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1. Name Change Certificate. - in Player Features and Ideas Discussion [original thread]
Maldiro Selkurk wrote: Your name is a major part of who you are and a key component of how others will choose to interact with you, even one name change will seriously compromise someones responsibility for their actions, so NO! Your name is...
- by slumbers - at 2016.07.18 07:14:33
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2. Name Change Certificate. - in Player Features and Ideas Discussion [original thread]
They will add a tab for it and new alias will be linked to old alias killboard. Its not difficult to implement, question is whether CCP wants to bother with it. It would be nice to have that option. There would be a mechanism set in place to make ...
- by slumbers - at 2016.07.17 13:38:08
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3. Name Change Certificate. - in Player Features and Ideas Discussion [original thread]
The same way you have an employment history per character, you should have an alias history. With a remap once per year, or 5 or 10... If you buy a character and you get to re-sculpture it, you should at least rename it. And wiping the killboard s...
- by slumbers - at 2016.07.17 05:23:52
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4. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
I dunno whether you should be able to decloak the ship, it would be better for this array to passively gather information about ships in the system. If you stay long enough, it should be able to sniff not only your ship, but your fit too. That wil...
- by slumbers - at 2016.07.16 11:14:43
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5. Idea to for allowing capital ships in high security space - in Player Features and Ideas Discussion [original thread]
Allowing caps in high sec is a possibility, but then you would have to restrict their use severely, so as not to disrupt high sec environment. And restricting a class isn't really fun. For starters you could allow the Dreadnought class ONLY (no ...
- by slumbers - at 2016.07.09 00:20:53
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6. Name Change Certificate. - in Player Features and Ideas Discussion [original thread]
Unless it doesn' cause database issues and there is a way to link the new name to previous alias so that it doesn't wipe the slate clean, a one-off allowance to change a name wouldn't be a terribad idea, you can change avatars clothes and skills, ...
- by slumbers - at 2016.07.05 12:17:31
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7. Support Carrier - in Player Features and Ideas Discussion [original thread]
Gilgamesh Ma wrote: Since it is possible to have fighters in high sec via Citadels, could battleship support carriers possibly work? Idea is to have a battleship size hull able to launch one squadron of light or support fighters. What do yo...
- by slumbers - at 2016.07.04 10:47:36
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8. Force Recons - in Player Features and Ideas Discussion [original thread]
Ok, then train for another Recon that works for you and your gameplay. Falcons are all about breaking lock. Even in fleet ops, if it can jam logis for 1 cycle, those logis are dead. ECM too stronk a mechanic already as is. Falcons are all about ...
- by slumbers - at 2016.06.17 08:12:30
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9. Revamp Battleships - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: ... you do understand the level of powergid and CPU systems that had to be stripped from the ships in order to fit a jump drive into a blops hull right? I don't think you want that hence it can be a rig. And capabilit...
- by slumbers - at 2016.06.11 07:01:43
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10. Bonus week(end)s - in Player Features and Ideas Discussion [original thread]
How about "Supplise" weekend. 1 day per month, just out of the blue, u mission , mine, pvp, or just warp, and miraculously your ship explodes, because Supplise!!!!
- by slumbers - at 2015.09.28 19:25:54
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11. [ Feature ] Eve Online - free to play - PLEX for skilling - in Player Features and Ideas Discussion [original thread]
F2P, you could limit active accounts to 2 from same IP. Halve bounties, deactivate trade skills, implants would have 0 effect on you. The list could go on. But tbh, I dont see any real need for EvE to go F2P. Throw a 1 week free venue on all acc...
- by slumbers - at 2015.09.23 13:47:19
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12. [ Feature ] Eve Online - free to play - PLEX for skilling - in Player Features and Ideas Discussion [original thread]
HandelsPharmi wrote: Great idea, using a proxy server and logging in 20 Covert Cyno AFK alts in your system. Or logging in 20 bumpers to join you while mining in the ice belt... And so on.... Thats easy, limit unsubbed max accounts to 3 T...
- by slumbers - at 2015.09.21 09:05:49
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13. Solar System Storms - in Player Features and Ideas Discussion [original thread]
CME's and asteroids could impact planets and ability for PI, forcing players to rep pocos == HOTDROP. Also killing Dust players ^^ CCP could create a new set of anomalies, making them more dangerous and more lucritive. New mining and pve - pvp o...
- by slumbers - at 2015.09.20 09:17:21
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14. Jump drives - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Do I think it's a good idea to throw away a decade of space travel mechanics and swap to something totally different and new because you came up with an idea to change it? cause that quote attacks the idea, right? An...
- by slumbers - at 2015.09.20 06:30:28
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15. Jump drives - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: Do I think it's a good idea to throw away a decade of space travel mechanics and swap to something totally different and new because you came up with an idea to change it? NO Hmm, a decade of space travel mechan...
- by slumbers - at 2015.09.20 05:41:50
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16. Jump drives - in Player Features and Ideas Discussion [original thread]
Kenrailae wrote: Yeah I'd actually like to see jump drives opened up a bit more, mainly to battleships. Though that may be part of a larger issue of thinking BS need to be given a few more capital esque attributes in general..... Well they h...
- by slumbers - at 2015.09.19 22:43:02
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17. Mission Cinematics - in Player Features and Ideas Discussion [original thread]
You mean sort of like wing commander 3, cinematics in between battles. Or Imperium Galactica's small screen that appeared.
- by slumbers - at 2015.09.18 09:43:25
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18. ECM Rebalance Suggestion - Modulated Effects - in Player Features and Ideas Discussion [original thread]
Still ECM is too op. I d rather have ecm deactivating your point, get enough point jams and u can run away. At least even without a point i can still shoot you, im not sitting in space totally useless
- by slumbers - at 2015.09.18 08:22:58
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19. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: The arena idea is that you can press a button, get matched with another player and fight. Tournaments are but a small subset from this. The arena idea Dror, the OP, Rek and ImYourMom are after is basically PVP without having...
- by slumbers - at 2015.09.18 06:14:04
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20. Create Battle Arenas - in Player Features and Ideas Discussion [original thread]
Quick fun? Ok CCCP, we need incarna Tekken 3 Tournaments in eve. If i cant be arsed to undock, i can always beat the living crap out of another character in station. Plus the bets, the bookies, the entry fee. Think of all the combos you can do, p...
- by slumbers - at 2015.09.17 15:55:33
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