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XJennieX
Minmatar Children of Gjallarhorn
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Posted - 2009.02.20 12:29:00 -
[31]
its good tactic to save your ass if you are not warp scrambled or in the warp/interdictor/heavy interdictor bubble. just when u jump in and see hostiles u dont even try to warp off but just close your client and most likely you will get away.
also when logging back in remember to log in and immediately when it starts to log u back in as in entering space, again log out so it next time you get back it drops you not back to gate but infact in the middle of nowhere far from gankers grasp.
ill do it everytime i feel threatened too much or hauling too expensive ****.
yea, and now.. oh no, my internet spaceships honor who gices a ****. eve has no honor. good day all
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.02.20 12:52:00 -
[32]
Originally by: XJennieX its good tactic to save your ass if you are not warp scrambled or in the warp/interdictor/heavy interdictor bubble. just when u jump in and see hostiles u dont even try to warp off but just close your client and most likely you will get away.
also when logging back in remember to log in and immediately when it starts to log u back in as in entering space, again log out so it next time you get back it drops you not back to gate but infact in the middle of nowhere far from gankers grasp.
ill do it everytime i feel threatened too much or hauling too expensive ****.
yea, and now.. oh no, my internet spaceships honor who gices a ****. eve has no honor. good day all
I've heard of a guy who logoffskied and it caused his client to corrupt. As a consequence he lost all sp of his currently trained skill. I would not take it too serious, I'm sure it's just a rumour - or could it be true..?
My opinion may or may not be shared by my alliance |
Heikki
Gallente Wreckless Abandon
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Posted - 2009.02.20 14:01:00 -
[33]
Originally by: ZeadDarril what would have been the best course of action?
Curse loudly and then focus on saving the pod.
That is, in the world of Eve most fights are decided before the first shot is fired. It's more about 'what I should do not to get get in loser position', rather than 'how I should act in combat'.
There are ways for both industrial and pirate to cope; in theory good pirates get to kill less-experienced victims. Once medicore pirates start to get semi-good victims, CCP will change the game dynamics again.
So, in general for the future: 1) Assume all people are lying to you unless there is good proof showing otherwise 2) Read forums, talk with corp mates. 3) Or for crash course, try find some pirate corp to join and learn from there, while not breaking rule 1
-Lasse
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Cyno Sid
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Posted - 2009.02.20 17:21:00 -
[34]
Logging off when attacked is lame and not done - and no, in 3 years of playing I've never done nor will I so don't start now - those that tell you its ok also flip cans in empire and do other equally lame tricks.
logging off teaches you nothing and besides the fact it gets u killed if you kept doing it in my corp I would kick you.
Learn how to fly, scout, read local, fit your ship and the tactics of Eve - If you look at your ship fittings all you had was an afterburner and a cap recharger fitted. Train microwarp, fits stabs or nanos, try fitting a shield I've heard that also helps. Don't sit there or log off if attacked, run back to the gate and jump back thru or use your stabs to escape -
like I said, those that say its ok do so because they know no better.
I don't actually blame you but your Corp - if you've been wardec'd they should be briefing you about do's and don't - and potentially getting you moved to a 'safer' area (no such thing as real safe but....) The biggest don't at time of a wardec is visit jita - the seconded biggest is don't fly iterons unless u kow what you are doing and they are stabbed up.
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Fitz VonHeise
Foundation
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Posted - 2009.02.20 17:35:00 -
[35]
Those of you who say not to log off are are the ones who are pirates or the ones who sit at gate camps to kill people. They just want your stuff. Too bad.
I have logged off... and will continue to log off.
It CCP allows it so it is a valid tactic. I am not about to loose my JF or Freighter to some lame pirate just to boost their ego. Yes I use scouts but there are some smart pirates too and they can catch you even with scouts.... So if I'm caught at a gate I will move back to the gate and jump through and log.
Cry all you want... but I will be laughing at you when I log in after you have left and still have my frieghter and stuff.
