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Petra Hakaari
Sickle Moon Intrepid Crossing
0
|
Posted - 2012.04.24 20:31:00 -
[1] - Quote
... I mean, what is the purpose of this bar, if to Lock the one who is EWARing me I have right clic and browse the menu?
Wouldnt it be just smarter to:
You clic the icon, then 2 things should happen:
1) If you have the target locked,you should select it.
2) If you don't have the target locked, you should lock it.
The intention is nice, but it totally fails the purpose, to select the one that is EWARing us we still must go to the overview. |

Garibaldi Sinatra
Hedion University Amarr Empire
15
|
Posted - 2012.04.24 20:31:00 -
[2] - Quote
it does. REALLY ? Conquering Eve Online One Pint at a time.-á(Excuse my bad spelling and or grammar ive never really valued such things especially when everyone knows what im saying regardless) |

Bane Necran
356
|
Posted - 2012.04.24 20:32:00 -
[3] - Quote
I think the only purpose was to make it more clear what is being done to you, and it does that nicely. That brittle rage, the bitter rubble, take your time and bring the trouble. |

Whitehound
199
|
Posted - 2012.04.24 20:34:00 -
[4] - Quote
Petra Hakaari wrote:... I mean, what is the purpose of this bar, if to Lock the one who is EWARing me I have right clic and browse the menu?
Wouldn't it be just smarter to:
You clic the icon, then 2 things should happen:
1) If you have the target locked,you should select it.
2) If you don't have the target locked, you should lock it.
The intention is nice, but it totally fails the purpose, to select the one that is EWARing us we still must go to the overview.
|

Whitehound
199
|
Posted - 2012.04.24 20:35:00 -
[5] - Quote
Petra Hakaari wrote:... I mean, what is the purpose of this bar, if to Lock the one who is EWARing me I have right clic and browse the menu?
Wouldn't it be just smarter to:
You clic the icon, then 2 things should happen:
1) If you have the target locked,you should select it.
2) If you don't have the target locked, you should lock it.
The intention is nice, but it totally fails the purpose, to select the one that is EWARing us we still must go to the overview. The problem comes when you are being affected by two or more targets. Which target should the client lock onto?
The client could lock onto the closest target, but you might not want the closest but you want the Falcon. So this is why you get a little menu.
|

Petra Hakaari
Sickle Moon Intrepid Crossing
0
|
Posted - 2012.04.24 20:36:00 -
[6] - Quote
Garibaldi Sinatra wrote:it does. REALLY ?
Not sure if troll or just...
Dude, its quite obvious this bar its botched...
Whitehound wrote:The problem comes when you are being affected by two or more targets. Which target should the client lock onto?
The client could lock onto the closest target, but you might not want the closest but you want the Falcon. So this is why you get a little menu.
Anyway, you stil gotta go to the overview so, FAIL. |

Garrvik
12
|
Posted - 2012.04.24 20:38:00 -
[7] - Quote
Petra Hakaari wrote: 2) If you don't have the target locked, you should lock it.
I see... and what would happen if 4 people were, oh lets say, sensor dampening you. When you click it, it targets all 4? What if the max for your ship is 3 targets, it takes 3 at random?
I agree, it would be really nice if this thing allowed us to target people, but this was covered in the thread that discusses the dev blog on the subject. The short answer was, they wanted to do something like that, but couldn't in the timeframe.
** EDIT ** Aw, someone beat me to the post. |

Petra Hakaari
Sickle Moon Intrepid Crossing
1
|
Posted - 2012.04.24 20:54:00 -
[8] - Quote
Garrvik wrote:
I see... and what would happen if 4 people were, oh lets say, sensor dampening you. When you click it, it targets all 4? What if the max for your ship is 3 targets, it takes 3 at random?
I agree, it would be really nice if this thing allowed us to target people, but this was covered in the thread that discusses the dev blog on the subject. The short answer was, they wanted to do something like that, but couldn't in the timeframe.
** EDIT ** Aw, someone beat me to the post.
THen what should happen is that instead of 1 single icon for the same thing it should show 3, and when you point each of them it highlights the ship, on both the space and the overview.
The same should be done with mods and targets, sometimes when repping many ships, or salvaging/tracting many wrecks you don't know what module is on what ship, that could be solved by hovering and highliting. |

Vanir Tsero
Critical Mass Inc. Pinked
65
|
Posted - 2012.04.24 21:05:00 -
[9] - Quote
So it should load a single icon for every single thing that is happening to you.
3 Target Painters, 3 ECM Jams 2 Warp Scrambles
So, instead of just 3 icons, you want a total of 8.
Seems about right. *facepalm* |

