Pages: [1] 2 3 4 5 |
1. Bombers Bar killed a FCon ratting titan 2 hours ago - in EVE General Discussion [original thread]
Matthias Ancaladron wrote: What's npsi mean out of curiosity? Not Purple, Shoot It. Basically, if it isn't in the fleet, kill it. Bombers Bar isn't a proper centralized group like an alliance or a corp. We're an open in-game chat channel th...
- by rcs619 - at 2016.11.22 10:46:47
|
2. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: L What the OP is asking for is a risk free way of ganking to add to his KB. Every gank has a risk. There's only a what, 30-40% chance of any particular item to drop? That doesn't even account for neutral loot-whores or ot...
- by rcs619 - at 2014.08.29 22:33:00
|
3. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
The amount of b'awwing and doom-saying in this thread is amazing. You guys DO realize that they aren't removing jump bridges from the game, right? They're still going to be there. You can still have a large, far-reaching jump bridge network, you'...
- by rcs619 - at 2011.05.11 14:16:00
|
4. [Proposal] Capital Interdictor Vessels - in Assembly Hall [original thread]
Quote: An easier solution would be making it harder for a super to kill HICs. As has been said, why would someone fly a HIC? Make them useful as anti-supers and multiple problems are solved. Buffing up a cruiser to be able to effectively...
- by rcs619 - at 2011.05.03 02:53:00
|
5. T2 tier 3 Battleships: an initial crack - in Player Features and Ideas Discussion [original thread]
Edited by: rcs619 on 01/05/2011 18:27:21 As much as I love my lasers, and generally despise missiles, the idea of a torpedo tossing, black painted Abaddon makes me smile. The flagship idea is certainly interesting, and it would be nice to hav...
- by rcs619 - at 2011.05.01 18:26:00
|
6. [PROPOSAL] CAPITAL SHIP PVE - in Assembly Hall [original thread]
Originally by: m0v3rs I would like to see more use of Dreadnoughts and carriers / capital ship PVE. It would be nice to have that sort of option/game venue available for a even more diverse PVE gameplay. Perhaps missions that would requir...
- by rcs619 - at 2011.04.28 18:47:00
|
7. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
Edited by: rcs619 on 28/04/2011 16:27:19 Originally by: bartos100 you forget that the one thing SC do best is killing capital ships damn fast so you will need to have one hell of a tank on those capital dictors else they will just be...
- by rcs619 - at 2011.04.28 16:26:00
|
8. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
Quote: Big ships are traditionally vulnerable to small ships in EvE.... Its what makes the game great, as it enables a low sp character to play an important function in PvP. Most battleships are vulnerable to tackling frigates and Inties.....
- by rcs619 - at 2011.04.28 15:26:00
|
9. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
Originally by: Tyrophant Originally by: rcs619 It creates a ship who's job it is to pin down supers. Hictors *are* the ship whose job it is to pin down supers: they were introduced (at least partially) to tackle otherwise invul...
- by rcs619 - at 2011.04.27 18:20:00
|
10. RAGE Alliance and the NC at Large Prepare to Collapse - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: StuRyan You lot are idiots for sounding the victory horn already. Geminate and Vale are two buffer regions lets see how you fair in the core. You guys didn't even want those two regions anyway, right? ---------- "Go th...
- by rcs619 - at 2011.04.27 10:58:00
|
11. [Proposal] Capital Interdictor Vessels - in Assembly Hall [original thread]
Edited by: rcs619 on 27/04/2011 09:33:16 Originally by: Scatim Helicon We're already more or less playing Supercaps Online at this point, and you want to make obsolete the only two classes of subcaps that have a role against them? ...
- by rcs619 - at 2011.04.27 09:30:00
|
12. [Proposal] Capital Interdictor Vessels - in Assembly Hall [original thread]
Originally by: P0le Dancer Edited by: P0le Dancer on 27/04/2011 03:27:10 While I like the idea of Capital Interdictors, I'd have to ask, who'd buy one? Regardless of the number of Supers in the game, Super hot drops are still relativel...
- by rcs619 - at 2011.04.27 04:14:00
|
13. [Proposal] Capital Interdictor Vessels - in Assembly Hall [original thread]
Edited by: rcs619 on 26/04/2011 23:35:08 Edited by: rcs619 on 26/04/2011 23:28:44 Edited by: rcs619 on 26/04/2011 23:27:53 After some talks in a thread regarding supercarrier nerfs, I had this idea. It probably isn't going to be a comp...
- by rcs619 - at 2011.04.26 23:26:00
|
14. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
Quote: That aside, you've missed the whole point of the original suggestion, which is to make supercarriers less effective against sub-cap fleets. I've no problem with supercaps killing other caps and supercaps, that's the role CCP gave them...
- by rcs619 - at 2011.04.26 23:09:00
|
15. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
Edited by: rcs619 on 26/04/2011 15:01:20 Edited by: rcs619 on 26/04/2011 15:01:01 Originally by: Shiroi Kiba Dread buff: Reduced seige timer to 5 min, in line with triage. Increase damage for larger targets, eg against super ca...
- by rcs619 - at 2011.04.26 15:00:00
|
16. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
Edited by: rcs619 on 26/04/2011 05:58:14 Edited by: rcs619 on 26/04/2011 05:57:32 Quote: Dreadnoughts aren't underpowered though. They are underpowered in relation to supercarriers though, which is why they should be buffed to ta...
- by rcs619 - at 2011.04.26 05:52:00
|
17. [Proposal] Supercarrier Nerf - in Assembly Hall [original thread]
Honestly, any kind of nerf should be a last resort, or a counter to a truly game-breaking mechanic. Im more in favor of buffing the underpowered than I am of nerfing something that may be a bit overpowered. Are there some areas of a super that pr...
- by rcs619 - at 2011.04.25 22:45:00
|
18. The Machariel is too big - in EVE General Discussion [original thread]
Honestly, the main issue is that carriers are too small. Carriers need to have their models upscaled to be more in line with the Dreadnoughts in terms of size. Supercarriers could do with a bit of upscaling as well. Maybe up them to half the si...
- by rcs619 - at 2011.04.21 23:13:00
|
19. Bringing consentual combat back to Sisi: A proposal - in Test Server Feedback [original thread]
Edited by: rcs619 on 12/04/2011 18:43:59 Edited by: rcs619 on 12/04/2011 18:42:13 Originally by: Xen0nn Edited by: Xen0nn on 12/04/2011 06:49:50 Originally by: Hurlum Originally by: Idami Raptor or just put ship...
- by rcs619 - at 2011.04.12 18:42:00
|
20. Bringing consentual combat back to Sisi: A proposal - in Test Server Feedback [original thread]
Edited by: rcs619 on 10/04/2011 14:51:07 Edited by: rcs619 on 10/04/2011 14:49:52 Quote: you can arrange your 1v1s/xvxs in any of the neighbouring systems, 6-c is the only completely ffa system (except stations/gates ofc). you can al...
- by rcs619 - at 2011.04.10 14:47:00
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |