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21. Abaddon, NOT! - in Ships and Modules [original thread]
Originally by: Miri Tirzan Well, for you noobs, if you go for full on tank the bonus only gets you 3-4 percent more resist over the Apoc and it cannot sustain weapons and LARs. The Apoc can, so the abaddon is not a better tanker than the ...
- by webkert - at 2006.10.27 14:50:00
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22. Null and Void changes... - in Ships and Modules [original thread]
Originally by: Butter Dog Originally by: webkert Edited by: webkert on 25/10/2006 11:20:20 Originally by: Butter Dog Firstly, Null didnt have antimatter DPS. Nope, but close to it. Originally by: Butter Dog...
- by webkert - at 2006.10.25 12:08:00
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23. Null and Void changes... - in Ships and Modules [original thread]
Edited by: webkert on 25/10/2006 11:20:20 Originally by: Butter Dog Firstly, Null didnt have antimatter DPS. Nope, but close to it. Originally by: Butter Dog Secondly, It was still utterly crappy on anything that was mov...
- by webkert - at 2006.10.25 11:18:00
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24. Null and Void changes... - in Ships and Modules [original thread]
How hard can it be to understand that null aint supposed to be an anti everything ammo with AM dps at conflagration range. The damn thing has "brokes" written on the side of it yet so many people fail to see it.
- by webkert - at 2006.10.25 10:15:00
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25. Null and Void changes... - in Ships and Modules [original thread]
Originally by: Butter Dog Originally by: webkert No it shouldn't, because an apoc is so much more similar to a mega then a geddon is. Same slot layout, same tier, somewhat similar fitting reqs etc. read my post about geddon vs meg...
- by webkert - at 2006.10.24 22:48:00
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26. Null and Void changes... - in Ships and Modules [original thread]
Originally by: Adamantium Beam Originally by: Hllaxiu Right, the geddon is a dedicated dps ship, it sacrifices alot of versatility for it. 8 lows looks pretty awesome for tanking too does it not. Until you actually start fitting it...
- by webkert - at 2006.10.24 22:13:00
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27. Null and Void changes... - in Ships and Modules [original thread]
Originally by: Butter Dog Edited by: Butter Dog on 24/10/2006 21:44:01 Originally by: ArtemisEntreri Amarr = kings of medium range and btw why compare apoc the worst of the worst bs? lol, exactly... should really be comp...
- by webkert - at 2006.10.24 22:12:00
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28. Null and Void changes... - in Ships and Modules [original thread]
Originally by: Arimai Originally by: webkert Why blasters got a longranged ammo in the first place is beyond me. Mega with null outdamages apoc using scorch at up to 25km. closerange my ass. Ok, and now let's look at the dmg th...
- by webkert - at 2006.10.24 20:46:00
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29. Null and Void changes... - in Ships and Modules [original thread]
Why blasters got a longranged ammo in the first place is beyond me. Mega with null outdamages apoc using scorch at up to 25km. closerange my ass.
- by webkert - at 2006.10.24 20:01:00
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30. Lasers and Amarr - in Ships and Modules [original thread]
Originally by: Patch86 To sum up- Blasters do more damage (.5x) and use (1.8, woop) less cap, but pulses have double the range? And what other advantages do lasers have? One biggy- no ammo. Now apart from the obvious advantage of, thusly...
- by webkert - at 2006.10.23 23:38:00
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31. Blasterthron - in Ships and Modules [original thread]
Edited by: webkert on 16/10/2006 18:58:34 Edited by: webkert on 16/10/2006 18:58:21 Originally by: OrangeAfroMan Any plate, especially x2 on a Blasterboat that has speed issues already (battleship..) makes me sad :( Plates are ...
- by webkert - at 2006.10.16 18:57:00
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32. Blasterthron - in Ships and Modules [original thread]
Neutrons without atleast 2 damagemods is abit of a waste. For gank I'd use: high:7x neutron t2 medium: named mwd(t2 is crap), fleeting webber, faint disruptor, heavy electrochem booster. low: med rep, 1600mm, internal force field array, 3 mag sta...
- by webkert - at 2006.10.16 18:42:00
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33. prophecy pirating - in Ships and Modules [original thread]
High: 6 focused medium pulse II, standard launcher or small nos Medium: y-t mwd, fleeting or x5 webber, j5 disruptor Low: Medium armor rep II, 2 energized adaptive nano II, 1600mm rolled tungsten, 2 heat sinks. Dps is not that bad, 440ish with t2...
- by webkert - at 2006.10.15 12:26:00
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34. How does anyone manage to fit 7 Tachyons on armageddon? - in Ships and Modules [original thread]
Originally by: Verus Potestas Originally by: webkert Originally by: GO MaZ Originally by: webkert t2 tachs: damagemod = 5,4 rof = 12,50 5,4/12,5=0,432 425mm t2 rail damagemod with damage bonus= 3,3x1.25=4,125 rof ...
- by webkert - at 2006.10.15 10:00:00
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35. How does anyone manage to fit 7 Tachyons on armageddon? - in Ships and Modules [original thread]
Originally by: GO MaZ Edited by: GO MaZ on 15/10/2006 01:54:19 Edited by: GO MaZ on 15/10/2006 01:53:31 Originally by: webkert t2 tachs: damagemod = 5,4 rof = 12,50 5,4/12,5=0,432 425mm t2 rail damagemod with damage bonu...
- by webkert - at 2006.10.15 09:29:00
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36. How does anyone manage to fit 7 Tachyons on armageddon? - in Ships and Modules [original thread]
Originally by: GO MaZ Originally by: Ramming torpedo Gotta love a tier 1 BS that requires tech II like skills to reach it's full potential :). Going to stick to pulses for a while i guess. When you're talking sniping setups, t...
- by webkert - at 2006.10.15 00:37:00
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37. Apoc or Geddon for 0.0 ratting? Setups? - in Ships and Modules [original thread]
If you have good cap skills I'd go with the geddon. Haven't tried it with beams yet, but its nice with pulses. 7x dual heavy modulated pulse, heavy nos ab, 2 cap rechargers lar, 3 hardeners, 2 cap relay, 2 heat sinks. Get a faction or b-type AB ...
- by webkert - at 2006.10.05 20:22:00
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38. 1v1 inti tips - in Ships and Modules [original thread]
Originally by: Murukan Originally by: Christopher Dalran I would fit a web, Inty's easily can exceed 3 km/s and that is fast enough to run from drones or atleast get out of your control range before they can be destroyed (i think t...
- by webkert - at 2006.10.05 19:21:00
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39. Omen VS Maller - in Ships and Modules [original thread]
Originally by: madaluap Originally by: Andreask14 The omen and the maller are both easily the two worst cruisers in the game, only under-cut by the aguror. If you have to fly an amarian t1 cruiser, fly an aritrators, the other 3 a...
- by webkert - at 2006.10.05 13:40:00
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40. Ratting Geddon - in Ships and Modules [original thread]
Edited by: webkert on 01/10/2006 19:12:20 7 dual heavy pulse t2, best possible heavy nos faction ab, 2 cap rechargers large rep t2, 3 hardeners 2, cap relay, 2 heatsinks Cant remember if 3 t2 hardners fits or not, but alteast 2 does.
- by webkert - at 2006.10.01 19:12:00
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