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21. Typhoon - in Ships and Modules [original thread]
Edited by: eritreus on 04/02/2006 11:27:04 Edited by: eritreus on 04/02/2006 11:22:17 I saw someone here recently post a great setup for fleetsupport in pvp 4x 800's 4x heavy NOS 1x XL booster 2x invulna II 1x boost amp 6pdu, 1 gyro. y...
- by eritreus - at 2006.02.04 11:21:00
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22. Projectial vs others - in Ships and Modules [original thread]
Edited by: eritreus on 01/02/2006 09:12:20 I just had a look at it, generally tempests need carbonized lead to hit from over 150 km with trajectory analysis IV and sharpshooter IV. But did I make a mistake or can you actually hit from 156km w...
- by eritreus - at 2006.02.01 09:11:00
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23. Megathron setups for 0.0 Angel spawns. - in Ships and Modules [original thread]
yeah it does seem that , if he wants to use so many cap relays, he should maybe dump a damage mod for an extra med rep at least.
- by eritreus - at 2006.01.31 02:12:00
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24. Bellicose Setups? - in Ships and Modules [original thread]
Edited by: eritreus on 31/01/2006 02:05:16 To me the bellicose is like a sucky caracal, but has its merits in small belt piracy, or mid range engagemtns, even if it involves multiple Bs, because really, think about it, who in their right mind...
- by eritreus - at 2006.01.31 02:02:00
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25. Portal to War - Amarr Fleet - in Missions & Complexes [original thread]
Quote: I pulled a +3 perception implant from the first time I ran this. yeah thats the big sekrit of this mission. rewards are crap, faction loss is huge, no bounties but you get a +3 pretty often. I had it happen twice to me already an...
- by eritreus - at 2006.01.30 02:01:00
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26. Daredevils - Anyone use one? - in Ships and Modules [original thread]
Quote: I can fly my Incurses longer with constant MWD than I can with my Daredevil that makes no sense to me. i have minmatar frig IV and gall frig III , high speed man III and i can tackle using blasters and mwd on forever.
- by eritreus - at 2006.01.23 09:07:00
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27. Daredevils - Anyone use one? - in Ships and Modules [original thread]
Edited by: eritreus on 23/01/2006 08:18:40 if you can spare the money (no mistake they are overpriced for what they do), they are awesome. got oodles of cap with a MWD on. very decent damage output with small blasters and rokkits, and can scr...
- by eritreus - at 2006.01.23 08:15:00
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28. Nanofibre over overdrive. - in Ships and Modules [original thread]
well, even with insta's, you need to align to warp after exiting a gate right? nano's save my life from snipers every day, even with insta's
- by eritreus - at 2006.01.17 15:54:00
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29. PC : 720 mm domination artillery - in Price Checks [original thread]
anyone know ?
- by eritreus - at 2006.01.16 15:56:00
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30. RMR Typhoon - in Ships and Modules [original thread]
yeah if you have a guy sitting next to you for tackling, that looks like one hell of a sentrycamping ship.
- by eritreus - at 2006.01.13 22:05:00
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31. little pointer on gyrostabs, please - in Ships and Modules [original thread]
Edited by: eritreus on 13/01/2006 20:59:37 Quote: 4x 720`s, 2x standard launchers, med sheild rep, kinetic hardner, afterburner, 2x gyro`s, 1x tracking enhancer,2x pdu`s depending on grid required blah blah blah Be honest, you didn...
- by eritreus - at 2006.01.13 20:55:00
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32. little pointer on gyrostabs, please - in Ships and Modules [original thread]
Edited by: eritreus on 13/01/2006 17:15:21 interesting replies. for those of us who ware pressing me about the efficiency of ac ruptures, i can only agree, I have one kitted closrange for pvp and another one for pve, but this is to be a RANGE...
- by eritreus - at 2006.01.13 17:12:00
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33. little pointer on gyrostabs, please - in Ships and Modules [original thread]
Edited by: eritreus on 13/01/2006 11:21:44 damn frigging triple post ftl, and posting with another alt sucks even more
- by eritreus - at 2006.01.13 11:21:00
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34. little pointer on gyrostabs, please - in Ships and Modules [original thread]
Edited by: eritreus on 13/01/2006 11:25:39 800 mm plate? i have engineering 5, and i have one grid left with above setup. There is no way that will ever fit, even with advanced weapon upgrades a 400 mm plate yeah, if i would train advanced w...
- by eritreus - at 2006.01.13 11:21:00
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35. little pointer on gyrostabs, please - in Ships and Modules [original thread]
Edited by: eritreus on 13/01/2006 11:20:53
- by eritreus - at 2006.01.13 11:20:00
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36. dominix on speed? - in Ships and Modules [original thread]
yeah but then again its the first time i came accross this tactic, i didn' t feel in danger really , i was just impressed by his speed.
- by eritreus - at 2006.01.06 17:43:00
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37. dominix on speed? - in Ships and Modules [original thread]
nasty trick. ok since i'm such a nubbin : doesn ' t that make his gatecamp less efficient ? If he would just sit there in front of the gate he could open up immediately , scramlbe + web me and tank the sentries long enough to take out my rupt...
- by eritreus - at 2006.01.06 13:32:00
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38. dominix on speed? - in Ships and Modules [original thread]
I'm really confuddled about something. Yesterday i was just hopping along low sec in my rupture, and i come down a system gate where there is a red flashing dominix at 182 km from the gate. armour tanked to the teeth I was, fifteen km's to go to ...
- by eritreus - at 2006.01.06 13:24:00
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39. Stabbers, heavy tackling, not short range - in Ships and Modules [original thread]
Edited by: eritreus on 05/01/2006 19:45:23 Edited by: eritreus on 05/01/2006 19:44:15 becuzz im rich and that ship looks awesome and does the job more fairly ? I might be new but i'm now at a level of income that through an hour of trade...
- by eritreus - at 2006.01.05 19:42:00
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40. Stabbers, heavy tackling, not short range - in Ships and Modules [original thread]
Edited by: eritreus on 05/01/2006 18:54:46 thanks, i can live with that. I'll buy a daredevil for big ship tackling and use my stabber to go inty / AF hunting or so. any other suggestions for bigger ship tackling besides daredevil (mwd bonus...
- by eritreus - at 2006.01.05 18:52:00
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