
crockett EXE
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Posted - 2009.02.21 22:06:00 -
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Edited by: crockett EXE on 21/02/2009 22:07:16
As a new player I will say I like his idea.
When I go out in my ship, I tend to spend most of my time making ISK vs going out trying to find PVP. Typically while out earning my ISK, I'm not set up for PVP so I miss out on opportunities to get a little action. Seems like when I'm out looking for PVP I spend a lot of time getting bored and not making any ISK.
Murphy's law at it's best it seems, that EVE is designed to cause me to avoid PVP.
At this point in my little clone's life while it's boring as hell shooting at Rats, but at least it's not as boring as sitting at a safe spot in low sec hoping some other noob will come in, looking for a fight While I'm scanning out all the guys flying big E-peen ships and that have played since 2003.
I will say that I want PVP action, and I'm bored to tears with the PVE. However I look at FW and I see no real reward in it, for a noobie clone such as myself other than experance.
I want some of you to look at his idea from the prospective of a new player like myself that doesn't have years of skill training or billions of ISK in the bank.
When I look at FW I see no ISK reward but a risk of losing lots of ISK. I mean lets face it even if I'm flying frig's, I will likely have to set them up with T2 equipment so figure 5 mill per loss.
I know it's not a ton of ISK but taking several of those losses in a short time could easily bankrupt a new player. This makes you have to spend more time care-bearing in the belts than fighting PVP.
If I join the USAF and become some hot shot fighter stick, I don't have to pay for my ride. I don't get a bill if I get the jet shot down or crash it. So why do you have to pay to fight for a fraction?
I understand that EVE has a whole economy built into the system and it's likely FW came along after the economy was put in place, causing it to become part of the current system. But should it really be part of that system at least for a basic frig pilot?
I'm not saying give out free Capitol ships, but what really could be the harm in giving out a free basic fit frigate to those involved in FW? Those that join are doing a job for the Fraction they belong to, but get no monetary reward yet risk lots of ISK.
It seems like everything in EVE is set up with a risk and a reward and I really like that about this game. However from what I can see of FW it's lots of risk with little reward, other than of course the experance.
This is what I'd say looking at this from a noob perspective on ideas that would make me interested in FW.
1) There should be a basic fraction skill-set that any noob can train to be able to fit the free ship with in a day or two. This requires a basic small commitment in training along with the standings that are already in place. However by having a base skill set needed it would give new players a push in the right direction on what to train.
2) Fractions should have a base model fraction Frig that is fitted free with basic fittings. Maybe not as good as the current Fraction ships, but a tad better than a normal Frig. After all we are talking a fraction here and they should have better more up to date equip than what I can buy on the open market.
3) These free fraction ships should work like clones meaning you only get them in one place and never in enemy contested space or regular empire space. There should also be a rebuild timer on them. this way FW isn't flooded with disposable ship blobs. If it's 30 mins before you get the new ship then there is still some risk involved in dying.
4) You can not sell the Fraction ship, just like you can't sell your basic first ship. This way they don't end up all over the marketplace.
This IMO would allow for cheap entry in to PVP with limited skill sets. It wouldn't stop you from fitting the ship better so the equipment market would still do fine.
It would likely put a dent in the T1 frig sales in Fraction space, but I think that would be a good trade off.
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