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Cyno Sid
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Posted - 2009.02.20 17:42:00 -
[36]
Edited by: Cyno Sid on 20/02/2009 17:45:04 Edited by: Cyno Sid on 20/02/2009 17:43:58 As my kids say, whatever - you carry on kidding yourself that its a valid tactic and its ok to do and learn nothing in the process - as far as I'm concerned its exploiting the game mechanics. Show me one place CCP says its a valid tactic to do - and as for pirating, I'm very much anti-pirate and I hunt them for my living. Bottom line is one of us knows what they are talking about and the other doesn't. If you are dumb enough to take a freighter thru a camped gate in lowsec or 00 then you deserve to loose it and logging off wont save it
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Lasran Tekeal
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Posted - 2009.02.20 18:23:00 -
[37]
Originally by: Cyno Sid Edited by: Cyno Sid on 20/02/2009 17:45:04 Edited by: Cyno Sid on 20/02/2009 17:43:58 As my kids say, whatever - you carry on kidding yourself that its a valid tactic and its ok to do and learn nothing in the process - as far as I'm concerned its exploiting the game mechanics. Show me one place CCP says its a valid tactic to do - and as for pirating, I'm very much anti-pirate and I hunt them for my living. Bottom line is one of us knows what they are talking about and the other doesn't. If you are dumb enough to take a freighter thru a camped gate in lowsec or 00 then you deserve to loose it and logging off wont save it
Calm down.
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Lasran Tekeal
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Posted - 2009.02.20 18:25:00 -
[38]
Originally by: Fitz VonHeise Those of you who say not to log off are are the ones who are pirates or the ones who sit at gate camps to kill people. They just want your stuff. Too bad.
I have logged off... and will continue to log off.
It CCP allows it so it is a valid tactic. I am not about to loose my JF or Freighter to some lame pirate just to boost their ego. Yes I use scouts but there are some smart pirates too and they can catch you even with scouts.... So if I'm caught at a gate I will move back to the gate and jump through and log.
Cry all you want... but I will be laughing at you when I log in after you have left and still have my frieghter and stuff.
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Fitz+VonHeise&id=5264717&page=1&filter=losses#mail
O rly?
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Xarkon
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Posted - 2009.02.21 00:40:00 -
[39]
Edited by: Xarkon on 21/02/2009 00:44:41 I vote for logging off. The people that are trying to kill you are only doing it to **** you off. They say they're being courageous, honorable, valiant, its just part of Eve, you're at war - deal with it, fight back, playing the game as intended, blah, blah, blah? Bull****! They're trying to kill you for one reason only: to **** you off. Alright, I give the benefit of the doubt. Maybe they're doing it for a second reason; that being to annoy you. Well, return the favor! **** them off right back!. All you have is a ship without guns. Log off to your heart's content. Make their gaming experience miserable. Grief them. Imagine how vigourously they're shaking their fists at the computer screen on their side of the world. Do it all by logging off. Then come here to the forums and laugh as they ***** and whine up a storm about it. You may even get extra lucky and indirectly send them to a bar getting drunk out of their minds and complaining to random strangers about that bloody n00b that logged off and, by Jove! they'll get him the next time he logs in!!!!!!1 Eve rocks!
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Florio
Federal Defence Union
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Posted - 2009.02.21 11:14:00 -
[40]
You're playing a game of internet spaceships ("pew pew!").
Imagine you're playing a game of chess and every time your opponent is about to take one of your pieces you scream "Not playing anymore, you can't take my piece 'cos I'M NOT PLAYING (*cue tears*).
That's what you're doing every time you log off. No one is stopping you doing it, but you shouldn't feel proud of it.
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EmpressShiva
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Posted - 2009.02.21 11:58:00 -
[41]
Whats the problem with just increasing the log off timer? Logging off in space should be discouraged, in-combat or not.
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Karentaki
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2009.02.21 12:47:00 -
[42]
Originally by: Florio You're playing a game of internet spaceships ("pew pew!").
Imagine you're playing a game of chess and every time your opponent is about to take one of your pieces you scream "Not playing anymore, you can't take my piece 'cos I'M NOT PLAYING (*cue tears*).
That's what you're doing every time you log off. No one is stopping you doing it, but you shouldn't feel proud of it.
Best! Analogy! EVER!
