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Verys
The Black Ops Black Core Alliance
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Posted - 2009.02.22 02:21:00 -
[1]
Edited by: Verys on 22/02/2009 02:21:20 I had the idea of adding the possibility of having a que for deploying posses making it possible to stack onlining jobs in the control tower so you dont have to wait for every structure to go online and manually online the next one after 10 minutes. Could also be used for anchoring of course.
Thread explaining the entire idea is here: Click Me (including fancy photoshop example)
Show your support at this thread and leave constructive criticism at the other one.
Anyone who has ever deployed a few posses will support this I bet 
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Verys
The Black Ops Black Core Alliance
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Posted - 2009.02.23 01:22:00 -
[2]
Edited by: Verys on 23/02/2009 01:22:49
Originally by: Matrixcvd so we can go from macro mining to macro pos deployment? whats next?
I take it you have you have never deployed an entire pos?
The waiting to manually have to give all the commands to the pos is a very dull process. Queuing would help greatly as you can at least go and do something else in eve in the mean time while not having to take your pos by the hand to tell it explicitly what to do like it has some kind of short attention span.
Allow me to give you a small example of it currently is:
You: Yes hello I have plans to anchor and online a corporate hangar. POS: Well I think I could anchor it for you but onlining it right after that? Well I don't know, ask me after I anchored it.
12 minutes later (you didn't want to stare at the screen all the time so you went to make a cup of coffee etc.). You: Have you started onlining my corporate hangar array yet? POS: Well no you didn't ask me to do it so I have been staring at that piece of space which seems just a little more black than the other pieces of space. You: Well ok online the corporate hangar array for me then and make it snappy. POS: Sure wait another 10 minutes and then give me a new order for a new structure. You: Can't I just tell you where to anchor and online stuff and be done with it? POS: No your going to have to do this a million times more because I just cant remember more than one thing.
And how I feel it should be.
You: I have plans to setup 4 silos and a reactor could you anchor and online them for me if you show me where I want to put them? POS: Sure!
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Verys
The Black Ops Black Core Alliance
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Posted - 2009.02.23 12:13:00 -
[3]
Originally by: Drake Draconis Regardless of the supports.. it will never fly.
There are too many holes in your idea that could be abused.
I suggest scrapping the idea and starting over.
Right idea... wrong implementation.
some of the holes: Stacking jobs would make dropping POS's very easy to do in 0.0 which cause pos seige warfare a total hell.
Thats just the tip of the iceberg.
I feel this would change almost nothing other than make it more practical for people operating/deploying posses. If i really want to spam posses I just fly around a system and anchor 4 posses at the same time now. Its no like I got not time for that 
But I also think that there should of course be a maximum time limit on the que or a maximum amount of jobs you can stack to not make it completely automatic.
And who says you cant kill these unmanned posses last time I heard they only had 50% shield when they were deployed 
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Verys
The Black Ops Black Core Alliance
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Posted - 2009.02.25 16:25:00 -
[4]
Originally by: Treelox I suggest two things to balance out your idea.
First limit the ammount of POS modules to be qued to the levels of anchoring your have. So if you have anchoring 4 you can have 1 module onlining and 3 qued up, etc etc.
Secondly, I really think that there should be a modifier to the time that POS modules take to anchor/online/unanchor. Either tied in to the Anchoring Skill itself (maybe 5% reduction per level), or a brand new skill altogether.
With your current proposal I do not support it, too many advangates as many above me have posted. I do however agree with where you are coming from. Balance it a bit, and you will get a thumbs up from me.
TL:DR No for now, balance it better
I agree that some boundaries should be put into place. I think a limit of the queue up to a maximum amount of time should be in place and instead of making it skill wise have it so that this counts alliance wide something in the way of:
"You can not start a secondary queue on a starbase structure in this system as your alliance is too busy doing the essential paperwork for another starbase structure."
If this was to replace the current game mechanics it would limit an alliance of setting up more than one pos in a system at a time also bringing down pos spam.
I believe that could keep it in balance with my current idea and still keep sovereignty applied to pos/moons
Originally by: Axel Vindislaga Original poster is too stupid to correctly spell queue so therefore should no be allowed an opinion.
Yes because maybe the op's first language ain't English... noooo that can't be can it?
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