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1. EVE CRASHES MY PC WHEN I SELECT THE CHAR I WANNA LOG IN WITH - in Test Server Feedback [original thread]
The title says it all. I try to login, i select my main and my PC crashes...blue screen ect. WTF is going on.
- by marakor - at 2009.03.15 15:08:00
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2. The official "eve crash at splash" thread - in Test Server Feedback [original thread]
It maybe just me but my entire system crashes when i open eve on my second screen. I have tested this multiple times and the main and test servers open just fine on my main monitor. But if i move it over to my second monitor on the eve startu...
- by marakor - at 2009.03.09 09:48:00
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3. Instead of Nerfing ECM...... - in Test Server Feedback [original thread]
Originally by: Kuromugi I have seen pictures of Dual overheated ECCM's fitted to Tier 3 battleships with over 100 sensor strength still being jammed by falcons, that just shows how much they help..... I have seen a screen shot of a car...
- by marakor - at 2009.02.27 21:54:00
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4. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: marakor on 28/08/2008 11:53:07 Originally by: ReAn And this is what im saying, this all speed thing is limiting, couse most ppl if they are allone just go for same o setup. in other words->sameship Quote: in...
- by marakor - at 2008.08.28 11:52:00
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5. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: ReAn Imagen the fallowing: I choose what u do and how you react to it. What do you think about that? And if you dont like it i can go away and u cant do (almost) anything about it. That is what ppl are trying to do w...
- by marakor - at 2008.08.28 11:49:00
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6. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: marakor on 28/08/2008 11:44:36 Originally by: ReAn What IÆm saying is based on fairness one unit competed to another and itÆs tasks. So are you gonna start with nerfing ravens and there ability to run missions better b...
- by marakor - at 2008.08.28 11:43:00
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7. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: marakor on 28/08/2008 11:34:29 After reading the above post how can you even begin to claim that NANO or "one ship" owns all as far as pvp in eve is concerned???. NANO can roam and to be fully effectiv e it needs non-nano support....
- by marakor - at 2008.08.28 11:31:00
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8. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: marakor on 28/08/2008 11:32:40 Originally by: ReAn One ship should not dominate all others. its not right. I borrowed this from a earlier post:- Q. How many POS or POS modules have been destroyed with nano?. A. N...
- by marakor - at 2008.08.28 11:30:00
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9. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: marakor on 28/08/2008 11:22:41 Originally by: Marketta You right about certain things in your way. Thats completely true. But just for example. Im just trying to make a small point here: -spoon has bin created to eat with ...
- by marakor - at 2008.08.28 11:16:00
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10. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: marakor on 28/08/2008 10:45:22 Originally by: Marketta 1. Combat system works as it was not intended. Who is to say what is intended, they put ships and modules into the game and ppl decided how to and what they wante...
- by marakor - at 2008.08.28 10:37:00
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11. Definitive list of problem MODULES - in Test Server Feedback [original thread]
Edited by: marakor on 26/08/2008 18:34:22 Originally by: Strill Originally by: marakor Originally by: Mikal Drey Module : ECCM Problem : Not effective Solution : Maybe a complete overhaul of anti ECM measures need to...
- by marakor - at 2008.08.26 18:27:00
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12. Definitive list of problem MODULES - in Test Server Feedback [original thread]
Originally by: Cailais "Just present your case, don't argue against anyone else's. (There are enough other threads to flame people in. This way the devs can have an easy time reading through this and make their own decisions. Who knows, ...
- by marakor - at 2008.08.25 10:01:00
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13. Definitive list of problem MODULES - in Test Server Feedback [original thread]
Originally by: Mikal Drey Module : ECCM Problem : Not effective Solution : Maybe a complete overhaul of anti ECM measures need to looked at. I would like to see ECCM become an active module that you could click on demand when jammed. It ...
- by marakor - at 2008.08.25 09:44:00
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14. When will we see the speed rebalancing go live on tranquility - in Test Server Feedback [original thread]
Originally by: Epegi Givo Originally by: Liang Nuren Nanos don't typically operate in lowsec. -Liang Why not? oh wait, ofc the gate guns. OMG another nerftard busted lol.
- by marakor - at 2008.08.24 20:26:00
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15. Why do Webs Exist? An Epistimelogical Question - in Test Server Feedback [original thread]
Edited by: marakor on 23/08/2008 20:31:31 Webs are the main anti nano module although nuets are also highly effective when used by a skilled pilot, in fact large nuets can be even more effective than a web when fitted on slow moving BS due to...
- by marakor - at 2008.08.23 20:29:00
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16. For interested blaster ship pilots: patch changes vs. blaster ships - in Test Server Feedback [original thread]
Edited by: marakor on 23/08/2008 18:24:49 Originally by: Kepakh Tracking is an issue for anyone playing EVE on paper only. That is the difference between numbers and reality. Numbers alone without any further analysis are meaningless...
- by marakor - at 2008.08.23 18:24:00
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17. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Cpt Branko ] Originally by: Barsexual Trying roaming daily 10+ jumps and see how annoying and difficult it is to move that plated hurricane. Bubbles are another major issue you don't have to ever deal with. Yes,...
- by marakor - at 2008.08.23 07:53:00
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18. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: marakor on 22/08/2008 20:09:30 Originally by: Cpt Branko (a) Because all fights happen at 0 from gates/stations. Most gang fights in eve do actually happen on stations that can have a huge docking range or gates that c...
- by marakor - at 2008.08.22 20:08:00
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19. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Edited by: marakor on 22/08/2008 19:42:06 Originally by: Cpt Branko You can use 4 remote rep BS and just tank the NANO damage and stalemate them (or if the NANO are close, neut the NANO). Yeah, but the gang with logistics+CS risks...
- by marakor - at 2008.08.22 19:37:00
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20. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: ***er You do unsderstand that a 4 man gang of command ship + 3 logistic consist of more then one type of fighting style? 4 Nano is 4 ships of same style (i.e Nano). Nope its a tank setup. 1 style 2 different types of s...
- by marakor - at 2008.08.22 17:44:00
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