And yeah, this is pretty much what you look like when you log off. A kid crying that he's about to lose a game.
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Spectre80
Caldari The Knights Templar Intrepid Crossing
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Posted - 2009.02.21 17:19:00 -
[43]
logging off is valid tactic. it have been done to me many times and i have returned favor also many times. until ccp decides otherwise i will continue.
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Alica Wildfire
Minmatar Federal Investigations Agency
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Posted - 2009.02.21 18:32:00 -
[44]
Edited by: Alica Wildfire on 21/02/2009 18:32:00 To survive in lowsec is the same as survival during war. I found this guide for you that might help. But better is to ask someone that is "living" in lowsec all day. He can give you valuable tips and maybe even you should encourage your corp to train you for combat a bit. Like how to behave in on a camped gate, what to do to survive and how to die with honor.
There is somewhere a "lowsec survival guide" in a wiki or so, but I can't find it at the moment, maybe it was written in one of my Sebiestor dialects that are not understandable in GalNet standard. Whatever. Maybe you find some other useful tips in this guide. -- FREEDOM, PUNK & AUTOCANNONS
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Xarkon
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Posted - 2009.02.22 05:33:00 -
[45]
Edited by: Xarkon on 22/02/2009 05:33:28
Originally by: Karentaki
Originally by: Florio
Imagine you're playing a game of chess
Best! Analogy! EVER!
Oh man! Don't tell me you just tried to compare Eve Online to chess Eve-Online is like chess... in that one guy has 12 queens and the other guy has a few pawns and maybe a rook or bishop. Suuuuuurre, Eve-Online is just like chess
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UMEE
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Posted - 2009.02.22 08:47:00 -
[46]
Edited by: UMEE on 22/02/2009 08:49:04 protip:
if someone tries to tackle you but you aggress them and manage to escape DONT: warp to a moon, laugh at them in local touting how you escaped, state in local that it's been fun but youre logging now, and proceed to log. i did that once.
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UMEE
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Posted - 2009.02.22 08:51:00 -
[47]
Originally by: Xarkon Edited by: Xarkon on 22/02/2009 05:33:28
Originally by: Karentaki
Originally by: Florio
Imagine you're playing a game of chess
Best! Analogy! EVER!
Oh man! Don't tell me you just tried to compare Eve Online to chess Eve-Online is like chess... in that one guy has 12 queens and the other guy has a few pawns and maybe a rook or bishop. Suuuuuurre, Eve-Online is just like chess
eve would be like chess if chess was about the queen and her peons. falcon would be the queen, and all other ships in the game would be peons performing sexual favours for her.
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Herty
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Posted - 2009.02.22 09:05:00 -
[48]
why would you think its a good idea to log off? its eve things always turn around and how do you know something completely unexpected was going to happen and you ended up with some good loot from his wreck? something similar to this happened to my drake in amamake a week or so ago. i was just camping the first belt with a couple corpies and we spotted an inty. for some reason we let him get a point on us and the two frig pilots with me got killed fairly quickly leaving a drake with heavys (me) having to fight an inty...... seeing as i could've tanked him for a while if not permanently and having no way of doing any damage to him logging out could've worked but about 10 mins into the fight one of his war targets came in and scared the guy away. now this accomplished two things one being that i got away without using noob tactics and the second being that my name isnt on the forums labeling me as someone like you that uses tactics hated by most if not all good pvpers which would lead to many many wardecs.... so fly safe when your in a noob corp because your player corp was destroyed due to multiple wardecs......you gotta love the ability eve provides for vigilante just
btw even if logging off saved you once theres always going to be that tackler that gets a point on you and has an easy fight against a person that isnt even playing
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oodin
Beyond Divinity Inc
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Posted - 2009.02.22 13:03:00 -
[49]
Originally by: Florio You're playing a game of internet spaceships ("pew pew!").
Imagine you're playing a game of chess and every time your opponent is about to take one of your pieces you scream "Not playing anymore, you can't take my piece 'cos I'M NOT PLAYING (*cue tears*).
