Pages: 1 2 [3] 4 5 6 7 8 9 10 |
41. Looking for pvp characters that like to fight - in Alliance and Corporation Recruitment Center [original thread]
exactly no high sec pansys :) ----------------------------------------
- by source - at 2009.08.16 03:02:00
|
42. WTB - Miner Character - in Character Bazaar [original thread]
check me out, also sent you a message ingame on mymain toon Elliye ----------------------------------------
- by source - at 2009.07.06 01:12:00
|
43. WTS INDY STARTER 3.2MILL CHR - in Character Bazaar [original thread]
Edited by: source on 03/07/2009 21:07:38 Edited by: source on 03/07/2009 21:07:01 sorry here is link to the skills tp://ineve.net/skills/character.php?charID=MTU1OTQ0MzYwNQ%3D%3D ----------------------------------------
- by source - at 2009.07.03 21:06:00
|
44. WTS 2x30 day GTC 180 million secure online only - in Timecode Bazaar [original thread]
I'll take em both please ----------------------------------------
- by source - at 2009.05.26 19:45:00
|
45. Is there a single-ship counter to the Nano Vagabond? - in Warfare & Tactics [original thread]
Originally by: Neacail A tracking computer doesn't counter a TD, but that's a minor point anyway. If you use a tracking script, he can just keep you at range and hit you without trouble. If you use an optimal one, his DPS will be greatly r...
- by source - at 2009.05.24 20:24:00
|
46. Is there a single-ship counter to the Nano Vagabond? - in Warfare & Tactics [original thread]
Quote: That's a lot of ifs. You also forgot if you can catch him. If he doesn't neut you. If he doesn't land 20km away from you. There not ifs if you read my post.... with that fit all those ifs are true. The only way it wouldnt work is...
- by source - at 2009.05.23 07:06:00
|
47. Is there a single-ship counter to the Nano Vagabond? - in Warfare & Tactics [original thread]
hmmmm im pretty sure nobody actually read my post... it will seroiusly solo own a vaga and its the cheapest and least skill intensive way. and its humiliating. forget dps, forget tank, if he cant hit you with guns, cant get away, and lost his d...
- by source - at 2009.05.21 22:30:00
|
48. Is there a single-ship counter to the Nano Vagabond? - in Warfare & Tactics [original thread]
Edited by: source on 21/05/2009 06:46:37 lol at me now, but try this, it WILL work i SWEAR on my life: caracal (yes he will omg go for it, but you gotta do it RIGHT) important parts are in the mids: 10mn AB tracking disruptor 2 w tracking di...
- by source - at 2009.05.21 06:35:00
|
49. Why do pirates podkill? - in Warfare & Tactics [original thread]
the squish
- by source - at 2009.05.13 22:41:00
|
50. Losing Interest - in EVE General Discussion [original thread]
Originally by: Sig Sour Originally by: Shyamalan I paTrol the forums. Hello troll o/ Thanks for reading the thread and stating constructive criticism on the topic. This. Also, leave the lameness of 0.0 and go lowsec pirat...
- by source - at 2009.04.27 18:35:00
|
51. 0.0 Catch cov-ops - What is best method - in Warfare & Tactics [original thread]
Edited by: source on 20/04/2009 08:15:09 k ladies heres how its done. 1. Bubble. 2. Approach bubble to 0m. 3. Click align towards a celestial object/cluster. 4. As soon as you reach edge of bubble, STOP and jettison can/anchor can. 5. Reappro...
- by source - at 2009.04.20 08:12:00
|
52. fix faction warfare - in Test Server Feedback [original thread]
Unfortunately theres a huge problem with giving rewards for killing other players in FW. 1)Create alt. 2)Join alt into enemy militia. 3)Kill alt. 4)Kill alt. 5)Kill alt. 6)Kill alt. 7)Profit.
- by source - at 2009.04.20 07:51:00
|
53. Suggestions to reduce time needed for pvp probing - in Test Server Feedback [original thread]
Originally by: emf How could anyone see it as a nerf? It's down to 3-5 seconds now, it simply requires more know how to scan quickly. The time you spend moving probes around is less than the time you used to have to spend warping around an...
- by source - at 2009.04.20 07:30:00
|
54. Suggestions to reduce time needed for pvp probing - in Test Server Feedback [original thread]
bump. Should name this the: 'help us move probes easier' thread... Then all the carebears might not instantly turn on the 'oh noes dont speed it up' spicket... Please remove the tedious repetitiveness from probing CCP!
- by source - at 2009.04.19 20:49:00
|
55. Suggestions to reduce time needed for pvp probing - in Test Server Feedback [original thread]
ah ah ah ah stayin alive (aka bump)
- by source - at 2009.04.13 23:10:00
|
56. Suggestions to reduce time needed for pvp probing - in Test Server Feedback [original thread]
Originally by: Major Stallion Here's a suggestion for improving scan probe times for pvp...practice. I've got guys in my corp and alliance probing ships down in under 50 seconds now. Good thinking, I wish I would have though of that......
- by source - at 2009.04.09 23:55:00
|
57. Which is the most notorious pirate corp and why? - in Crime and Punishment [original thread]
24 inch pythons baby . HULKMANIA
- by source - at 2009.04.06 06:28:00
|
58. Suggestions to reduce time needed for pvp probing - in Test Server Feedback [original thread]
/persistent bump
- by source - at 2009.04.05 23:49:00
|
59. Suggestions to reduce time needed for pvp probing - in Test Server Feedback [original thread]
aaaaand bump
- by source - at 2009.04.04 09:13:00
|
60. PVE and PVP - in Warfare & Tactics [original thread]
Dont even know why im posting in this fail thread... Do the tutorial next time.
- by source - at 2009.04.02 23:48:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |