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15761. Is some of CCP getting the big CHILL??? - in EVE General Discussion [original thread]
sending warm thoughts to all my bros in Atlanta from sunny Iceland!
- by CCP Punkturis - at 2014.01.30 10:41:00
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15762. Sticky:Dev blog: SoE battleship & UI fine-tune - in EVE Information Portal [original thread]
CCP RubberBAND wrote: Steve Ronuken wrote: Any chance of getting the traits broken out into a yaml file or similar, as they're no longer in the SDE? Sure, we'll figure something out and let you guys know. In the newest SDE then ship t...
- by CCP Creber Cattus - at 2014.01.30 10:27:00
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15763. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
Sarmatiko wrote: 10/10 would read again. Quote: So now that I have this tool, what to wreck next GǪ? Stations Quote: Now were ready to export our wreck and take a look in our game engine tool (AKA "Jessica"). I wonder how compl...
- by CCP BlueScreen - at 2014.01.30 10:01:00
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15764. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
Seismic Stan wrote: Fantastic work TriLambda, it all looks amazing (although the Crucifier gives me a disturbing sense of being upside down). I look forward to seeing some of these wrecks on TQ, although I'll have to venure further afield than...
- by CCP BlueScreen - at 2014.01.30 09:53:00
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15765. Build 708479 issues - in Test Server Feedback [original thread]
How long with this build: It might get updated to 710206 later in the day. But it will stay running the current branch (FSD-UNIVERSE), which is planned to be released to TQ as Rubicon 1.2. Character screen: Bug report please, we need to see logs....
- by CCP Habakuk - at 2014.01.30 09:30:00
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15766. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
Mashie Saldana wrote: Are there any plans to make an animation of the ships breaking up? No current plans to add this. This is absolutely something we have considered and we have all the information/animations available and saved already. ...
- by CCP BlueScreen - at 2014.01.30 09:18:00
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15767. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
asteroidjas wrote: What is that god awful sound everytime i undock/land where deployables are on grid? (i think that is the cause) That little weird dead animal sound or something...can't think of a better way to describe it. Its like it loads ...
- by CCP WhiteNoiseTrash - at 2014.01.30 07:03:00
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15768. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
Thellorms Nor'Fein wrote: CCP WhiteNoiseTrash wrote: Mata1s wrote: My world level option in sounds now does nothing, please stop this horrible ambient alien chatter yup. it's on it's way. just some small human / machine mistake along t...
- by CCP WhiteNoiseTrash - at 2014.01.30 07:02:00
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15769. Sticky:Dev Blog: The Bloodbath of B-R5RB, GamingGÇÖs Most Destructive Bat... - in EVE Information Portal [original thread]
I added two more amazing links to the devblog... @alizabethvea 's in depth write-up on the ships involved, what Sov is about and more context for the battle. http://themittani.com/features/largest-virtual-battle-ever And another JUST PLAIN GOOD...
- by CCP Manifest - at 2014.01.30 01:24:00
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15770. New Camera UI - in EVE General Discussion [original thread]
Pirate Unicorns updated the tracking camera UI and made it easier to customize, it's explained here http://community.eveonline.com/news/dev-blogs/tracking-camera-ui-improvements/ basically, when you have custom camera position enabled the track...
- by CCP Orion - at 2014.01.30 00:27:00
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15771. Does anyone know when the CFO of CONCORD is available for an intervi... - in EVE General Discussion [original thread]
CONCORD isn't responsible for insurance payouts. Pend Insurance is.
- by CCP Logibro - at 2014.01.29 21:24:00
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15772. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
Vincent Athena wrote: You mention that better wrecks help with immersion. But the new ones have one big immersion breaker: Floating parts. If a part is floating free of the ship then it must have moved there; that is at one time it had some net...
- by CCP BlueScreen - at 2014.01.29 20:59:00
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15773. Sticky:Dev Blog: The Bloodbath of B-R5RB, GamingGÇÖs Most Destructive Bat... - in EVE Information Portal [original thread]
Scatim Helicon wrote: Will any similar graveyards be added for past battles of significance (Asakai etc) or is this a one off? Will the wreck of 'Steve' be upgraded? Steve has been upgraded already actually.
- by CCP Fozzie - at 2014.01.29 20:02:00
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15774. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
PinkKnife wrote: I love these, but I cant help but wonder why some of the ships don't seem to break along weaker natural stress points in the model. The Providence being a good example, the front hull breaks but there seems to be a natural br...
- by CCP BlueScreen - at 2014.01.29 19:35:00
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15775. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
Vincent Athena wrote: "Well now you can now turn them off if they give your computer/graphics cars any trouble." I have a graphics car? Dammit
- by CCP BlueScreen - at 2014.01.29 19:04:00
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15776. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
Jack bubu wrote: So now that Stations are V3'd, what is left to undergo this process before we get the new lighting system/render that was promised long ago? We are definitely getting closer but not quite there yet, there is at least a good ...
- by CCP BlueScreen - at 2014.01.29 18:44:00
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15777. Sticky:Dev Blog: The Bloodbath of B-R5RB, GamingGÇÖs Most Destructive Bat... - in EVE Information Portal [original thread]
Zhentar wrote: How many titans are left, if 75 were killed? The total used to get published in the QEN but I don't recall if we have seen a recent number? Nope, and you likely won't be seeing numbers like that anytime soon. I'm very much aga...
- by CCP Dolan - at 2014.01.29 17:45:00
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15778. Sticky:Dev Blog: The Bloodbath of B-R5RB, GamingGÇÖs Most Destructive Bat... - in EVE Information Portal [original thread]
Dersen Lowery wrote: In the dev blog, the link to the dev blog describing the process of creating the wrecks is dead. Has that even been published yet? The blog The Art of Rubicon 1.1 has been published around the same time as this blog her...
- by CCP Phantom - at 2014.01.29 17:39:00
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15779. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
So pretty! Can't wait to see more wrecks in space!
- by CCP Logibro - at 2014.01.29 17:34:00
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15780. Sticky:Dev blog: The Art of Rubicon 1.1 - in EVE Information Portal [original thread]
Chribba wrote: (also might want to update the link to http://community.eveonline.com/news/dev-blogs/art-for-rubicon-1.1/ instead of the b-r5rb link... ) Yes, it is a bit unfortunate that the Bloodbath of B-R5RB was one day too soon for...
- by CCP Phantom - at 2014.01.29 17:26:00
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