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1. AllianceID to logo - in EVE Technology Lab [original thread]
Thanks! There was something in the dump long time ago. ----------------------------------------
- by dimensionZ - at 2009.12.17 00:04:00
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2. AllianceID to logo - in EVE Technology Lab [original thread]
Hi, a long time ago there was a link between the alliance table and the logos from the data dump. For some reason I can't find it anymore. So, nowadays, how can someone link an allianceID and its in-game logo ? Cheers. --------------------------...
- by dimensionZ - at 2009.12.14 19:03:00
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3. request for configurable api access - in EVE Technology Lab [original thread]
Good idea, but i'd rather see ccp fixing the API bugs first. Like, you know, the <getName(...)> in the killlist and such. ----------------------------------------
- by dimensionZ - at 2008.03.18 20:04:00
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4. Is building this "Tracker" possible? - in EVE Technology Lab [original thread]
Unreliable for 2 reasons : 1) The last login / last logoff is cached only when the character logged off 2) You can only request the data once per hour It can give you a little idea at most, but nothing extremly precise. ------------------------...
- by dimensionZ - at 2008.03.17 19:32:00
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5. Trinity 1.0 Static Data Export - in EVE Technology Lab [original thread]
Originally by: dimensionZ Noticed that the icon pack came in black/grey/white. But we used to have the transparent PNGs, anychance of getting that again ? Seems that they already are transparents. My mistake! --------------------------...
- by dimensionZ - at 2007.12.06 12:18:00
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6. Trinity 1.0 Static Data Export - in EVE Technology Lab [original thread]
Noticed that the icon pack came in black/grey/white. But we used to have the transparent PNGs, anychance of getting that again ? ----------------------------------------
- by dimensionZ - at 2007.12.06 12:07:00
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7. trinity file size - in EVE Technology Lab [original thread]
Keep in mind that the 800mb thing is optionnal. ----------------------------------------
- by dimensionZ - at 2007.12.04 18:36:00
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8. Trinity 1.0 Static Data Export - in EVE Technology Lab [original thread]
Wewt, first time that the data export is available BEFORE the expansion \o/ Now if we can get the icons tomorrow :P that would be grand ----------------------------------------
- by dimensionZ - at 2007.12.04 18:13:00
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9. trinity file size - in EVE Technology Lab [original thread]
They said something like 30mb for the classic patch, then ~800mb for the large update. Since you can download the big patch ingame, you can download half one day and another half the next day. ----------------------------------------
- by dimensionZ - at 2007.12.04 13:35:00
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10. Will AssetList show fuel in POSs? - in EVE Technology Lab [original thread]
Originally by: CCP Garthagk Technically, yes. But as mentioned there's another method for that which is easier to use. Samples, we need samples :) ----------------------------------------
- by dimensionZ - at 2007.12.04 13:34:00
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11. AssetList.xml.aspx - in EVE Technology Lab [original thread]
Is there any timeframes for the API v2 pages ? Or at least a final sample of everything (things changed for at least POS) so we can code in advance :) ----------------------------------------
- by dimensionZ - at 2007.12.03 22:47:00
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12. Error 404 for Assets List api page ? - in EVE Technology Lab [original thread]
APIs v2 arent released yet. ----------------------------------------
- by dimensionZ - at 2007.12.03 13:01:00
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13. API Feature Request: Science and Industry Job dump - in EVE Technology Lab [original thread]
Not much will be missing after this API update! Nice ----------------------------------------
- by dimensionZ - at 2007.12.02 13:54:00
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14. AssetList.xml.aspx - in EVE Technology Lab [original thread]
Well, if you have the coordinates, you can actually (may be) find at what POS it is. But thats good enough if we have a unique ID for the hangar. ----------------------------------------
- by dimensionZ - at 2007.12.01 19:57:00
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15. AssetList.xml.aspx - in EVE Technology Lab [original thread]
Lets say we have 5 POS in a system with 5 corporate hangars anchored. Will we be able to know where the stuff actually is, or will just do the list of what is present in the solar system ? ----------------------------------------
- by dimensionZ - at 2007.12.01 12:56:00
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16. Starbase API - location info should be moon-specific, not system - in EVE Technology Lab [original thread]
Well, considering the latest infos. It seems that you can just calculate that yourself. If he does have the coordinates, he can calculate the distance between the control tower and the structures. Shouldnt be too hard! ---------------------------...
- by dimensionZ - at 2007.11.30 00:27:00
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17. Starbase API - location info should be moon-specific, not system - in EVE Technology Lab [original thread]
Originally by: CCP Garthagk As an update, I figured out how to do this, and have also been able to grab some more information too, like what the settings are (when to engage, claim sovereignty, etc). I am updating the two starbase pages...
- by dimensionZ - at 2007.11.29 18:28:00
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18. Starbase API - location info should be moon-specific, not system - in EVE Technology Lab [original thread]
Without a way to identify the POS, this API page is totally useless. Coordinates, the ability to "name" the pos ingame, whatever. But if the only info we have is the solar system, it is pretty weak :/ ----------------------------------------
- by dimensionZ - at 2007.11.29 10:33:00
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19. some basic questions about the API - in EVE Technology Lab [original thread]
Best doc you can find atm is : wiki.eve-dev.net GET and POST are handled, but i beleive that GET is meant to disapear in a while (probably to prevent ppl from bookmarking urls with their full api keys around). No schema, you have to make your ow...
- by dimensionZ - at 2007.11.28 00:44:00
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20. Role reading from the API - in EVE Technology Lab [original thread]
Originally by: CCP Garthagk Originally by: dimensionZ But doesnt work if you use the title system. Misinformation is bad. I can assure you that the database call we use to gather roles does take into account all of the roles y...
- by dimensionZ - at 2007.11.22 20:32:00
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