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33981. Sticky:New dev blog: Observing the "Burn Jita" Player Event - in EVE Information Portal [original thread]
tasman devil wrote: CCP Guard wrote: Jita burning probably didn't pass anyone's attention and I'm sure many of you are interested in knowing more about the technical side of how it all went down behind the scenes and under the hood. Here to...
- by CCP Explorer - at 2012.05.03 15:49:00
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33982. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Tsubutai wrote: Are there diminishing returns on the increase or do you get the 'full' 15% from each resist that you're not being hit on? Specifically, if I were being hit exclusively with pure kinetic damage, what kinetic resist would the modu...
- by CCP SoniClover - at 2012.05.03 15:48:00
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33983. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Caellach Marellus wrote: Legion icon on the kill reports is huge compaired to the rest. thanks:)
- by CCP Punkturis - at 2012.05.03 15:40:00
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33984. Singularity: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
accounts activated.
- by CCP Habakuk - at 2012.05.03 15:14:00
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33985. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
The new formula is not on Sisi, it's still the old formula, we're still working on implementing the new stuff.
- by CCP SoniClover - at 2012.05.03 15:11:00
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33986. EvE Online 10th Birthday, your Gift wish form CCP, ideas - in EVE General Discussion [original thread]
A few less-than-appropriate posts removed.
- by CCP Spitfire - at 2012.05.03 14:36:00
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33987. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Silly Slot wrote: daghhhhh someone grab the inventory guys and get them on to respond in the test feedback forum, and in their own devblog topic, people are begging to make input but not seeing any devs :( makes me sad panda RubberBAND, Opti...
- by CCP Goliath - at 2012.05.03 14:32:00
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33988. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Andreus Ixiris wrote: Did something happen to the server? It was taken down to update it.
- by CCP Goliath - at 2012.05.03 14:25:00
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33989. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Cearain wrote: Jade Constantine wrote: New CCP is not old CCP. Really? You talk about iterating on faction war as if it will happen every other month. But CCP doesn't even fix bugs in the mechanics. We have had 2 or 3 patches since a...
- by CCP Soundwave - at 2012.05.03 14:05:00
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33990. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Vessper wrote: Is there any information on how the resistance shifting armor hardener works? It's an active module with a 10 sec cycle, every cycle it checks the damage received in the cycle and adjust the resistance bonus the module gives ...
- by CCP SoniClover - at 2012.05.03 13:48:00
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33991. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
CCP Optimal wrote: Deathwing Reborn wrote: Ok, so I haven't read through this entire thread so I don't know if anyone already commented. WTF were you thinking with the "Game of Drones"? 1. WTF does this have to do with Drones? 2. Why would...
- by CCP Arrow - at 2012.05.03 13:43:00
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33992. Singularity Missile & Launcher Defect Thread - in Test Server Feedback [original thread]
Mara Rinn wrote: With missile effects turned off, there is no indication of missiles in space at all. With missile effects turned on, my laptop freezes before I can finish clearing the first room of "Smuggler Interception" L4 vs Angel Cartel. ...
- by CCP Choloepus - at 2012.05.03 13:41:00
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33993. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Deathwing Reborn wrote: Ok, so I haven't read through this entire thread so I don't know if anyone already commented. WTF were you thinking with the "Game of Drones"? 1. WTF does this have to do with Drones? 2. Why would you be rubbing in the...
- by CCP Optimal - at 2012.05.03 13:27:00
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33994. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Sin Pew wrote: It looks like a very neat change, might take a bit of time to change habbits (that's why most people hate changes) but it hopefully fixes one of the tedious part of the UI, with the added benefit of way less fiddling with various...
- by CCP Optimal - at 2012.05.03 13:16:00
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33995. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
jonnykefka wrote: CCP Optimal wrote: DaiZ Do wrote: Um I got another one: Will we be able to show 2 or more inventory windows, anyway? I could imagine a few use cases where this would be handy (production for example), to minimize clicki...
- by CCP Optimal - at 2012.05.03 13:04:00
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33996. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
July Oumis wrote: CCP Punkturis wrote: July Oumis wrote: When will we be able to use the new mods, or in other words when will they be seeded? we're working on it, I'll let you know when I know more I asked the same thing one...
- by CCP Punkturis - at 2012.05.03 12:51:00
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33997. Anyone else having problems accessing orca hanger from fleet? - in Issues, Workarounds & Localization [original thread]
GM Tiny wrote: After reviewing many of the petitions regarding this change, us Game Masters have been in contact with our developers due to the concerns raised by players, both through the petition system and on the forums. I wanted you guys to...
- by CCP Explorer - at 2012.05.03 12:49:00
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33998. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Vaerah Vahrokha wrote: Will the new inventory system fix my situation, when I put more than 900 items somewhere, that somewhere grinds slow to an halt. We've drastically improved performance when dealing with multiple items, so, yes we've fi...
- by CCP Optimal - at 2012.05.03 11:57:00
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33999. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Zakurai wrote: Looks like it could be good or bad, either way I'll just have to give it a shot. The only inventory improvement I really want is the ability to be able to use ctr - A, ctr - x, ctr - v. It would speed things up immensely and not...
- by CCP Optimal - at 2012.05.03 11:54:00
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34000. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Drone damage module - We were *very* conservative with the initial numbers and fully expected to up them from the 9/12% they currently are. So we will probably improve them in the near future (stats and/or CPU). But they will remain a low slot mod...
- by CCP SoniClover - at 2012.05.03 11:46:00
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