:00
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7. Blasters lack a niche, what should their niche be? - in Ships and Modules [original thread]
Originally by: James Lyrus I see a lot of pretty radical suggestions, but I have to say I think it wouldn't take much to make blasters good. Their niche is close range, high damage. Once upon a time, they closed up, used 90% webs to miti...
- by Yvella - at 2011.01.02 20:15:00
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8. HOW TO SOLO: Teach Me (Gallente Pilots) - in Ships and Modules [original thread]
Edited by: Yvella on 22/12/2010 14:08:11 Edited by: Yvella on 22/12/2010 14:07:45 I'll leave this here http://www.eve-search.com/thread/1146401
- by Yvella - at 2010.12.22 14:08:00
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9. Rifter VS. Punisher VS Incursus - in Ships and Modules [original thread]
Originally by: Lugalzagezi666 Originally by: Tony SoXai TLDR rifter is overrated and Laser punisher is beastin. And then you will meet ab, web, td rifter and you wont land a single decent hit on him lol. web, scram and rails...
- by Yvella - at 2010.12.18 18:53:00
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10. Fix the Caracal? - in Ships and Modules [original thread]
o/ The Tzar, completely right Some people know how to fit ships it seems, but very few people understand fitting a gang/fleet and poor Caldari seem very misunderstood. Caldari ships are made to be used on mass, and spam DPS onto other gangs at ra...
- by Yvella - at 2010.12.02 08:31:00
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11. Omen vs Zealot - in Ships and Modules [original thread]
Omen = mediocre DPS cruiser, liable to leave you in your pod if someone sneezes at you. Can be nano'd effectively, but the cap is so poor you better hope you have a significant speed advantage as you will not be running for long. Limited to pulses...
- by Yvella - at 2009.09.05 13:55:00
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12. Succubus - in Ships and Modules [original thread]
Wow, I am feeling the community rage This has been a great topic to get out all the RL rage Let's have a little context. My frigate PVP learning is done in rifters and punishers. They are fun, ridiculously cheap and surprisingly effective. I ...
- by Yvella - at 2009.06.14 17:24:00
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13. Succubus - in Ships and Modules [original thread]
Edited by: Yvella on 14/06/2009 12:18:35 So the request was for setup ideas and thoughts for a succubus, so far only Dirk and 159Pinky have answered on topic. Thank you Dirk and 159Pinky Edit: apologies to 159Pinky
- by Yvella - at 2009.06.14 12:17:00
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14. Succubus - in Ships and Modules [original thread]
indeed, but I am not wanting the SB to engage me. + some people get all excited when they see a faction frigate.
- by Yvella - at 2009.06.14 10:56:00
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15. Succubus - in Ships and Modules [original thread]
Yes, my bad This was for PVP. Why spend loads of isk on something that is going to get popped? What else am I going to spend isk on, my mortgage a car? I keep seeing a tonne of SB's flying around and what something funny to splat them if they...
- by Yvella - at 2009.06.14 10:46:00
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16. Succubus - in Ships and Modules [original thread]
Really? Based on the bonuses and slot layout I thought it was a missile spitting armour tanker? I was thinking of [high] 2 MPLs 2 overheating sinks [mid] AB faction Scram Web MSE 2 [low] HS 2 [rigs] 3x CDFE Crappy resists tho
- by Yvella - at 2009.06.13 21:51:00
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17. Succubus - in Ships and Modules [original thread]
Hi, These look to be the best faction frigates atm and would like some ideas on how to fit one, and how to use it
- by Yvella - at 2009.06.13 21:42:00
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18. defeat 3 frig 1 cruiser or 5 frig sleeper rats in frigate/destroyer - in Ships and Modules [original thread]
I haven't solo'd in a wh with a frigate, but I have done sites with a not fully skilled punisher and small armour rep. The thing was a little monster. I was primary a few times until the sleepers got bored I think I might of had to warp out som...
- by Yvella - at 2009.05.25 22:19:00
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19. An idea for fixing stabber fleet issue? - in Ships and Modules [original thread]
The Stabber Fleet Issue. It's a Minmatar Ship and OMG if you fit it right and fly it properly in a well organised team it wins things Quick call the NERF police cause EFT can't tell me how to beat it
- by Yvella - at 2009.02.08 19:29:00
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20. lvl 2-3 thrasher - in Ships and Modules [original thread]
Can be done (I used to). Keep range and pick your missions. I found I struggled with missile spammers. 7 artillery (size depends on AWU) AB, Shield boost amp, Medium Shield Booster 2x Gyros With good skills this will one shot frigates and melt ...
- by Yvella - at 2009.02.02 12:06:00
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