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1. capital ships ECM warfar, quick question. - in Warfare & Tactics [original thread]
To get on a KM?
- by pandymen - at 2009.09.02 21:06:00
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2. Curse - in Ships and Modules [original thread]
Templar = An amarr fighter used on carriers Do I win?
- by pandymen - at 2009.08.20 04:33:00
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3. Curse Paradox - in Ships and Modules [original thread]
Originally by: Deva Blackfire Edited by: Deva Blackfire on 11/08/2009 15:50:49 Originally by: Jennz Originally by: Deva Blackfire When it comes to gang pure neut curse is even worse. In gang vs gang combat all you have...
- by pandymen - at 2009.08.13 17:22:00
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4. Force recon ships: good for solo low sec/0.0 belt pvp? - in Ships and Modules [original thread]
As far as something solo, pilgrim (or a curse with a cloak) is by far the best way to go. You can engage any turret ship and kill it, including quick moving hacs and other force recons caught off guard. I even manage to kill ratting ravens, altho ...
- by pandymen - at 2009.08.10 17:09:00
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5. Most unused module and why? - in Ships and Modules [original thread]
Warp core stab II 1600mm plate II various low cpu use resist mods
- by pandymen - at 2009.08.10 17:03:00
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6. [Issue] Competence of the GM department (Revised) - in Assembly Hall [original thread]
- by pandymen - at 2009.08.04 17:54:00
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7. Gang Warefare Drake - in Warfare & Tactics [original thread]
Buffer tank? Umm...drakes are usually ignored in gangs as the op pointed out. Use your midslots for ewar to actually help your gang. 4 tracking disruptors can really help out your gang by killing off some of ur opponents' dps.
- by pandymen - at 2009.07.28 19:00:00
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8. Fitting a ship for Elec Warfare, Do's and Dont's? - in Ships and Modules [original thread]
Originally by: kyrv never used ecm but I know amarr ships are rife in fleet fights and pretty much everwhere else suggest two of those ecm thingies . Maybe...but what you should do is put a caldari in your spare slot. Why? So you can ma...
- by pandymen - at 2009.07.28 14:22:00
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9. The best/most famous missionhubs - in Missions & Complexes [original thread]
Come out to Syndicate or Curse. The lvl 4 Q20 agents here make you way way more money than in motsu.
- by pandymen - at 2009.07.23 16:53:00
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10. Omen fit - in Ships and Modules [original thread]
I do not see the need to load up the omen with t2 mods. If you were flying a zealot, sure, but I do not see the need to make a t1 cruiser expensive. The best part about the omen is that it is pretty solid and inexpensive. Just a thought. Of cour...
- by pandymen - at 2009.07.22 17:12:00
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11. Heavy Neutralizer Curse - in Ships and Modules [original thread]
I'ved used this in once placd quite effectively, and I think it is the best setup to use for a curse. Pos defense. When you are defending a pos, you can skirt in and out of the shields and harass ships that are oftentimes well within that 80km ...
- by pandymen - at 2008.07.15 17:07:00
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12. why the nano needs to be nerfed - in EVE General Discussion [original thread]
first page in a phail thread..... I think this guy and his alts who constantly spam threads need to learn that their AB fitted raven can't outrun everything and that a single neut on a battleship is sufficient to keep it from getting tackled by a...
- by pandymen - at 2008.07.03 05:53:00
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13. Racial Sensor Types - in Ships and Modules [original thread]
You can't change the type of racial signal that your ship uses to lock. Omni ECCM is useless for that reason since the other ones it gives "bonuses" to don't actually help you at all.
- by pandymen - at 2008.07.03 02:06:00
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14. Caldari Armor? - in EVE New Citizens Q&A [original thread]
Fortunately for amarr....something called a buffer tank has existed for some time that lets them fit 3 dmg mods while maintaining an excellent pvp tank.
- by pandymen - at 2008.07.02 04:34:00
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15. What is it with the Amarr? - in EVE New Citizens Q&A [original thread]
There is one simple reason why amarr are so far behind everyone else. 1. The majority of eve pve'ers are caldari and run caldari navy missions. Hence, they were very likely to just pick caldari as their faction warfare choice...plus..they have a ...
- by pandymen - at 2008.07.02 04:30:00
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16. Manticore fitout for bombs? - in Ships and Modules [original thread]
Simply put, they do suck. It is not worth creating a fit for them. Try them on the test server. Honestly, just think for a sec what a bombing manti would need.....mwd to get away, bomb launcher, nano as much as possible. Fit that and try it out.
- by pandymen - at 2008.07.02 04:03:00
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17. "Familiarity" - in Ships and Modules [original thread]
This is completely unnecessary. By specializing in a ship/flying it often you: 1. Physically are more aware of its nuances and know when to pulse mwd, turn off certain mods, do certain things. 2. Have been training longer for that ship, and you ...
- by pandymen - at 2008.06.29 18:27:00
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18. IS THIS AN EXPLOIT - in Missions & Complexes [original thread]
Good point above. I would also like to clarify that the "can named you" warp scramble trick is not an exploit. It has never been mentioned as one and is pretty common practice. Simply put, CCP could simply not let ppl scramble cans, like you ca...
- by pandymen - at 2008.06.27 01:39:00
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19. Bruce names and shames its corp theives - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: pandymen on 26/06/2008 03:59:33 Elrick, As a former bruce, I can say that no one cares. Please stop blowing hot air all over the place. Regardless of whether it is true or not, it doesn't really matter at this point. For now, go l...
- by pandymen - at 2008.06.26 03:59:00
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20. Does charisma still suck? - in Skill Discussions [original thread]
Edited by: pandymen on 19/06/2008 17:24:20 Mem is also the prim on drone skills and basic learning skills. So, while not useless, it's only combat oriented group is drones. Here's why most ppl don't like Charisma. I will list the combat orien...
- by pandymen - at 2008.06.19 17:21:00
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