That's what you're doing every time you log off. No one is stopping you doing it, but you shouldn't feel proud of it.
thats how my kid likes to play chess against me
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Karentaki
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2009.02.22 18:54:00 -
[50]
Originally by: Xarkon Edited by: Xarkon on 22/02/2009 05:33:28
Originally by: Karentaki
Originally by: Florio
Imagine you're playing a game of chess
Best! Analogy! EVER!
Oh man! Don't tell me you just tried to compare Eve Online to chess Eve-Online is like chess... in that one guy has 12 queens and the other guy has a few pawns and maybe a rook or bishop. Suuuuuurre, Eve-Online is just like chess
Yes, they are both games believe it or not, and whether you want to admit it or not, they both have similar etiquette in the competitive aspects. The only real difference is that chess is a more 'theoretical' game and as such attracts more mature players. The fact that it is possible to quit the game to avoid losing does not make it honourable, or even valid gameplay.
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Radcjk
Caldari Failed Diplomacy
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Posted - 2009.02.23 19:48:00 -
[51]
When you log off after being attacked, three notable things happen simultaneously.
1: Your ship attempts to emergency warp 1 au from that point, if not tackled. If you do so with no aggression flag, you vanish in 60 seconds. If you have an aggression flag, it takes 15 minutes.
2: Certain pilots in Eve will immediately know you as one of their own, and whether in English or other foreign languages you may see the term 'comrade' placed in front of your name when these people address you. Note about # 2: The term comrade, while recognizable as one of their fellow loggofski-iers, does not make you safe from these pilots. In fact, the more of them that are present the more likely they will take violent actions against one of their own. (Recommended reading includes AAA alliance tactical manuals and anything regarding Joseph Stalin's political purges.
3: Lastly, the Russian foreign affairs people are immediately notified of your in game actions, your real life information, and your visa to visit the mother land is automatically green lighted. Enjoy your trip and don't forget your parka.
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Shadow Vincentius
Phoibe Enterprises SOLAR WING
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Posted - 2009.03.02 22:52:00 -
[52]
Originally by: Mickey Simon
Originally by: H Lecter
Originally by: ZeadDarril so my ship, and pod got destroyed?
Considering that you used the lamest meta gaming tactic there is, I strongly hope so.
This. Grow some balls and learn how to take a loss. Logging off is such a low tactic yet CCP continue to ignore petitions about it saying that logging on and off is not an exploit and things are working as intended. It's pants, and I have absolutely zero respect for those who do it.
Signed, stamped, and ****ed up its leg. To reiterate; Grow some balls.
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Pater Peccavi
Minmatar Tactical Initiative
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Posted - 2009.03.02 23:04:00 -
[53]
Originally by: Shadow Vincentius
Signed, stamped, and ****ed up its leg. To reiterate; Grow some balls.
Funny, I could say the same thing to the people who are trying to gank a hauler ----
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Tai Paktu
Beyond Divinity Inc
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Posted - 2009.03.03 04:59:00 -
[54]
Originally by: ZeadDarril so seeing how i was in an industrial, and in 15min aggro. what would have been the best course of action?
Not being caught in an industrial.
I'm serious. The only mistake you made was undocking an indy during a war and then travelling without a scout. The guy didn't "show up out of the blue," he scouted you, saw you undock, chased you down and killed you.
While it sucks to die as a new player, you'll find that in EvE, ignorance is not an excuse nor will it get you sympathy. Ctrl + Q will garner a lot of hate from the majority of the player population (I know I personally do my best to scan out and pod anyone who does it to me, as a bit of an extra kick in the e-nuts). This is the sort of lession you (hopefully) only need to be taught once and the sort you can expect from EvE.
Also,
Originally by: Xarcon Eve-Online is like chess... in that one guy has 12 queens and the other guy has a few pawns and maybe a rook
Except that in chess, a rook is actually a pretty useful piece.
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Drakor Silri
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Posted - 2009.03.03 14:49:00 -
[55]
Just hit Ctrl+Q.
Who gives a monkeys about your "reputation"? If you are a carebear, what does your reputation matter? If you dont want to die, just quit out. Dont listen to people telling you otherwise. They just want your killmail.