Petra Hakaari
Sickle Moon Intrepid Crossing
2
|
Posted - 2012.04.24 21:09:00 -
[10] - Quote
Vanir Tsero wrote:So it should load a single icon for every single thing that is happening to you.
3 Target Painters, 3 ECM Jams 2 Warp Scrambles
So, instead of just 3 icons, you want a total of 8.
Seems about right. *facepalm*
Clearly you haven't played other mmos. |

Roll Sizzle Beef
Space Mutiny
261
|
Posted - 2012.04.24 21:16:00 -
[11] - Quote
Petra Hakaari wrote:
Clearly you haven't played other mmos.
That makes a bad idea (one icon per) better how? Other mmos dont have 1000 man fleets. |

Petra Hakaari
Sickle Moon Intrepid Crossing
2
|
Posted - 2012.04.24 21:29:00 -
[12] - Quote
Roll Sizzle Beef wrote:That makes a bad idea (one icon per) better how?
Do I have to explain again? Seriously?
Hover, and highlight who is doing that, clic and lock/select if already locked.
Roll Sizzle Beef wrote:Other mmos dont have 1000 man fleets.
Yeah, Eve rocks, but it doesnt mean that other mmos with sieges and huge battles with 300 dudes don't show you every buff/debuff that is affecting you, when it happens, buffs just reduce their size, and if you hover on them it prompts the name of who is doing that and its classcoloured.
And if huge fleets are a problem you could limit the number through menu, besides, on a 1000 man fleet, if somebody is focused like hell, the most probable outcome is that that dude is gonna be popped.
Do people really needs to be 145 iq to realise of how simple and effective this could be ?
Seriously guys, you like so much to be pimps and use the fancy words that the next thing you'll do is ask me for my password for spellchecking my posts xD |

Sentient Blade
Walk It Off Imperial Ascension
363
|
Posted - 2012.04.24 21:30:00 -
[13] - Quote
I originally posted:
Sentient Blade wrote:I like it, it's smooth. But I think the information on time / quantity needs to be better displayed, I would suggest on the icons themselves... http://i40.tinypic.com/15nvjtj.pngAlso, if we could get one for other remote effects such as friendly sensor boosting, and better yet, remote repairs, then that would be awesome. Edit: I originally thought about the rings too, but then decided I like having the time remaining shown, although not to a completely nonsensical number of decimal figures. 1 will be fine, and the best way of ensuring that text is clear to read is to put it on a background, might as well be a bar.
But CCP said that due to their time availability, they would not be able to add timers or counters in this iteration. |

Vanir Tsero
Critical Mass Inc. Pinked
65
|
Posted - 2012.04.24 21:30:00 -
[14] - Quote
I have played many other MMO's.
The problem with this is that in other MMO's, there is replacement mechanics. For example, if X casts X2 on Y and Z casts X3 on Y then X2 will be replaced by X3.
That's not the case in EvE. 7 different target painters on 1 target, there is no replacement.
That would equal 7 different icons.
God forbid an 80 man drake fleet hits your super up with 80 target painters not to mention the multiple scrams and webs. You probably would not be able to see your screen any longer. |

Rengerel en Distel
Tadakastu-Obata Corporation The Honda Accord
49
|
Posted - 2012.04.24 21:31:00 -
[15] - Quote
I guess if you don't like it, ignore it? Think that fixes your problem.
Don't assume bad intent, when stupidity is the much more likely cause. |

Roll Sizzle Beef
Space Mutiny
261
|
Posted - 2012.04.24 21:34:00 -
[16] - Quote
Petra Hakaari wrote: Yeah, Eve rocks, but it doesnt mean that other mmos with sieges and huge battles with 300 dudes don't show you every buff/debuff that is affecting you, when it happens, buffs just reduce their size, and if you hover on them it prompts the name of who is doing that and its classcoloured.
So the same time spent hovering and hunting over miniature icons can just as well spent using a right click. Thats not a strong case for it. |

Petra Hakaari
Sickle Moon Intrepid Crossing
2
|
Posted - 2012.04.24 21:34:00 -
[17] - Quote
Vanir Tsero wrote:God forbid an 80 man drake fleet hits your super up with 80 target painters not to mention the multiple scrams and webs. You probably would not be able to see your screen any longer.
Then like the guy above you said, it should give some kind of stack number, and when you hover on it, it might prompt a window with names, and when hoevring on those names, their ship might highlight, and also highlight in the overview...
I mean, theres a fancy yet useful solution for this, what im saying is not stupid at all.
I'm so suprised of you guys trolling in this matter. |

Roll Sizzle Beef
Space Mutiny
261
|
Posted - 2012.04.24 21:38:00 -
[18] - Quote
Petra Hakaari wrote: I mean, theres a fancy yet useful solution for this, what im saying is not stupid at all.
The actual good ideas were the ones you weren't part of. |

