| Pages: 1 [2] 3 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Sunviking
The Shining Knights
32
|
Posted - 2012.04.24 15:02:00 -
[31] - Quote
Confirming that EVE started fine on my PC at the first attempt after update.
I LOVE the Meta 0 loot drop elimination. Have just run Enemies Abound 1 of 5 in my Marauder, and no Cap Booster Charges appeared in any of the wrecks! We really can use the 'Loot All' button with impunity now!!
Thank you CCP!
 |

Hegg Master
The Griffin Nest Builder
0
|
Posted - 2012.04.24 15:21:00 -
[32] - Quote
Change readout on HUD to what it was before, get rid of those lines pointing to the shield, armour and hull (like i don't know which ones are which anyway...) |

Aoife Issier
Arbitrary Spaceship Destruction -affliction-
0
|
Posted - 2012.04.24 15:27:00 -
[33] - Quote
One problem I have found is when copying from Transactions into Excel, the Credit table carries over the String "isk". This means excel spams out and I have to delete the "isk" when i should be adding them up.
Solution:
1)Allow users to toggle the ISK string on and off. 2) Get rid of the isk string in the Credit table...
Anyhoo, enjoing the new tweeks to the UI.
Cheers A.I. |

Demarcus G1
Golden Fowl Silent Requiem
0
|
Posted - 2012.04.24 15:47:00 -
[34] - Quote
T1 ammo and combat drones are still dropping (at least from belt rats). Looks like you missed those when adjusting the loot tables. |

Malin Milenkov
Blue Republic RvB - BLUE Republic
2
|
Posted - 2012.04.24 15:47:00 -
[35] - Quote
In the market, items are now grouped by metalevel but not sorted correctly and for some reason, the Electronics, Engineering, Offensive and Propulsion subsystems aren't sorted by alphabet.
Also, I'm getting absolutely no tooltips in the market. |

ISquishWorms
110
|
Posted - 2012.04.24 16:12:00 -
[36] - Quote
I was worried after what I experienced on Sisi in regards of performance prior to the TQ release but oh wow you guys prove me wrong again.
Give you techy team a pay rise like now! The client seems so much faster to respond I guess it may of been the graphic file format change or what ever it was that has made this difference. Currently a huge +1 on first impressions from me and I am not someone who is easily pleased. |

Vaerah Vahrokha
Vahrokh Consulting
646
|
Posted - 2012.04.24 16:18:00 -
[37] - Quote
Shouldn't this patch show applied effects?
I am running gang links but I don't see the icons on the bonused ships. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Palovana
Inner Fire Inc.
202
|
Posted - 2012.04.24 16:20:00 -
[38] - Quote
Vaerah Vahrokha wrote:Shouldn't this patch show applied effects?
I am running gang links but I don't see the icons on the bonused ships.
I believe the current version only shows when you're receiving negative effects (Web, Warp Disruption/Scramble, Nos, Neut, Tracking Disruption, Sensor Damp, Jam). EDIT: forgot Target Painters Please support: export of settings in editable format
Your stuff goes here. |

Presidente Gallente
Dark-Rising
23
|
Posted - 2012.04.24 16:22:00 -
[39] - Quote
What I miss is to lock an aggressing target by the new icons with ctrl-left-button instead of a contextual menu only. |

Vaerah Vahrokha
Vahrokh Consulting
648
|
Posted - 2012.04.24 16:36:00 -
[40] - Quote
Palovana wrote:Vaerah Vahrokha wrote:Shouldn't this patch show applied effects?
I am running gang links but I don't see the icons on the bonused ships. I believe the current version only shows when you're receiving negative effects (Web, Warp Disruption/Scramble, Nos, Neut, Tracking Disruption, Sensor Damp, Jam). EDIT: forgot Target Painters
I hope they'll add the positive buffs too, so I can quickly eyeball whether the fleet composition is properly giving the best buffs. All the other MMOs display positive buffs (usually in a second row) on the group members anyway. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Shani Mukantagara
Fairlight Corp Rooks and Kings
2
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Posted - 2012.04.24 17:38:00 -
[41] - Quote
Can you change the shield armour hull readouts back to its original position its annoying how it is now.
These lines telling people what the numbers refer to are an eye saw put a S A H next to it instead of these silly lines we are not children.
|

Vincent Athena
V.I.C.E. Comic Mischief
607
|
Posted - 2012.04.24 17:44:00 -
[42] - Quote
I was outside a station testing stuff. Decided to dock and got
"17:35:12 Notify You cannot navigate that way with the selected object as it is too far away. Try moving in its direction instead."
I was 100 km away. Got this message for the approach, dock and orbit buttons. Seems to require being more than 85 km away. CCP: New intended behavior, or bug? http://vincentoneve.wordpress.com/ |

Calistra Vacanos
Black Lance RAZOR Alliance
0
|
Posted - 2012.04.24 17:56:00 -
[43] - Quote
Cheers damn thing not patching FFS |