Oh, by the way, they will also tell you that you are not allowed to eject and pod warp either. This is because they wont be able to pod you and get their -10!!
Bunch of crap!
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Drakor Silri
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Posted - 2009.03.03 14:51:00 -
[56]
Originally by: Pater Peccavi
Originally by: Shadow Vincentius
Signed, stamped, and ****ed up its leg. To reiterate; Grow some balls.
Funny, I could say the same thing to the people who are trying to gank a hauler
And /signed for that comment too.
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Saaya Illirie
Caldari Core Element Blackguard Coalition
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Posted - 2009.03.03 18:57:00 -
[57]
Originally by: Radcjk When you log off after being attacked, three notable things happen simultaneously.
1: Your ship attempts to emergency warp 1 au from that point, if not tackled. If you do so with no aggression flag, you vanish in 60 seconds. If you have an aggression flag, it takes 15 minutes.
2: Certain pilots in Eve will immediately know you as one of their own, and whether in English or other foreign languages you may see the term 'comrade' placed in front of your name when these people address you. Note about # 2: The term comrade, while recognizable as one of their fellow loggofski-iers, does not make you safe from these pilots. In fact, the more of them that are present the more likely they will take violent actions against one of their own. (Recommended reading includes AAA alliance tactical manuals and anything regarding Joseph Stalin's political purges.
3: Lastly, the Russian foreign affairs people are immediately notified of your in game actions, your real life information, and your visa to visit the mother land is automatically green lighted. Enjoy your trip and don't forget your parka.
Unwarranted racism isn't humorous, it just perpetuates the idea of "stupid Americans". Stop being a stupid American, or gtfo out of my country.
As for the OP, this game is ruthless and if you're going to die, there is nothing that will save you except a desperate panic of "reapproach stargate and pray to god I don't die". If you make it to the gate, the enemy will be forced to wait for a 2 minute aggression timer to countdown before they can follow you: plenty of time for you to run. If you're warp scrambled, the best solution you have is to stay in game, find a distant object, and spam the 'warp to' button. It'll save your clone, but you'll need to recover from your losses.
Everyone hates people that log out; the only time I did it is when extremely frustrated at the game. I knew I'd lost the ship and the pod (was in a bubble) and I just didn't fkin care. I figured a break was better than waiting 2 minutes for them to crack the buffer and kill me. Suffer not the insufferable to live. |
Grunp Trek
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Posted - 2009.03.04 07:13:00 -
[58]
Originally by: Fitz VonHeise Those of you who say not to log off are are the ones who are pirates or the ones who sit at gate camps to kill people. They just want your stuff. Too bad.
I have logged off... and will continue to log off.
It CCP allows it so it is a valid tactic. I am not about to loose my JF or Freighter to some lame pirate just to boost their ego. Yes I use scouts but there are some smart pirates too and they can catch you even with scouts.... So if I'm caught at a gate I will move back to the gate and jump through and log.
Cry all you want... but I will be laughing at you when I log in after you have left and still have my frieghter and stuff.
I always thought you were a bit special, but this pretty much confirms it. Thanks for leaving me with no doubt.
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Jimer Lins
Gallente Noir.
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Posted - 2009.03.04 07:23:00 -
[59]
There IS a way to catch people who log off at a gate.
We did it to this guy.
For those of you who think that you have a foolproof way of escaping aggro and vanishing in 30 seconds... think again.
To the OP: You panicked, no problem. It's an exploit and abuse of game mechanics, but you didn't do it deliberately. So don't do it any more, use a scout and get an escort, and if you get pinned down, deal with it and accept that you lost- learn from it.
Corp killboard
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.03.04 10:03:00 -
[60]
Edited by: Jowen Datloran on 04/03/2009 10:03:47
Originally by: Mithfindel There are several guides on what people should do when someone declares war on them. Assuming you're in a new corp, searching for these might be good.
In short, you have roughly four realistic options: (1) Fight (2) Hire mercenaries (3) Run (4) Pay tribute/ransom
You are forgetting the most powerful option against people who want to cause you grief: Deny them action and bore them to death. Works every time. ---------------- Mr. Science & Trade Institute
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