Indeterminacy
THORN Syndicate Initiative Mercenaries
53
|
Posted - 2012.04.24 21:39:00 -
[19] - Quote
Petra Hakaari wrote:
I'm so suprised of you guys trolling in this matter.
You must be new here. |

Petra Hakaari
Sickle Moon Intrepid Crossing
2
|
Posted - 2012.04.24 21:41:00 -
[20] - Quote
Oh yeah, trolling on feedback forums is so helpful to ccp.
for asperger kiddos: notice the sarcasm. |

Roll Sizzle Beef
Space Mutiny
261
|
Posted - 2012.04.24 21:44:00 -
[21] - Quote
Petra Hakaari wrote:Oh yeah, trolling on feedback forums is so helpful to ccp.
Only bad things are trolled, for they are bad and in turn people should feel bad having made them. |

Petra Hakaari
Sickle Moon Intrepid Crossing
2
|
Posted - 2012.04.24 21:52:00 -
[22] - Quote
Roll Sizzle Beef wrote:Only bad things are trolled, for they are bad and in turn people should feel bad having made them.
I always lol on internet trolls, tend to be the ones that at the face all that they can do is stutter, so they mitigate this lack on internet forums trying to make themselves the smart pimp ass, and they needed 5 minutes to come with the cool phrase.
Anyway, my point has been told, I quit this kiddish, stupid, pointless argument with internet chipmanzees, you win dude, you are a higly gifted person, I'm just a moron :)
Now, keep barking, go ahead, make my day :) |

Roll Sizzle Beef
Space Mutiny
261
|
Posted - 2012.04.24 21:54:00 -
[23] - Quote
Petra Hakaari wrote:Anyway, my point has been told, I quit this kiddish, stupid, pointless argument with internet chipmanzees, you win dude, you are a higly gifted person, I'm just a moron :) Now, keep barking, go ahead, make my day :)
Someone is mad and it needs to be known. |

gaszy mexican
Imperial Academy Amarr Empire
3
|
Posted - 2012.04.24 22:00:00 -
[24] - Quote
the icons work fine now shut up . |

Vanir Tsero
Critical Mass Inc. Pinked
66
|
Posted - 2012.04.24 22:15:00 -
[25] - Quote
The system in place is very stream lined for the eve universe.
Too many icons and you have a UI issue. Too easy and you have a battle issue. They can't make it too easy or else it will turn people off from dampening you because you would easily be auto targeted.
The whole point of the battles in eve is they are calculated and you are required to take time to compensate for different scenerio's.
The few seconds it takes to right click the icon and select the target that is jamming you is in line with the overall mechanic of battle itself.
Could you streamline it more? Yes. Your suggestion would make it far easier but with consequences. Less UI room due to multiple icons etc. It also reduces the thought process of targeting and affects fleet battles.
There is more to eve than your comfort. EvE was not created to be a casual environment where you can one click your way to victory. Tremendous amount of thought is placed in the combat system. The time it takes to call out targets, the time it takes to lock, tracking, the time it takes to react. These are all things that affect the base mechanic. Making them easier and faster is not ideal because you lose the "skill" needed to be a part of the elite pilots of EvE Online.
This environment is not for the simple minded. It's not for those who want to one click their way to victory. F1? Sure, F1 all you want. You can be a peon, a grunt. There's nothing wrong with that. Because your FC's are taking up the slack. They are taking on the responsibility of target calling. They are the ones assessing the situation.
What you are asking for is not something in dire need or demand. It's something that a lot of us simply don't want because it makes EvE too casual. Thought process should never be replaced by ease of mechanic in any case.
Don't try to transform the dirtiest brothel dwelling MMO we call home into a fantasy world with elves and 1 click combat. |

Justice Comes
Republic University Minmatar Republic
16
|
Posted - 2012.04.25 01:43:00 -
[26] - Quote
I think it could have been integrated into the overview. A thin, horizontal bar at the top with a strip of tiny icons in it. The background could light up (or just flash) if you become afflicted by EWAR and fade out if it stops. If you mouse over the little icons in it, it could highlight the ships in the overview that are doing that particular thing to you.
IDK, something... Most annoying thing of the week: You failed to dock/jump because you are cloaked (in your Deep Space Transport). |

Schalac
Apocalypse Reign
34
|
Posted - 2012.04.25 02:24:00 -
[27] - Quote
Boobies. |

Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1042
|
Posted - 2012.04.25 02:28:00 -
[28] - Quote
Bane Necran wrote:I think the only purpose was to make it more clear what is being done to you, and it does that nicely.
This The Drake is a Lie |
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