Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ms Brownstone
|
Posted - 2009.02.22 17:23:00 -
[1]
Edited by: Ms Brownstone on 22/02/2009 17:24:17 I found the best caldari T3 fitting combo, which also permaboosts, has over the top resists etc.
Pick Defensive Subsystem 3: you want the resists and hitpoints bonus. Pick Electronics Subsystem 3: yo want range, sensor strength and lock speed. Propulsion Subsystem 2: best speed, warp speed and capacitor. Offensive Subsystem 1: Best dps/missile bonus. Engineering subsystem 2: gives you mor midslots.
With this you will have:
High: 5 Medium: 6 Low: 3
Resists: Shield: Heat: 80 Kinetic: 70 Exp: 50 EM: 0
Fittings: 3 CCC Rigs LOW: 2 SPR/FLUX's and 1 DCU (or smack in 3 PDU;s for better overall tank) MEDIUM: Photon T2 Hardener (active), Invul T2, T2 Amplifier (shield, T2 Shield Large Booster), 2 Capacitor Rechargers High: 5 HAM's for uber DPS or 5 Heavy Missiles t2 for range.
End result: perma boost cruiser with T2 Capacitor ammo. Resists: 70minimum 87 maximum (all around). Sig Radius 210 Max Speed 205 m/s Range 110km 235/250 Scan Resolution
Ship looks ugly but does its job, you can also put a BCU instead of a DCU in low to add dps.
EDIT:
THIS IS WITH LVL 1 SUBSYSTEM skills, with higher subsystem levels you get HIGHER Shield HP/Speed/DPS/Lock Speed etc.
|
Furb Killer
Gallente
|
Posted - 2009.02.22 17:27:00 -
[2]
So how much do you actually tank? And for what would you use this? People will laugh at your dps. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
|
Karrade Krise
Galatic P0RN Starz
|
Posted - 2009.02.22 17:27:00 -
[3]
It's way too slow...Especially when used as a long range ship. And requires a dedicated tackler.
Originally by: CCP Whisper Boo hoo. Cry some more.
Whisper is now officially my hero. |
Compound Interest
|
Posted - 2009.02.22 17:33:00 -
[4]
The DPS is fine, its a good tanker, has range and DPS, and you can switch between the two.
I dont understand why some idiot talked about Speed, because this is a longer range ship not a close range ship with HAM's althought u can fit and perma run a MWD if yuo really need to. As for DPS this can do a lot of dps with HAM's and 1 BCU + the bonus given by subsystem.
|
Gypsio III
Dirty Filthy Perverts
|
Posted - 2009.02.22 17:40:00 -
[5]
Edited by: Gypsio III on 22/02/2009 17:40:43
Originally by: Ms Brownstone I found the worst caldari T3 fitting combo
Fixed. WTF is the point of a permaboosting, active-tanked ship with no mobility, feeble DPS and no tackle?
|
Deva Blackfire
D00M.
|
Posted - 2009.02.22 17:41:00 -
[6]
So how does it compare to passive drake in terms of DPS and tank?
|
Ol' Delsai
Caldari Kernel of War Tau Ceti Federation
|
Posted - 2009.02.22 17:45:00 -
[7]
- HAM are limited to 20/30km ==> hence I don't understand why you need 110km targeting range - HAM are close range weapon you need a MWD to keep close range with your target or you'll never hit - SPR or Flux are for passive shield tank not active ones. There's no point fitting an SPR that cripple your cap recharge with a shield booster oO. I'd say give the current bonus of caldari defense subsystems that if you want a passive tank, then use subsystem 1 which has high shield recharge rate and bonus to resists. If you want active tank, use subsystem 2 which has shield booster bonus. If you want shield buffer, use subsystem 3 with high resist and bonus to HP
|
Jin Entres
Sharks With Frickin' Laser Beams
|
Posted - 2009.02.22 17:54:00 -
[8]
What you need to ask is a simple question: does it perform better at the HAM role than a drake or better at the long range HML role than a cerb? It would seem that the answer is no on both accounts.
So far I'm lead to believe that T3 stats will generally not outperform T2 (or T1 BC), which means that their viability depends on combinations that fill a niche that current ships do not. Whether such niches exist is to be seen. Of course, nothing conclusive can be said until release. ----------------------
|
Ms Brownstone
|
Posted - 2009.02.22 18:08:00 -
[9]
If u want speed, replace a mid module with a MWD simple, problem solved.
Now, insteadof botchin, find me a better alternative xD
Whos got a better fittings, please post in same format as me so we can compare the stats
|
Ol' Delsai
Caldari Kernel of War Tau Ceti Federation
|
Posted - 2009.02.22 18:25:00 -
[10]
Edited by: Ol'' Delsai on 22/02/2009 18:36:29 The problem is that the point of T3 is not to have one best combo. It only depends on what you'd like. So you can't find "the best T3 fitting combo", moreover when your fitting is more or less incoherent as stated before.
