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1. Sticky:New Dev Blog: DUST 514 Closed Beta Signup Now Live - in EVE Information Portal [original thread]
Finally a use for my old phat PS3 outside of MAG and GT5... I think PSN Plus as a requirement for the initial closed beta isn't to bad of a requirement but I've been a member of it since it launched so I'm probably biased and wanting a use for it....
- by Zerakix - at 2011.12.23 12:45:00
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2. Sticky:New dev blog: The Genolution CA-2 implant is yours to redeem - in EVE Information Portal [original thread]
AkJon Ferguson wrote: Cameron Zero wrote: I'm probably just going to pick something that lets me have the most fun. After all, that's what this whole game is about, isn't it? No, that's what WoW is about. This is (in theory) a harsh, but...
- by Zerakix - at 2011.12.12 21:14:00
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3. Sticky:New dev blog: The Genolution CA-2 implant is yours to redeem - in EVE Information Portal [original thread]
Hmm some of these gifts are worth 20mil+ or have some useful benefit like the remap while others are pretty much worthless... It's hard to pick which one I want. Whats the value of offering Quafe Zero? Is there some secretive Quafe hoarder allian...
- by Zerakix - at 2011.12.12 20:45:00
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4. New Dev Blog: An update on the SSE compatibility issue - in EVE Information Portal [original thread]
Originally by: Rhok Relztem The SSE2 move is needed, but the comment at the end... Quote: P.S. I would like to remind everyone that we will also be updating the minimum specification for graphics cards in the coming months as detaile...
- by Zerakix - at 2011.01.27 18:09:00
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5. New Dev Blog: Changes to CPU requirements with Incursion 1.1.0 - in EVE Information Portal [original thread]
Originally by: T'zuki Hiro What's upset people most is the fact that this was sprung on us with no warning. Plus, yesterday in town I found computers on display and being sold by major national vendors that only support the basic SSE in...
- by Zerakix - at 2011.01.20 19:00:00
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6. EVE Online: Incursion 1.1.0 Issues - in EVE Information Portal [original thread]
Originally by: Jed Clampett Edited by: Jed Clampett on 19/01/2011 13:08:39 Fail obviously. But if I understand right, originally the character creator was supposed to let people have 4 different poses for their character -- just differ...
- by Zerakix - at 2011.01.19 14:03:00
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7. EVE Online: Incursion 1.1.0 Issues - in EVE Information Portal [original thread]
Edited by: Zerakix on 19/01/2011 12:34:50 CCP needs to remove the multiple photo option and just have one since it's very confusing and asinine on top of that they make no mention in the fing client that it uses only the last photo and the onl...
- by Zerakix - at 2011.01.19 12:33:00
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8. New Dev Blog: Neo NeoCom - in EVE Information Portal [original thread]
Originally by: tartan pixie Thank you for the new neocom, it looks ace. I can only assume that CCP must have hired a proper UI designer instead of the crack addled monkeys who designed the rest of the combat UI. It may sound a bit harsh to...
- by Zerakix - at 2010.12.20 12:15:00
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9. New Dev Blog: The not-so-great-after-all deep safe nerf of 2010 - in EVE Information Portal [original thread]
Edited by: Zerakix on 17/04/2010 14:12:06 It is entirely possible CCP is hoping/planning to have a gridload fix as part of the patchday roll out but doesn't want to commit to it just yet but want to get the news/warnings on the other likely ch...
- by Zerakix - at 2010.04.17 14:10:00
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10. New Dev Blog: Dominion - The Capital Battlefield - in EVE Information Portal [original thread]
Originally by: Windryder Edited by: Windryder on 22/11/2009 22:57:35 I had a dream. It was about EvE. A Titan hot-drops into a fleet battle because the enemy has capital supremacy and their fighters are tearing the blue battleships ...
- by Zerakix - at 2009.11.26 15:55:00
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11. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Marlona Sky What the eve community needs is an elected body by the players that voices concerns to CCP. People that 'represent' the eve community. People that tell CCP what we want to see and not be there for selfish rea...
- by Zerakix - at 2009.11.10 10:59:00
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12. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Originally by: Gnulpie It absolutely doesn't make any sense that you would lose a system when you are strong enough to hold it and no one would ever be able to capture it nor even attempted to capture it! Such a game mechanic is idiotic ...
- by Zerakix - at 2009.11.09 10:22:00
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13. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
Edited by: Zerakix on 09/11/2009 10:02:04 Originally by: Karanth Edited by: Karanth on 09/11/2009 09:47:49 Quote: YES OR NO: Due to the increased risk and logistics effort required, 0.0 should be more - not as - profitable (...
- by Zerakix - at 2009.11.09 09:58:00
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14. New Blog: Upgrading and Upkeep of Sovereign Solar Systems in Dominion - in EVE Information Portal [original thread]
How hard is it to kill a flag? How much will cost a corp time and money (Fee and purchase costs)wise if you pop a fully pimped out flag and hub with sov 5 compared to a maxed out sov system now? I fail.
- by Zerakix - at 2009.11.09 09:31:00
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15. New Dev Blog: System Requirements. - in EVE Information Portal [original thread]
Necro question... Will dominion support the ability to pin the eve client to the windows 7 taskbar? Currently if I pin the client and then close and relaunch I get a cmd prompt window and then the eve client and If you pin a shortcut for eve to th...
- by Zerakix - at 2009.10.24 23:04:00
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16. New Dev Blog: Making Our Backside Bigger - in EVE Information Portal [original thread]
CCP Valar, I'm guessing the only reason you didn't opt to use a Nehalem-EP based IBM sever for the DB is the 64GB of ram they max out at. I do wonder why you didn't op to use them for the other half of the Sol servers given the likely boost they ...
- by Zerakix - at 2009.06.12 13:43:00
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17. New Dev Blog: How the AI pew pews the player - in EVE Information Portal [original thread]
Originally by: CCP Incognito The sleepers don't have shields for one and they don't self repair. So hit and run tactics are valid, but if you try to bull doze them with brute force you lose .... In short if you try to use the same-old ...
- by Zerakix - at 2009.02.23 15:49:00
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18. New Dev Blog: Sic Itur Ad Astra - Building a New Bridge to the Stars - in EVE Information Portal [original thread]
What about a anti-wormhole weapon? A module that lets you overload a wormhole so it times out faster?
- by Zerakix - at 2009.01.29 15:55:00
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19. EVE Online: Empyrean Age 1.1.1 Patch Deployment Discussion Thread - in EVE Information Portal [original thread]
Originally by: CCP Explorer Edited by: CCP Explorer on 27/09/2008 16:43:36 Actually only one extra DB call per node on startup and one lookup on each jump/login into a system that has a temporary dynamic cap. Ah so only the node wi...
- by Zerakix - at 2008.09.27 17:05:00
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20. EVE Online: Empyrean Age 1.1.1 Patch Deployment Discussion Thread - in EVE Information Portal [original thread]
Originally by: CCP Explorer Originally by: Dmitri Harkonnen Quote: Dynamic System Cap: We have implemented a system that allows us to set a maximum number of players that are allowed into a given solar system. Who is able t...
- by Zerakix - at 2008.09.27 16:37:00
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