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6881. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Kerli Alexander wrote: Will the system remember the last Skin that was applied? For example, I skin one of my Charons, and pop out briefly to do something - do I need to re-apply the Skin, or will it 'remember' and switch back on...? It will...
- by CCP Terminus - at 2015.04.21 17:55:18
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6882. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Kerli Alexander wrote: Will the system remember the last Skin that was applied? For example, I skin one of my Charons, and pop out briefly to do something - do I need to re-apply the Skin, or will it 'remember' and switch back on...? It will...
- by CCP Cognac - at 2015.04.21 17:53:42
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6883. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Querns wrote: I gotta say, this is the healthiest possible option for CCP to take to introduce a system similar to "microtransactions" and provide an additional revenue stream. You guys took the time to do it right, and did it in a way that doe...
- by CCP Cognac - at 2015.04.21 17:50:51
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6884. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Adarnof wrote: How are skinned ships left in an SMA being handled during the transition? Will I need to arrange for pilots to log out in them over downtime? Corporation locations : Skins will be created in corporation deliveries in corp HQ C...
- by CCP Cognac - at 2015.04.21 17:39:09
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6885. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Adarnof wrote: How are skinned ships left in an SMA being handled during the transition? Will I need to arrange for pilots to log out in them over downtime? Anything in a corporation hanger will have the standard ship put in its place and th...
- by CCP FoxFour - at 2015.04.21 17:37:37
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6886. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Aliventi wrote: CCP FoxFour wrote: Akrasjel Lanate wrote: Are those actual AUR prices ???? Yes they are. So the prices are going up drastically? Yes, as is their value. Right now they only last as long as the ship they are applied...
- by CCP FoxFour - at 2015.04.21 17:27:05
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6887. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
Akrasjel Lanate wrote: Are those actual AUR prices ???? Yes they are.
- by CCP FoxFour - at 2015.04.21 17:12:15
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6888. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
BadAssMcKill wrote: CCP Cognac wrote: BadAssMcKill wrote: So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily? Those skins will not be available...
- by CCP Fozzie - at 2015.04.21 17:06:11
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6889. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
BadAssMcKill wrote: CCP Cognac wrote: BadAssMcKill wrote: So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily? Those skins will not be available...
- by CCP Cognac - at 2015.04.21 17:05:12
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6890. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
There was a lot to cover.
- by CCP Terminus - at 2015.04.21 17:02:28
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6891. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
BadAssMcKill wrote: So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily? The FanFest skins are ones we use in lots of different promotions and can at ...
- by CCP FoxFour - at 2015.04.21 17:02:11
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6892. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
BadAssMcKill wrote: So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily? Those skins will not be available for purchase in the store now.
- by CCP Cognac - at 2015.04.21 17:01:10
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6893. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
I'm really glad that we've been able to continue putting so much work into this project since the first pilot program. I hope you guys are looking forward to this feature as much as I am!
- by CCP Fozzie - at 2015.04.21 16:55:48
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6894. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
SO EXCITED!
- by CCP FoxFour - at 2015.04.21 16:52:28
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6895. Sticky:Dev blog: Ship Customization: Time to Show Some SKIN - in EVE Information Portal [original thread]
With the next release on April 28th we will see a major change coming to ship skins. The current pilot program will be replaced by the new ship SKIN system. This new SKIN system will have introduce permanent skin licences that will be injected to...
- by CCP Phantom - at 2015.04.21 16:48:10
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6896. No Man's Sky - in EVE Valkyrie Information Portal [original thread]
I'm interested in No Man's Sky, but Valkyrie is a very different kind of game. Our focus is on the multiplayer dogfighting experience in VR, No Man's Sky is (as far as I know) about exploration and survival.
- by CCP Starbug - at 2015.04.21 16:19:26
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6897. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
No area of space is intended to be fully self sufficient. These changes will not make any area of space fully self sufficient, nor should they.
- by CCP Fozzie - at 2015.04.21 15:27:39
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6898. ramAssemblyLineTypeDetailPerCategory still missing data in SDE - in EVE Technology Lab [original thread]
This is not an error, just a change to the data we store in this table since the Crius release. Details per category defines the blueprints that are compatible with an assembly line type, as well as any bonuses available. The way it does this is ...
- by CCP Nullarbor - at 2015.04.21 14:13:15
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6899. Sticky:[April] Ore, Mineral and Nullsec Mining Anomaly Revamp - in Player Features and Ideas Discussion [original thread]
Hey everyone. After reading through the feedback so far we've made some tweaks to the compositions of the Anoms. Now the ratios between different minerals have more variance from anom type to anom type, so that nullsec groups will be able to take ...
- by CCP Fozzie - at 2015.04.21 14:03:45
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6900. Sticky:Dev blog: New Assembly Effect for Anchorable Structures - in EVE Information Portal [original thread]
Xindi Kraid wrote: Soooo, considering POSes are going away soon, I am guessing this effect will also be used for other structures? That is the plan
- by CCP Nobody - at 2015.04.21 13:55:15
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