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Chssmius
Capital Support House of Mercury
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Posted - 2009.02.21 19:28:00 -
[1]
To really shine a HAM drake needs a painter(or 2), a web, and a point or someone else to do two or more of those. This is because HAM's don't benefit from Guided Missile Precision, and using Rage only amplifies this problem. The exception is if you are punching above your weight(shooting at BS).
A HML Drake can get away with less supporting ewar and is more effective vs ships a belt size or two below it and at anything outside of point range. For this reason I would generally prefer a HML Drake in a fleet, though I can think of exceptions depending on fleet composition.
Speaking of fleets there is no solo PvP. If you manage to consistently solo PvP with good ratios then you are 1) very good, and 2) very lucky. By solo, I mean it is you and you alone with no help or support(including alts) at any point in the fight.
In the context of a gang, a Drake makes a decent boat. It can throw enough damage to be troublesome while packing enough EHP to be a bother to shoot down. Add in that, "No-one primaries a Drake first," that they are relatively inexpensive, are fairly easy to train for and setup, and this makes them a reasonable option for a lot of people in PvP.
There are plenty of other boats I would rather fly under any of a variety of situations but the Drake is at least a decent option for most of them.
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Chssmius
Capital Support House of Mercury
|
Posted - 2009.02.22 05:28:00 -
[2]
Originally by: Zara Skyray
Originally by: echohead Zara Skyray posted a very good fit that proves the drake can be used for PVP if you don't over tank it.
Ah, why thank you. ... In all, the Drake makes a good PvP ship for many situations with the right fit and skills. It is not perfect for every encounter (what PvP ship is?), but it's greatly underestimated. The fit I posted can tear through most BCs and more than a few BSs faster than their pilots can figure out you aren't a passive-regen, HML-shooting slowboat.
I would be curious to see your setup. Link please. 
I am feeling too lazy to search the forums properly.
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Chssmius
Capital Support House of Mercury
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Posted - 2009.02.23 06:20:00 -
[3]
Edited by: Chssmius on 23/02/2009 06:22:16
Originally by: Zara Skyray
Originally by: Chssmius
I would be curious to see your setup. Link please. 
I am feeling too lazy to search the forums properly.
Just look on page one of this thread - I posted it there. 
Doh! 
:reads Zara Skyraay's Drake setup:
...that...that is almost the exact setup I gave as a suggestion to some of my alliance mates. 
EDIT: I suggested an offline small shield transporter instead of the offline small NOS.
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Chssmius
Capital Support House of Mercury
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Posted - 2009.03.17 18:58:00 -
[4]
Originally by: Doktor Soet Damage Control II Ballistic Control System II Ballistic Control System II Power Diagnostic System II
Large Shield Extender II Large Shield Extender II Invulnerability Field II Warp Disruptor II Stasis Webifier II 10MN MicroWarpdrive I (a named fits too)
Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Heavy Assault Missile Launcher II Small Energy Neutralizer II
Core Defence Field Purger I Core Defence Field Purger I Core Defence Field Purger I
Hobgoblin II x5
for me that fits very tight. bout 0.25 or so cpu left and if i`m remembering it correct 0 pg left. no imps requiered! but i got awu at 5 and quiet some other skills maxed. as a new drake pilot i`m not sure if i`m really happy with 1 invul and 2 extenders. might perhaps change it and fit 2 invuls and 1 extender. also the rigs r something to talk bout. as i said i`m a bit noob when it comes to caldari ships so its a bit experimenting here 
Don't think that will work, EFT(not Apo updated yet) tells me it is over gride by about 100 and need an implant to fit the CPU. Replace the the PDS with a T2 RCU, and use a best named Warp Disruptor or Webber will make it fit though.
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Chssmius
Capital Support House of Mercury
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Posted - 2009.03.18 15:03:00 -
[5]
Originally by: Doktor Soet
Originally by: McDaddy Pimp
Purger rigs works best with SPR II and usually for pve as u want more shield regen compare to pvp where you want more EHP, so Shield Extender Rigs are better. if u lose the web and fit another invul u can get 100k EHP which is more then most minnie bs!
thanks for the input bout the rigs. i was thinking bout those extender rigs and as i said i`m new to caldari ships. i thought lets fit 2 extenders and combine them with purger rigs. if i would have fitted 2 invuls and 1 extender i would have gone for the extender rigs for sure. when this drake dies i`ll try it with extender rigs. but losing the web is something not thinkable for me. and if its just for the lols when someone in locals says: "pffffttt... webs on a drake....wtf?!?!" as the one ass frig pilot said when i caught him cause of the web 
From the mouth of Zara Skyray on page one, needs a power implant though. Easier fit with HML's though the idea is the same and you still need good fitting skills.
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Chssmius
Capital Support House of Mercury
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Posted - 2009.03.18 21:29:00 -
[6]
Originally by: CombatWombat Jr
i bet its not as good as the armor tanked and light missle wielding drake we ran into yesterday! 
Obvious troll is obvious.
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Yes, technically, his setup wasn't "passive" because of the active resists or for that matter the DC2. However, you can't have a fully "passive" ship if you fit any module that uses Cap. It is virtually passive, though. So please cut it out.
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Chssmius
Capital Support House of Mercury
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Posted - 2009.03.19 00:05:00 -
[7]
I prefer pepsi....[checks rear-end]
I see so many snide and deliberately misleading remarks they all blend together after a while. The fit the OP posted seemed reasonable and the Wombat's response was snippy and sarcastic. I am sorry if "took it too far," his arguing over semantics of a minor point just set me off.
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