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41. Fix the Curse - in Ships and Modules [original thread]
Originally by: Lyria Skydancer I think dual suck beats a single suck. this
- by starvoid - at 2008.03.17 14:45:00
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42. What race's ships should I cross-train into? - in EVE General Discussion [original thread]
Amarr for sure. Mostly because they have an unbelievably effective whine presence on these forums. I am training them purely for this reason.
- by starvoid - at 2008.03.17 14:36:00
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43. Before you post in anger... - in EVE General Discussion [original thread]
Edited by: starvoid on 16/03/2008 03:12:12 Originally by: Alz Shado I take it you've never worked Retail, or done any postgrad work :P Yes I have. I've been a waiter, then retail, then i got sick of it all and got into compys and ...
- by starvoid - at 2008.03.16 03:10:00
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44. Before you post in anger... - in EVE General Discussion [original thread]
Take a deep breath. Ok, eve is a bit broke, and so our ability to fly our extremely important internet spaceships may well be compromised for a few days. Its a tough break, and perhaps the communication isnt great. But lets take a moment to thin...
- by starvoid - at 2008.03.16 02:46:00
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45. Heat gets stacking penalty with rigs? - in EVE General Discussion [original thread]
Might not be a bug. You are overheating the module, and the module alone. Perhaps the rig is a part of the ship, ie an implant for the ship, and you are not overheating the ship?
- by starvoid - at 2008.03.15 17:12:00
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46. FAO ccp-navigator - in EVE General Discussion [original thread]
You dont have an email link, and so reckon this is quickest way to communicate. Thank you for pointing me towards the 'known issues and workarounds' thread. Sadly there is no work around as yet, but that isnt the point of this post. Maybe im dumb...
- by starvoid - at 2008.03.15 17:04:00
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47. CCP: An acknowledgement please? - in EVE General Discussion [original thread]
Of the drastically reduced frame-rate when in space to the point of being unplayable? I apologize in advance if this has been acknowledged, but I haven't seen it. I am of the belief that only when such a game-breaking problem has been formally ac...
- by starvoid - at 2008.03.15 16:22:00
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48. FPS data feedback - in Test Server Feedback [original thread]
Edited by: starvoid on 14/03/2008 16:27:27 Here is some statistics that i hope will help with the massive frame rate drop resulting from the TQ boost patch. Its only a small set, and has been repeated 3 times to ensure each reading wasn't just...
- by starvoid - at 2008.03.14 16:24:00
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49. FPS hit after the patch? - in EVE General Discussion [original thread]
I have various frame rate changes. In stations performance has improved. In some systems in space there is a slight drop. In other systems my frame rate has halved. Repeatable systems too. For example, merolles is a 'half frame rate system' where...
- by starvoid - at 2008.03.13 15:06:00
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50. forum signature images - in EVE General Discussion [original thread]
cant seem to turn them off anymore?
- by starvoid - at 2008.03.13 04:47:00
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51. CCP: decryptor problem breaking general invention - in Test Server Feedback [original thread]
Was it the intention of the developers that the better decryptors only be used for invention of the single most profitable ship in an entire faction? If this was intended, and as a gallente ship inventor im only supposed to invent one ship, then ...
- by starvoid - at 2007.10.14 16:05:00
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52. help, gallente decryptors - in Science and Industry [original thread]
Prices of symbiotic figures have got silly. With the farming in deltole being the sole provider in quantity, this must be where the quest starts. I realise that the decryptors also drop in exploration sites, I gained about 3 of them over the cour...
- by starvoid - at 2007.10.05 13:38:00
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53. nos nerfed for amarr and gallente only!! - in Ships and Modules [original thread]
Edited by: starvoid on 02/08/2007 23:23:25 Originally by: Rhea Tard shield boosters nail cap faster than pretty much every module in the game. tada!! penny dropping everywhere now hopefully. (although point taken from previous po...
- by starvoid - at 2007.08.02 23:21:00
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54. nos nerfed for amarr and gallente only!! - in Ships and Modules [original thread]
Originally by: Tunak Ok I understand the point you're trying to make. Are you saying the game should only be balanced around 1v1s on the test server? I'd much rather then balance around "real world" scenarios on a server where combat has ...
- by starvoid - at 2007.08.02 21:15:00
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55. nos nerfed for amarr and gallente only!! - in Ships and Modules [original thread]
Originally by: Dalts I think the point the OP is making is the micro management aspect of it. A non cap weapon using ship can use the booster and then immidiately use his tanking module, ie inject 800 cap and hit both his medium armor rep...
- by starvoid - at 2007.08.02 20:19:00
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56. nos nerfed for amarr and gallente only!! - in Ships and Modules [original thread]
Originally by: Anubis Xian Except that the Laser/Blaster monkey will consistantly have less cap than the proj/missile user and so will continue to gain effect from fitted nos. So your lasers/blasters will eat your cap faster than your...
- by starvoid - at 2007.08.02 13:27:00
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57. nos nerfed for amarr and gallente only!! - in Ships and Modules [original thread]
..but just as effective as before nerf for caldari and minmatar. Reasoning: Nos only works for you if you have less cap than your opponent. Missiles and projectiles require no cap. Missile/projectile users can always run (tank and weapons) wit...
- by starvoid - at 2007.08.02 13:19:00
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58. journal - blank r&d tab - in Science and Industry [original thread]
thx for that, any idea which part of the cache?
- by starvoid - at 2007.06.26 17:19:00
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59. journal - blank r&d tab - in Science and Industry [original thread]
Since the latest patch this tab is blank for both chars on my account, where there should be 5x r&d agents on each. Wondering if this is a known bug or whether I should petition. Thought I'd ask here first before lengthening the petition queue. ...
- by starvoid - at 2007.06.26 16:55:00
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60. T2 Drone invention - in Science and Industry [original thread]
Reporting my first experience of drone invention. Not knowing the complete chain of costs from invention to production, I thought hammerhead II to likely be the most profitable of all the combat drones (ie not including sentries). So i started 4...
- by starvoid - at 2007.06.22 02:43:00
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