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34001. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Relevant devblog for the UI changes! Unified Inventory Devblog
- by CCP Soundwave - at 2012.05.03 11:45:00
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34002. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
100th!
- by CCP Explorer - at 2012.05.03 11:42:00
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34003. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
DaiZ Do wrote: Um I got another one: Will we be able to show 2 or more inventory windows, anyway? I could imagine a few use cases where this would be handy (production for example), to minimize clicking, etc. Yes, just SHIFT+click an invent...
- by CCP Optimal - at 2012.05.03 11:33:00
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34004. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Just to answer one of the issues that I did not mention yet. The impact of capturing a complex has been significantly reduced (in numerical terms, the points given out, used to turn a system vulnerable have been reduced by a factor of five), which...
- by CCP RubberBAND - at 2012.05.03 11:26:00
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34005. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Ten Bulls wrote: "It is effectively possible to create a very simple or complex filter, depending on your needs." How about having a way to "export" these filters, so they can be shared with other characters. This is something we wanted and...
- by CCP Optimal - at 2012.05.03 11:25:00
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34006. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Caaaaaaaaaaaaake!
- by CCP Paradox - at 2012.05.03 11:21:00
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34007. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
St Mio wrote: Dear CCP, http://dl.dropbox.com/u/17260941/photos/IMG_0780.jpg Regards, SM thanks space bro it ALMOST feels like I'm eating a cake myself, almost
- by CCP Punkturis - at 2012.05.03 11:20:00
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34008. War Dec, Kill Reports and New Modules discussion - in Test Server Feedback [original thread]
Kim Briggs wrote: I would like to have a 'Kill-Cam' in the Kill-Reports So i can watch the last 5 seconds of my target again...and again...and again... That is so awesome
- by CCP Tuxford - at 2012.05.03 11:20:00
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34009. Sticky:Inferno Features on Singularity - in Test Server Feedback [original thread]
Hans Jagerblitzen wrote: Marlona Sky wrote: This the agenda a certain ex-CSM pushed for? The one to turn FW into a test bed for null sec changes? No, the majority of the major Faction Warfare changes (with the exception of datacores) wer...
- by CCP Soundwave - at 2012.05.03 11:17:00
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34010. Singularity Missile & Launcher Defect Thread - in Test Server Feedback [original thread]
Andreus Ixiris wrote: Haha, hey CCP, I found a really awesome bug that I'm kind of depressed is actually a bug and not a feature. I already submitted a bug report on it but I'll make a post here too. All of you test server pilots out there, try...
- by CCP Choloepus - at 2012.05.03 11:12:00
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34011. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Raptor2022 wrote: First off let me say this. Amazing! I am worried about 1 thing though. With wrecks in space I generally try to keep a little small block that displays only about a 3x3grid worth of loot and let them all stack in the same loca...
- by CCP RubberBAND - at 2012.05.03 11:00:00
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34012. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
DaiZ Do wrote: Also, right click menus on the tree-items would be awesome :) I.e. enabling to approach inventory location "pos module: laboratory 123". That's already in there
- by CCP Optimal - at 2012.05.03 10:58:00
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34013. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Salpad wrote: One thing I'd like is to be able to sell multiple stacks at once. Clearly that requires some form of post-action consent. One way of implementing that is to ask the user what percentage of market price he's willing to sell each s...
- by CCP Optimal - at 2012.05.03 10:57:00
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34014. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Aethlyn wrote: How about renaming the "None" entry then? Like "No additional holds" or something similar? I like it.
- by CCP Optimal - at 2012.05.03 10:57:00
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34015. Possibly too far with balancing Incursions? - in Missions & Complexes [original thread]
Just an update, I am reading through all this feedback and we will be making a more detailed post next week about our own findings. I have also had some really valuable feedback, both while the changes were on SISI and now they are on TQ, from the...
- by CCP Affinity - at 2012.05.03 10:52:00
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34016. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Perkuno Sunus wrote: Say I opened a wreck, and then I salvaged it. That used to close the cargo window. Will the same happen with the wreck in the tee - is it going to be removed automatically? To rephrase the question: will non-existent wrecks...
- by CCP Optimal - at 2012.05.03 10:52:00
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34017. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Evelgrivion wrote: My one source of confusion is the absence of drag and drop functionality in the "None" text highlighted in this image . Fantastic changes, otherwise! It basically means that your ship has no sub inventory locations. It wo...
- by CCP Optimal - at 2012.05.03 10:49:00
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34018. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
Nathanien Indoril wrote: Also: i love the game of drones logo... Thanks!
- by CCP Arrow - at 2012.05.03 10:48:00
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34019. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
DaiZ Do wrote: Quote: (...) and under Corporation you will see all the divisions accessible to you (the ones that you donGÇÖt have read access rights for are hidden). This is not a good practice: As a corp member I may want to move items ...
- by CCP Optimal - at 2012.05.03 10:46:00
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34020. Sticky:New dev blog: Unified inventory - in EVE Information Portal [original thread]
BugraT WarheaD wrote: Game of Drones Team, make love to me, RIGHT NAOW -º Careful what you wish for ...
- by CCP Optimal - at 2012.05.03 10:44:00
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