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1. Mining Improvements - in Test Server Feedback [original thread]
If you want to fix mining you have to make it worth while again. This wont happen becuase ccp doesn't really seem to care about miners. Mining used to be pretty decent. After splitting it between a tank a hauler and a miner you would end up about ...
- by wapacz - at 2008.02.15 00:23:00
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2. Exploration acceleration gate bug. - in Test Server Feedback [original thread]
Edited by: wapacz on 06/12/2007 23:47:56 Yeah it was the same way before this patch. i made a post about it but never really got anything out of it http://oldforums.eveonline.com/?a=topic&threadID=646320
- by wapacz - at 2007.12.06 23:47:00
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3. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
Guess the difference here is how we see carrier. I see them as a front line supply ship. Where in the future the jump freighter sets up back behind lines and gives stuff to the carrier to bring to the front lines. New ships, modules, ammo, fuel, f...
- by wapacz - at 2007.12.04 00:35:00
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4. Torp changes ? - in Test Server Feedback [original thread]
Originally by: Aftershock2100 Quote: Shield tanking is better because it's not sustainable. Armor tanking can be sustained, shield tanking is very cap intensive. Please elaborate on your meaning here. I mainly armor tank, and I c...
- by wapacz - at 2007.12.03 01:20:00
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5. Advantages of Mega Corps and Some possible fixes. - in Test Server Feedback [original thread]
Its seems that is become more and more advantageous to be in very large corps. This is seen largely in pos warfare, which is suppose to be an alliance level event. For one only a corp can use the guns on a pos. So a very large corp will have a bet...
- by wapacz - at 2007.12.02 19:24:00
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6. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
Originally by: Kerfira Originally by: b0ing Anyways, I'd like to see some hard numbers on exactly what the difference will be before and after the hauling nerf. I feel carriers are still quite useful for hauling stuff. Read my p...
- by wapacz - at 2007.12.02 18:56:00
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7. POS shield recharge - in Test Server Feedback [original thread]
Its a bug you need to petition it. A gm guy will come out rep it too full shields. Never had the gm come out and do it becuase it was faster for me to get a gang to rep the thing to full than it was to wait the 2 to 3 days to get everything set up...
- by wapacz - at 2007.11.26 13:31:00
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8. ECCM needs a buff. - in Test Server Feedback [original thread]
Eccms make you harder to scan down.
- by wapacz - at 2007.11.21 15:57:00
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9. Test server: Report podkills and ask for skillpoints reimbursement - in Test Server Feedback [original thread]
Edited by: wapacz on 24/06/2007 23:55:32 Edited by: wapacz on 24/06/2007 23:54:43 2007.06.24 23:18 Victim: wapacz Alliance: Doomsday Testing Alliance Corp: Ars Testing Corp Destroyed: Capsule System: XT-R36 Security: 0.0 Involved parties...
- by wapacz - at 2007.06.24 23:55:00
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10. Test server: Supercapital building, sovereignty and mirrors - in Test Server Feedback [original thread]
Okay thank you very much for the info
- by wapacz - at 2007.06.07 16:53:00
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11. Test server: Supercapital building, sovereignty and mirrors - in Test Server Feedback [original thread]
For those of use who don't know what do we do to join the testing alliance?
- by wapacz - at 2007.06.07 03:24:00
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12. Test Server Queus - in Test Server Feedback [original thread]
Edited by: wapacz on 25/10/2006 12:07:05 I took me 5 hours to get in last night and then crashed out after 45 minutes or so. Which kind of bummed me out because I had a tower on lining to check stuff out with the pos.
- by wapacz - at 2006.10.25 12:05:00
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13. POS factory arrays not listed - in Test Server Feedback [original thread]
You will need to unanchor it and reanchor it. I had to do this to 5 building arrays and it worked for every one.
- by wapacz - at 2006.09.06 02:12:00
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