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1. To Destroy A Carrier - in EVE New Citizens Q&A [original thread]
Oftenly the biggest mistake people make in EVE is thinking that 'bigger' is 'better'. As the above writer, this is simply no true, infact, you could almost say that the bigger you ship is, the more support it will need. Every ship in EVE has a s...
- by firstproto - at 2010.09.19 12:11:00
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2. WTS 20m+ SP Industry Character - in Character Bazaar [original thread]
Confirming character transfer, good trade very smooth. Fly safe!
- by firstproto - at 2010.08.27 11:04:00
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3. WTS 20m+ SP Industry Character - in Character Bazaar [original thread]
Edited by: firstproto on 25/08/2010 17:56:49 Hi there, I offer a 4b buyout. I am available in-game now.
- by firstproto - at 2010.08.25 17:56:00
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4. New Dev Blog: Iterative development and what's happening in 2011 - in EVE Information Portal [original thread]
Although many people seem to dissagree with the current resource allocation, I have to admit, that I am quite happy that they are devoting many resources to 'Incarna'. As is mentioned in their first post, many people keen to the Sci-fi genre are...
- by firstproto - at 2010.07.17 14:35:00
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5. Videos - in Player Features and Ideas Discussion [original thread]
Originally by: John Durnik Please, the videos should be subtitled in English for users of other languages, especially the demonstration videos It's to my experience most people have a harder time reading English then hearing and talk...
- by firstproto - at 2010.05.20 20:22:00
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6. Increase Training SP Speed over time - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever exactly what we need. more benefits for mission runners. Not just mission runners, obviously they'll need to find a way to make this profitable for everyone, besides doing one mission every 24 hours, is h...
- by firstproto - at 2010.05.20 20:07:00
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7. Increase Training SP Speed over time - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever my first pvp experience was after 5 months. got on a killmail got promptly killed by some other guys on the same gate. but instead of whining about the loss i went to sit out my GCC and got me a new ship, whi...
- by firstproto - at 2010.05.20 19:58:00
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8. Increase Training SP Speed over time - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever 1. there is eve university (there is even some training corp who trains you in piracy, guristas role playing theme. forgot the name. can anyone help?) 2. there is a new pvp tutorial in the new player experien...
- by firstproto - at 2010.05.20 19:39:00
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9. Increase Training SP Speed over time - in Player Features and Ideas Discussion [original thread]
I agree, you can become an effective PvP'er in a matter of a few hours, provided you have the friends to back you up with raw firepower. Provided you can even find these friends this early in the game, and provided there's a PvP corporation willi...
- by firstproto - at 2010.05.20 19:08:00
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10. T2 Ammo in Faction Launchers - in Player Features and Ideas Discussion [original thread]
Actually I have to agree with the TS on this one. There's a huge price on faction fits, and usually they tend to be stronger then their 'normal' counterparts. Seeing the huge requirement in Loyalty Points I think it's much easier training for th...
- by firstproto - at 2010.05.20 18:42:00
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11. Increase Training SP Speed over time - in Player Features and Ideas Discussion [original thread]
The way I see it, it's impossible to ever best an older character, somebody who's been around since 2004 or even 2003 is much less likely to be attacked. It's one of the greatest weaknesses in EVE, well before you attack anybody you always check ...
- by firstproto - at 2010.05.20 18:10:00
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