In every subsytem choice there will be tradeoff. I've pointed some in my previous post but we can elaborate on offensive subsystems. for instance subsystem 1 has 5 launcher where subsystem 2 has only 4 launcher. But, subsystem 1 removes one low slot which may be used in subsystem 2 to put a BCSII hence bringing both subsystems equal damage wise ...
Personnally I like missiles, high range and passive tanking and I'd like to have fun with an afterburner with missile boats so my choice would be : Defense 1 Offense 2 Electro 3 Engineering 3 Propulsion 3
Which gives 5 high (4 launcher), 8 meds and 3 lows. the 3 lows allow to put 2BCS for dps and 1 SPR for reducing recharge rate from the already small 1050s of the Defense 1 subsystem the rigs would be 3xpurger for the same reason the 8 meds allow to put insane shield HP and resists with combination of 3xLSEII, 2invuln and an EM shield mod plus put an AB to keep relative range and something else (moaar tank like a shield recharger II perhaps)
I don't remember exactly the stats but that should do something like a 17k shield buffer with 60-70's resists and a passive regen of something about 110 hp/s (look at your booster active regen)
I don't know the dps, but should not be so bad with the twice BCSII
You might also prefer some ECM boat (a better rook might be easily attainable) with another combination.
So it's only a matter of what you want and what tradeoff you'll accept. There isn't ONE BEST setup (at least on sisi, hope it will be the same M10)
|
|
Beowulf Scheafer
|
Posted - 2009.02.22 18:44:00 -
[11]
is this a troll?
|
Radcjk
Caldari Failed Diplomacy
|
Posted - 2009.02.22 18:53:00 -
[12]
I do believe its a mission boat. Hence no propulsion, tackle, and the permaboost. Jesus.
|
Deva Blackfire
D00M.
|
Posted - 2009.02.22 19:30:00 -
[13]
Originally by: Radcjk I do believe its a mission boat. Hence no propulsion, tackle, and the permaboost. Jesus.
Wont NH be better anyways?
|
Central Tendency
|
Posted - 2009.02.22 19:39:00 -
[14]
Originally by: Ol' Delsai Edited by: Ol'' Delsai on 22/02/2009 18:36:29 The problem is that the point of T3 is not to have one best combo. It only depends on what you'd like. So you can't find "the best T3 fitting combo", moreover when your fitting is more or less incoherent as stated before.
In every subsytem choice there will be tradeoff. I've pointed some in my previous post but we can elaborate on offensive subsystems. for instance subsystem 1 has 5 launcher where subsystem 2 has only 4 launcher. But, subsystem 1 removes one low slot which may be used in subsystem 2 to put a BCSII hence bringing both subsystems equal damage wise ...
Personnally I like missiles, high range and passive tanking and I'd like to have fun with an afterburner with missile boats so my choice would be : Defense 1 Offense 2 Electro 3 Engineering 3 Propulsion 3
Which gives 5 high (4 launcher), 8 meds and 3 lows. the 3 lows allow to put 2BCS for dps and 1 SPR for reducing recharge rate from the already small 1050s of the Defense 1 subsystem the rigs would be 3xpurger for the same reason the 8 meds allow to put insane shield HP and resists with combination of 3xLSEII, 2invuln and an EM shield mod plus put an AB to keep relative range and something else (moaar tank like a shield recharger II perhaps)
I don't remember exactly the stats but that should do something like a 17k shield buffer with 60-70's resists and a passive regen of something about 110 hp/s (look at your booster active regen)
I don't know the dps, but should not be so bad with the twice BCSII
You might also prefer some ECM boat (a better rook might be easily attainable) with another combination.
So it's only a matter of what you want and what tradeoff you'll accept. There isn't ONE BEST setup (at least on sisi, hope it will be the same M10)
YOU ABSOLUTE MORON!
First of all: the build posted on the top of the page offers MAX dps. Secondly: His build, of 5 Missile Launchers, 1 BCU2 will do approximately 50% more DPS than yuor build you know why?
Because 4/5 = 20% difference in DPS alone because he has extra launcher + 25% DAMAGE and ROF bonus given by the OFFENCIVE SUBSYSTEM that he picked. Subsystem2, the one u picked only gives Range/Misisle Speed bonus whilst his gives Rate of Fire and Damage bonus.
Last of all: all the morons flaiming this build should read the OPs post instead of showing how dumb you are. Obviously none of you flown a Tech3 cruiser before.
The OP clearly stated if you want damage, add a BCU2 to low slot instead of a DCU. If you want Speed, add a MWD to medium instead of the Amplifier.
THIS IS THE BEST, overall build/fitting for a tech 3 cruiser, you can make minor adjustments to faivour DPS instead of Tank or SPEED instead of Tank. Infact you can do both, add SPEED and DPS and still have a good tank. So please shut the hell up and learn.
With this build you get 25% Damage AND rate of fire for MAXIMUM missile launchers. With this build you get the fastest Warp Speeds AND Travveling Speed bonus, add an MWD and youre rolling.
