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1. Empire Separation - in Player Features and Ideas Discussion [original thread]
I really do agree with this idea i wish there was more regional markets that required some real effort in shipping to and from to make trading more interesting. Allso this might make faction warfare more meaningful if it was about controlling the...
- by Zxmagus - at 2011.04.05 23:49:00
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2. More 0.0 Diversity and Participation - in Player Features and Ideas Discussion [original thread]
Originally by: Admiral Bane Originally by: Zxmagus I wish ccp could nerf the posting ability of people that don't know what they are talking about. ofc the biggest blobbers in the game will hate this idea Yes we would hate ...
- by Zxmagus - at 2011.04.05 22:44:00
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3. More 0.0 Diversity and Participation - in Player Features and Ideas Discussion [original thread]
I wish ccp could nerf the posting ability of people that don't know what they are talking about.
- by Zxmagus - at 2011.04.05 19:26:00
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4. Changes to remove the sprawl in 0.0 - in Player Features and Ideas Discussion [original thread]
because they own insmother they have to own scalding pass and living in insmother with out JB would be pretty damn annoying and removing them would deincentivize owning an outer region. Maybe a young empire alliance would try and own it but the he...
- by Zxmagus - at 2011.02.13 00:00:00
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5. So... how about giving missioneers a chance to balance odds if ganked? - in Player Features and Ideas Discussion [original thread]
eve is a team sport get used to it, 3 pvp ships vs 1 pve ship the gankers should always win.
- by Zxmagus - at 2011.02.12 23:07:00
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6. Fully voiced Agents - in Player Features and Ideas Discussion [original thread]
because it costs a lot of money and takes up a lot of hard drive space for very little gain.
- by Zxmagus - at 2011.02.12 23:02:00
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7. Changes to remove the sprawl in 0.0 - in Player Features and Ideas Discussion [original thread]
Originally by: Sigras As far back in Eve as I can remember, people who have owned Period Basis have been blue with BoB/IT so those are hardly hostile gates. When you were there the Goons owned both Delve and Querious as well. As for the ...
- by Zxmagus - at 2011.02.12 22:58:00
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8. Can we make mining more like minecraft, by that i mean fun. - in Player Features and Ideas Discussion [original thread]
As I've said I think this idea would only work for probed out gravametric sites. It's a good place to start because as of now there is zero reason to even do them and changing them and experimenting with them could go a long way towards improving ...
- by Zxmagus - at 2011.02.12 22:37:00
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9. Changes to remove the sprawl in 0.0 - in Player Features and Ideas Discussion [original thread]
So your idea like every other dumb pubbie who has never set foot in 0.0 is to nerf all movement. Since you've clearly never been to tenerifis or Period Basis I hope your ideas become true exactly as you envision them. I hope you enjoy jumping thr...
- by Zxmagus - at 2011.02.12 10:07:00
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10. Can we make mining more like minecraft, by that i mean fun. - in Player Features and Ideas Discussion [original thread]
Originally by: Golden Locks I rly like minning the way it is. It allows me to do other stuff like important IRL stuf like homework while I'm playing eve. Thats why I specifically said "Now this would probably only work for scanned out ...
- by Zxmagus - at 2011.02.12 03:17:00
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11. Can we make mining more like minecraft, by that i mean fun. - in Player Features and Ideas Discussion [original thread]
Well my idea as i see it the roid would be made up of sort of a lattice network and you zap one point and you take a little piece of it away and you get a certain kind of mineral for your efforts with each piece
- by Zxmagus - at 2011.02.12 03:01:00
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12. Can we make mining more like minecraft, by that i mean fun. - in Player Features and Ideas Discussion [original thread]
Ok here is my idea. When you probe out a gravametric site you get a big asteroid and instead of just clicking on it and turning you're mining laser on then rolling your tongue into the back of your throat, you instead start whittling away at the ...
- by Zxmagus - at 2011.02.12 01:52:00
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13. Pi is too safe - in Player Features and Ideas Discussion [original thread]
I do it in VFK the goons capital system that sees a fair amount of hostile traffic per day. I would like some more constructive discourse then durr your a pirate durr your squater or oh just wait for dust then it will change, my point remains th...
- by Zxmagus - at 2011.01.13 02:59:00
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14. Pi is too safe - in Player Features and Ideas Discussion [original thread]
The idea that some one is going camp a customs office for at least a day to kill one badger 2 is kinda silly."hey guys saw him there once i bet he's coming back between now and a week from now, better camp it till he comes back". Really if you see...
- by Zxmagus - at 2011.01.12 19:00:00
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15. Pi is too safe - in Player Features and Ideas Discussion [original thread]
PI is fine and good but after running a small PI operation in 0.0 to help offset the fuel costs of my tower, I felt that i was never in ANY risk and risk/rewards is what makes eve. I can drop a command center in orbit in a few seconds warp back to...
- by Zxmagus - at 2011.01.12 04:48:00
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