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Thread Statistics | Show CCP posts - 27 post(s) |

Sevani
H A V O C Minor Threat.
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Posted - 2009.02.18 05:28:00 -
[1]
I find this whole discussion of UI design elements for manipulating objects in a 3D space really odd. Please CCP walk across the hall to the guys doing all your beautiful modeling and ask them. This has been solved years ago. Fire up Maya, SoftImage, or 3D Studio and you will see what methods have proven to be excellent for placing objects in a 3D space. People who use the above mentioned software can quickly and accurately place objects with an infinite amount of precision. They do this all day long for weeks on end.
Why re-invent the wheel?
--7
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Sevani
H A V O C Minor Threat.
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Posted - 2009.03.02 17:51:00 -
[2]
I spent a lot of time probing yesterday even after the wormholes got foobared.
I too believe that at least wormholes should have their own scan group. And ideally we get a return to Radar, Mag, Grav, and Unknowns as well. I was in a system in stain with 7 or so sites. Found four sites before I crashed and lost all results of course. From what I hear it is even harder in WH space. Not where harder is more fun. But harder is stupid.
My second request for the UI would be for when two probes are close together. It would be nice to have a visual cue that two probes are too close to each other. Perhaps a line is drawn between them, or their sphere's are colored differently.
Third if we can get back the clicking on the probe title will center the camera on the probe.
Hopefully the WH's stay up today and I can test some more.
-7
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Sevani
H A V O C Minor Threat.
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Posted - 2009.03.02 23:05:00 -
[3]
Originally by: Cyberus
So basicly what you ask for is exactly not the content what CCp try to bring in game. While i'm agree at some point with you about signature difrence with WH but i still think that adding all the thing yo have request will simply ruin the content of unknow space.
lawl. you can't still meet all those goals and have wormholes in their own group.
repose to. .
1. not all WH's lead back to k-space. you still might have to go through a number of WH to get back. searching through 3 whs in a system and exploring each to figure out which goes to kspace is un-affected by the goal getting back to kspace is supposed to be hard.
2. I think sleeper difficulty ensure this regardless if we know the signal is WH or not.
3. not all wh lead to jita. the difficulty should be traveling the road, not finding it.
4. I think the sleepers will take care of this as well. You lose your ship, run out of probes, and the wh collapses. You'll be stuck.
What WE are asking for is the new content in the expansion to be INSIDE of W-Space. We don't want content to be 'FIND THE W-SPACE'
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Sevani
H A V O C Minor Threat.
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Posted - 2009.03.02 23:11:00 -
[4]
Originally by: Maezer Ludd
Right now, I am stuck in a wormhole system on SISI because my wormhole collapsed. It is proving to be extremely difficult to get home. And you know what? I love it.
If the WH was easy to find it would not effect the difficulty of getting 'home' The WH you are looking for do not lead 'home' there is only a chance it will lead to k-space. Careful what you wish for here bud. You are setting your self up for a 'fun' several dozen hours to find a WH that goes. . . back to W-SPACE! FUN FUN FUN!
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Sevani
H A V O C Minor Threat.
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Posted - 2009.03.03 18:22:00 -
[5]
Having an issue where only the first scan on a session change returns results. I have to recover the probes relaunch them to get another 'good' scan. Going to try my alt and see if it is just my toon.
Also some people, me included, are reporting having issues with getting the scanner to open. You can fix it by doing ctrl-tab and choosing it from the list. If it isn't on the ctrl-tab list, then it isn't 'open.' press the button and do the ctrl-tab thing again.
--7
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