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1. [Proposal] Allow all wrecks to be tractored regardless of ownership - in Assembly Hall [original thread]
I agree with Mr. "Uncatchable mission objective". Admitted the thing would be only going 500 m/s but that's still five times faster than a BS fit for tanking L4s.
- by haav0c - at 2011.04.26 20:59:00
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2. [Proposal] I have fixed lag. - in Assembly Hall [original thread]
http://img17.imageshack.us/img17/6380/wellactually.gif
- by haav0c - at 2011.02.13 21:27:00
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3. [Proposal] Make W-space unpredictable again - in Assembly Hall [original thread]
Hey! Raath worked hard on staticmapper and I worked hard on beta-testing it! Yes, WH space is predictable, but it's a hell of alot less predictable than null. Also, not supported because I like my cushy c1 pos farm with highsec exit.
- by haav0c - at 2011.01.21 06:42:00
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4. [PROPOSAL] 10% bounty goes to IHUB to be fought over. - in Assembly Hall [original thread]
supporting own topic.
- by haav0c - at 2010.09.14 12:56:00
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5. [PROPOSAL] 10% bounty goes to IHUB to be fought over. - in Assembly Hall [original thread]
similar how?
- by haav0c - at 2010.09.13 17:29:00
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6. [PROPOSAL] Possibly Practical POS Performance Progress - in Assembly Hall [original thread]
Quote: 10. Move the "offline" option away from the "manage" option on the context menu. IF NOTHING ELSE
- by haav0c - at 2010.09.13 01:35:00
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7. [PROPOSAL] 10% bounty goes to IHUB to be fought over. - in Assembly Hall [original thread]
I stole this from **********. Alright, since that is blanked out, I stole this from a little old lady walking down the street. Her name was Ms. Kugot. sumen. Quote: Originally Posted by Bionorica I would love to see an additional tax (...
- by haav0c - at 2010.09.13 01:32:00
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8. [proposal] Split stack into stacks. - in Assembly Hall [original thread]
Let us divide stacks into smaller equal stacks. With one click, not 25 and a pocket calculator. And don't limit this to stations like the current "split stack" option. And a pony.
- by haav0c - at 2010.08.28 19:52:00
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9. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
PoSes: They're irritating! Remote viewing alone would be appreciated.
- by haav0c - at 2010.06.06 12:51:00
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10. [issue] solar system map shadow - in Assembly Hall [original thread]
I'm me, and eight other people, and I support this topic.
- by haav0c - at 2010.05.07 18:52:00
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11. [proposal] stupid idea to fix grid load issues - in Assembly Hall [original thread]
Edited by: haav0c on 18/04/2010 23:24:30 Only have the ships appear in space/on grid once they finish loading grid. \o/
- by haav0c - at 2010.04.18 23:24:00
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12. [PROPOSAL] Wormhole type clarification on scanner. - in Assembly Hall [original thread]
Originally by: EdwardNardella I'm sure you would. I don't think that there are many corps that would share this intel publically. Mr. CCRES, I'm not asking for your WH static database here >.> I'm saying when you're still usin...
- by haav0c - at 2010.04.18 17:37:00
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13. [Proposal] Chat translator - in Assembly Hall [original thread]
I know this would probably take a major, major revamp of chat channels, but hey, that's why this is a proposal and not a demand for instant gratification. I cannot tell you how many times in Eve I've been asked something in languages I can't under...
- by haav0c - at 2010.04.14 01:51:00
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14. [PROPOSAL] Wormhole type clarification on scanner. - in Assembly Hall [original thread]
I've been in the situation where I'm sitting in my C6, looking at two WHs and essentially flipping a coin to decide which is my static, which we leave unactivated, and which is the incoming nullsec that I have to direct a carrier and orca towards ...
- by haav0c - at 2010.04.14 01:38:00
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15. [SUGGESTION] Blinky channels moved to the left. - in Assembly Hall [original thread]
I play on a laptop in windowed mode, which makes my screen irritatedly tiny and, being a director in my corp, blogger(k162space), also in a null alliance with intel channels, I have enough channels open that they take up a good tenth of my screen,...
- by haav0c - at 2010.04.14 01:31:00
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16. [Proposal] Language channel - in Assembly Hall [original thread]
Nothing much, just the ability for players in a specific language channel to invite people into that channel. It makes me feel terrible when I see a Russian player, less than a day old, type a question that I can't answer and I can't explain to hi...
- by haav0c - at 2010.02.18 14:51:00
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17. [proposal] super damage control module for indy ships, - in Assembly Hall [original thread]
Originally by: Flying ZombieJesus If you carry more than a bil in a ship that costs 100k and don't bother tanking it, then you deserve to lose it. Ships can survive the jita gank. I've seen a badger II survive two tempests volleying it. ...
- by haav0c - at 2010.02.08 16:30:00
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