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1. Avast ye Swabbies!!! - in Crime and Punishment [original thread]
Dread Pirate Rackham Like the famous Dread Pirate Roberts, you have a keen head for how to make a profit. You have the good fortune of having a good name, since Rackham (pronounced RACKem, not rack-ham) is one of the coolest sounding surnames for...
- by lunaloner - at 2003.09.19 12:55:00
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2. Frigates 1, Thorax 0... Nice work! - in Crime and Punishment [original thread]
to socks and other mf fighters. i was a member of shadow industries until last weekend. the ceo declared war on you then resigned. he did it as a parting gift th the corp. i have a lot of friends in shadow who are hurt by his actions and feel s...
- by lunaloner - at 2003.09.11 11:33:00
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3. canister and corp thieves brought to justice - in Crime and Punishment [original thread]
morphix, naughty girl and intaki princess. 3 ore theives known to roam, mora, suner, leva and sehmy regions oh shhhhhhiiiii, i got klingons on my starboard bow. the mrs will kill me.
- by lunaloner - at 2003.08.01 07:49:00
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4. Gate Camping Fix - in Crime and Punishment [original thread]
so if a fire on you then i cant get away, make my escape if it goes all pear shaped. never have i heard such a thing, not in any war, there has always been room for manouver. there was a battle around 1939, on beaches of dunkirk where british f...
- by lunaloner - at 2003.07.30 15:02:00
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5. Gate Camping Fix - in Crime and Punishment [original thread]
that is all well and good in secure areas, but i liken eve to the wild west, the badlands should remain bad. how was the west won? by settlers and population increase, this resulted in the demand for law enforcement resulting in safer passages f...
- by lunaloner - at 2003.07.30 14:37:00
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6. Gate Camping Fix - in Crime and Punishment [original thread]
I feel this would take so much out of the game if this was implemented across the whole of the game. I hope the dev's just implement this in .8 .9 and 1.0 sytems, offering sanctuary to nooby's while they get accustomed to the mechanics of the gam...
- by lunaloner - at 2003.07.30 08:03:00
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7. How can you punish Ore thieves? - in Crime and Punishment [original thread]
if any one is intrested in contacting me do so in game and i will forward you onto the senior members of the corp oh shhhhhhiiiii, i got klingons on my starboard bow. the mrs will kill me.
- by lunaloner - at 2003.07.24 12:43:00
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8. How can you punish Ore thieves? - in Crime and Punishment [original thread]
cargo cans in space are fair game, common curtesy amongest miners goes along way. but ore in a corp hanger is a different matter all together. isnt that right morphix, you ****head, dont worry the corp had a good kick up the arse and secrity h...
- by lunaloner - at 2003.07.24 09:38:00
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9. Public Service Announcement - Amarr space - in Crime and Punishment [original thread]
this game is full of whimps? i think that any info of this sort should be available. show me how a lone frigate take out a battleship i would, and many others, be intrested into know. what is the point of fighting out of your weight catorgry. t...
- by lunaloner - at 2003.07.18 12:25:00
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10. Public Service Announcement - Amarr space - in Crime and Punishment [original thread]
any particular region? thanx for the tip oh shhhhhhiiiii, i got klingons on my starboard bow. the mrs will kill me.
- by lunaloner - at 2003.07.17 12:23:00
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11. Making bountyhunting a lot more realistic! - in Crime and Punishment [original thread]
sounds good to me. bounty hunting already appeals to me, and your ideas would make the role playing a lot of fun. as for player pirates, they are essential to this game, i saw the remendmants of a moo encounter as a flew into duripant naval schoo...
- by lunaloner - at 2003.07.17 10:10:00
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