BtodaC
24th Imperial Crusade Amarr Empire
0
|
Posted - 2012.04.24 18:13:00 -
[44] - Quote
Failed again.... The only escalation in this patch is price escalation and it makes the game worse,
higher prices = less carnage = less fun
Why harm mineral supply to the market? Reducing the mineral supply makes life worse for many through increased prices. Why remove so much mineral supply from the game with no compensation from other routes. ie. If you take out t1 modules from loot and take out rogue drone loot then mineral supply will drop significantly, have mining yields been improved to compensate?.... No. It would make mining more profitable (greater isk/hr) and help keep prices down So now lots of players who want to blow ships up are going to have to grind even more hours to cover their own loses. More bore less fun.
Ah the good old days when T2 cruisers were under 100mil, i remember them well.
|

Cravenel
Confederated Armed Traders Checkmate.
0
|
Posted - 2012.04.24 18:23:00 -
[45] - Quote
Patch notes: All common Rogue Drones will no longer drop alloys and will instead have bounties in line with other NPCs.
Above is false. Drones do not drop anything(Malpais). Bounties are not even 50% of regular rats.
drones: BS class - between 480-560K Cruiser class - 150K
Angels: BS class - between 1.5mil-700K
Is this going to be fixed?
|

bornaa
GRiD.
219
|
Posted - 2012.04.24 18:36:00 -
[46] - Quote
Jastra wrote:just got ammo and drone drop from a BS in WC, so not all T1 stuff has been nerfed ? 
So... T1 stuff is not out? Why the hell ammo is still in??? That Ain't Right |

Angel Vrae
Aliastra Gallente Federation
2
|
Posted - 2012.04.24 18:46:00 -
[47] - Quote
Ok. Hopelessly longwinded rant coming:
How can NPC Rats suddenly stop dropping "un named" t1 modules, yet continue to drop the named variations? It just kills the realism of ratting in the way that,
A) a Named t1 module will survive the destruction of the ship, where a un-named version wont, (then why doesn't the named versions have extra hp/overload damage resistance bonus to show some hint that they are more hardy and therefore more likely to survive when the ship they are mounted on 'splodes because you have shuvved a rail gun round through it) B) The rats themselves, though dropping named modules do not seem to be equiped with the modules when alive and trying to kick your head in. (for example, I killed a Guristas Cruiser that was firing rails at me earlier, only to find a named Blaster )
It also effectively cuts down a source of income for mission runners, explorers and ratters as the missions arn't that well paid anyway. 700+k isk for a level three mission (sometimes less) with a 500-800k bonus and maybe bounty prizes, when you are risking at least a BC worth 55m before fitting!. The loot and salvage (ok, built up over time) when sold or reprocessed keeps the wallets of the mission runners going so that they can afford to take the risk!.
If you are going to do this, increase bounty prizes, and Mission rewards to match the risk put in. Honestly, sometimes i see a mission that could easily cost me upwards of 70m if I lose the ship I am using with a MEESLEY reward of just over 1m. I wouldn't care if you needed to tweak the ratings system so it took longer to get to the higher paid missions, but seriously this IMO is an issue that IS NO WHERE NEAR sorted by simply cutting out something that, over time gives mission runners a bigger payout than the last ten missions they ran.
Id post more, but I need to think about it.
|

Rawls Canardly
Phoenix Confederation
25
|
Posted - 2012.04.24 18:49:00 -
[48] - Quote
Comment on new effects bar: When only one person is using an ewar effect on you, could left-clicking the icon match the behavior on the overview? (left clicking switches your focus and target to said victim, ctrl+left click locks, fleet broadcast hotkeys as well "GET THIS GUY OFF ME") |

Caldwell Whitlock
42nd Line Marine Regiment
1
|
Posted - 2012.04.24 18:51:00 -
[49] - Quote
So. Looking at the list of changes: -No drone poo=much less minerals -No T1 drops=chance for hisec miner/self-sustained manufacturer gone -High minerals now have monopoly in lowsec/nullsec/wh. No other source of supply (reprocessing named stuff is mostly bad idea). Was drop rate for named stuff set to compensate for T1 stuff removal anyhow? -Mass move of miners to nullsec=not going to happen. Regardless that you have pretty much eliminated high sec production of some minerals, there still are far more lucrative things in nullsec (exploration, anomalies, mooon mining) to do than mining, plus mining is not too much fun, plus most people that do it are doing it semi-afk way which is not optimal for nullsec. It may easily go up to the point where nullsec miners might produce enough for their alliance but not much extra to get into prices at trendemous prices little to noone in hisec will be able to afford. Doubt big time that nullsec alliances would establish combat patrolls for miner protection beyond what they need for their own use. -Salvaging ships (introduced rather recently) are also becoming less useful with this change -Two years back, salvaging was nerfed -This seems like another significant mission running nerf (especially for less skilled players where loot collecting was quite nice thing to have when kills take forever. -I'll be happy if I'm proven wrong, but at the moment above seems to be the way things will go.
|

Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
484
|
Posted - 2012.04.24 18:53:00 -
[50] - Quote
It would be really great if GCC pods were either not marked red, or you were actually able to shoot them.
Nothing in my overview should be red if I can't shoot it, thanks. |

Angel Vrae
Aliastra Gallente Federation
2
|
Posted - 2012.04.24 18:54:00 -
[51] - Quote
Vimsy Vortis wrote:It would be really great if GCC pods were either not marked red, or you were actually able to shoot them.
Nothing in my overview should be red if I can't shoot it, thanks.
This. ^ |

Prodomicer
Draconis Coalition
6
|
Posted - 2012.04.24 18:58:00 -
[52] - Quote
I use to hate Drone mission, Now I just dont do them ! I WIN ! |

backtrace
Dreddit Test Alliance Please Ignore
67
|
Posted - 2012.04.24 19:05:00 -
[53] - Quote
Thanks CCP Punkturis for reminding me that bug reports > whining. I was never happier about russian font and pinned windows I am willing to bring some little russian present for the guy, who did the font to Fanfest 2013 if you agree to pass it to him. |

Nikuno
Atomic Heroes The G0dfathers
47
|
Posted - 2012.04.24 19:07:00 -
[54] - Quote
Shani Mukantagara wrote:Can you change the shield armour hull readouts back to its original position its annoying how it is now.
These lines telling people what the numbers refer to are an eye saw put a S A H next to it instead of these silly lines we are not children.
I agree totally over this, those lines look awful, please just get rid of them.
Also checked 2 NPC wrecks at random. Out of 12 items there were the t1 drones and ammo, as already pointed out in this thread, and also a meta 0 miner I and a meta 0 survey scanner I. I'm guessing there are a whole slew of other meta 0's that have been missed in the great removal. Please do this properly or not at all. |

Istan Mahwi
Aliastra Gallente Federation
0
|
Posted - 2012.04.24 19:09:00 -
[55] - Quote
TY! the blue market orders option is SUPER, really appreciate it. keep up the good work |

Dekoe
Lost Property Mass Consortium Alliance
0
|
Posted - 2012.04.24 19:35:00 -
[56] - Quote
Members of fleet unable to access orcas corp hangers. |

Chogor
Quovis CORE Alliance
0
|
Posted - 2012.04.24 19:49:00 -
[57] - Quote
Love this quadrupple-screwover in the Drone Regions. Take away the alloys, nerf the sec status and replace it with under-par bounties. Ah, and no loot whatsoever. Noctis usage is dropping to 0. Yes, well done, CCP. Well done.
Love how you sold that on the feature page, btw; no more hauling cargobays full of alloys. Like it was a chore. Nah, we love hauling cargobays full of veldspar, much more lucrative, no?
Fail. But I'll sell you 500mil isk hulks, three billion isk carriers and far overpriced other ships, very soon now. Good for the newbies, gives them their first year goal to get in a drake. They'll be able to fly it in a month, but afford it....now there's a whole new ballgame.
CCP, I predict you'll revisit this failure. Quite soon, too.
Cya then. o/ |

Quontor Zarrkos
Bendebeukers Green Rhino
0
|
Posted - 2012.04.24 20:09:00 -
[58] - Quote
Yeah, hate those lines too! Thought it was a bug first :P The expensive stuff in the market is really cool though, that's an awesome addition along with the effect bar.
Besides that, I lost all my settings, like some others have pointed out already here in the forums. |

Chris Roberts
Point of No Return Waterboard
11
|
Posted - 2012.04.24 20:11:00 -
[59] - Quote
Market lists being ordered by meta level are now confusing.
Ammo, drones, ships and random crap are all still alphabetical, while modules are in meta order, makes shopping for a quick fit, or just browsing through the market time consuming as well as an additional eye sore.
Also all UI sounds have disappeared |

Joe Everyguy
Cohesion Inc Beyond-Repair
0
|
Posted - 2012.04.24 20:40:00 -
[60] - Quote
Chogor wrote:Love this quadrupple-screwover in the Drone Regions. Take away the alloys, nerf the sec status and replace it with under-par bounties. Ah, and no loot whatsoever. Noctis usage is dropping to 0. Yes, well done, CCP. Well done.
Love how you sold that on the feature page, btw; no more hauling cargobays full of alloys. Like it was a chore. Nah, we love hauling cargobays full of veldspar, much more lucrative, no?
Fail. But I'll sell you 500mil isk hulks, three billion isk carriers and far overpriced other ships, very soon now. Good for the newbies, gives them their first year goal to get in a drake. They'll be able to fly it in a month, but afford it....now there's a whole new ballgame.
CCP, I predict you'll revisit this failure. Quite soon, too.
Cya then. o/
I was going to go off on this same tangent, but it appears that a far more articulate poster has beaten me to the punch. |
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