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1. Just as matter of interest - in Player Gatherings and Events [original thread]
In response to the OP, I'm going to post part of an e-mail response to someone that forwarded their concerns to me over events. Originally by: e-mail The volunteer program is closely monitored by no less than 4 CCP Staff and the voluntee...
- by kieron - at 2007.01.10 18:56:00
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2. A sad tale - in Player Gatherings and Events [original thread]
With the help of the Aurora team leads and senior GM staff, we have investigated the leak, how it came about and how extensive the loss of time and effort and have a rough idea of how long it will take to recover. We have taken action against the ...
- by kieron - at 2006.10.09 20:50:00
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3. Event in KLMT, Curse - in Player Gatherings and Events [original thread]
Final comments on this matter. The timing of the event was completely at random. It wasn't until after the event started that the event team was notified that there was already a battle taking place. The decision to proceed was made with the inte...
- by kieron - at 2004.11.13 02:30:00
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4. Event in KLMT, Curse - in Player Gatherings and Events [original thread]
Final comments on this matter. The timing of the event was completely at random. It wasn't until after the event started that the event team was notified that there was already a battle taking place. The decision to proceed was made with the inte...
- by kieron - at 2004.11.13 02:30:00
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5. Event in KLMT, Curse - in Player Gatherings and Events [original thread]
To make sure that the event team does not break immersion when an event is being held, slash commands like heal are never used in an area where players can see the command being used. I've checked with the event staff that was running the event an...
- by kieron - at 2004.11.13 00:32:00
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6. Event in KLMT, Curse - in Player Gatherings and Events [original thread]
To make sure that the event team does not break immersion when an event is being held, slash commands like heal are never used in an area where players can see the command being used. I've checked with the event staff that was running the event an...
- by kieron - at 2004.11.13 00:32:00
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7. Event in KLMT, Curse - in Player Gatherings and Events [original thread]
Yes, there was an event in the aforementioned region of space. It is my understanding that the conduct of some of the players involved in the event left much to be desired, bad enough to the point that the event team ended the event early and with...
- by kieron - at 2004.11.12 23:39:00
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8. Event in KLMT, Curse - in Player Gatherings and Events [original thread]
Yes, there was an event in the aforementioned region of space. It is my understanding that the conduct of some of the players involved in the event left much to be desired, bad enough to the point that the event team ended the event early and with...
- by kieron - at 2004.11.12 23:39:00
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9. Greetings EVE - in Player Gatherings and Events [original thread]
Welcome aboard! Lots of interesting things are expected in the future from you and your team! :) kieron Community Manager, EVE Online
- by kieron - at 2004.04.16 20:01:00
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10. With a heavy heart... - in Player Gatherings and Events [original thread]
Your contributions to the EVE universe are numerous and will be missed. Good luck in your future endeavors. kieron Community Manager, EVE Online
- by kieron - at 2004.04.16 18:17:00
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11. Regular Events - in Player Gatherings and Events [original thread]
Haggis, I combined terms in a confusing manner. Yes, dungeons are set piece locations that have a coded spawn, a puzzle or three and rarely change without an outside influence (dev, programmer or event team). Scenarios are coded events of a set du...
- by kieron - at 2004.04.07 14:59:00
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12. Been a bit quiet eh? Event shortage makes pandas cry. - in Player Gatherings and Events [original thread]
We're working on event notifications and getting breaking news of ongoing events out to the players. The breaking news with Eve-Radio was an experiment and it seemed to go well. There are more ideas in the works, so keep your eyes peeled. :) ki...
- by kieron - at 2004.04.01 20:41:00
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13. Regular Events - in Player Gatherings and Events [original thread]
Jarvil, Events aren't something very easy to set-up and run. The process for event submission and implinemtation is somewhat lengthy, starting with approval, then going through a testing process, set-up, etc. The GMs, while more than capable, aren...
- by kieron - at 2004.04.01 20:29:00
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