Please stfu, learn about subsystems and their bonuses and come back.
This is an AWESOME build for a tech 3, it is a fine missile boat with range, tank, dps and speed. Stupid scrubs.
|
Perry
Amarr The X-Trading Company RAZOR Alliance
|
Posted - 2009.02.22 19:41:00 -
[15]
funny, the next build will render this topic moot
|
Ms Brownstone
|
Posted - 2009.02.22 19:42:00 -
[16]
Originally by: Radcjk I do believe its a mission boat. Hence no propulsion, tackle, and the permaboost. Jesus.
Err, This build has the best propulsion system??? I wsaid if you wanna go faster add a MWD instead of the Shield Amplifier;
As for tackle, why would caldari ships have a tackle everyone knows that caldari cant use tackles effectivelly because of mid slots: any other race automatically beats caldari when it comes to this case because of armour tank.
As for permaboost this is a BONUS for those that PVE, obviously if you add an MWD as stated in the first post, you wont be able to permaboost. I suppose u are stupid so you missed that huh?
|
Karrade Krise
Galatic P0RN Starz
|
Posted - 2009.02.22 19:43:00 -
[17]
Originally by: Compound Interest The DPS is fine, its a good tanker, has range and DPS, and you can switch between the two.
I dont understand why some idiot talked about Speed, because this is a longer range ship not a close range ship with HAM's althought u can fit and perma run a MWD if yuo really need to. As for DPS this can do a lot of dps with HAM's and 1 BCU + the bonus given by subsystem.
You're calling me an idiot? You're a f/cking moron. What good is your range if you can't keep it? Say hello to my little interceptor. You obviously don't know sh/t about every form of pvp. Anyone caught in 0.0 and most other forms of pvp without any kind of speed mod is a LOLKillMail. What are you going to do if you jump into a gatecamp or something similar? You die, because there is no possible way for you to get back to the gate before you pop.
Know what the F/ck you're talking about before you go calling someone an idiot, noob.
Originally by: CCP Whisper Boo hoo. Cry some more.
Whisper is now officially my hero. |
Ms Brownstone
|
Posted - 2009.02.22 19:47:00 -
[18]
Originally by: Karrade Krise
Originally by: Compound Interest The DPS is fine, its a good tanker, has range and DPS, and you can switch between the two.
I dont understand why some idiot talked about Speed, because this is a longer range ship not a close range ship with HAM's althought u can fit and perma run a MWD if yuo really need to. As for DPS this can do a lot of dps with HAM's and 1 BCU + the bonus given by subsystem.
You're calling me an idiot? You're a f/cking moron. What good is your range if you can't keep it? Say hello to my little interceptor. You obviously don't know sh/t about every form of pvp. Anyone caught in 0.0 and most other forms of pvp without any kind of speed mod is a LOLKillMail. What are you going to do if you jump into a gatecamp or something similar? You die, because there is no possible way for you to get back to the gate before you pop.
Know what the F/ck you're talking about before you go calling someone an idiot, noob.
idiot, read my post before you embarass yourself any further: I allready told you: add a ****ing MWD instead of Amplifier if you need to. Now stfu and go fail more.
|
Mire Stoude
Cash Money Brothers
|
Posted - 2009.02.22 19:53:00 -
[19]
The real question is would I want to station spin this ship? If the answer is no then it doesn't matter about its stats.
|
Karrade Krise
Galatic P0RN Starz
|
Posted - 2009.02.22 19:58:00 -
[20]
Originally by: Ms Brownstone
As for permaboost this is a BONUS for those that PVE, obviously if you add an MWD as stated in the first post, you wont be able to permaboost. I suppose u are stupid so you missed that huh?
You never mentioned PVE in your OP. All I got from your title and post was "BEST CALDARI T3 SETUP."
Assuming people are stupid for not knowing all the details while you give a Vague post is pretty f/cking stupid in itself.
Originally by: Ms Brownstone
Originally by: Karrade Krise
Originally by: Compound Interest The DPS is fine, its a good tanker, has range and DPS, and you can switch between the two.
I dont understand why some idiot talked about Speed, because this is a longer range ship not a close range ship with HAM's althought u can fit and perma run a MWD if yuo really need to. As for DPS this can do a lot of dps with HAM's and 1 BCU + the bonus given by subsystem.
You're calling me an idiot? You're a f/cking moron. What good is your range if you can't keep it? Say hello to my little interceptor. You obviously don't know sh/t about every form of pvp. Anyone caught in 0.0 and most other forms of pvp without any kind of speed mod is a LOLKillMail. What are you going to do if you jump into a gatecamp or something similar? You die, because there is no possible way for you to get back to the gate before you pop.
Know what the F/ck you're talking about before you go calling someone an idiot, noob.
idiot, read my post before you embarass yourself any further: I allready told you: add a ****ing MWD instead of Amplifier if you need to. Now stfu and go fail more.
Hey NoobCake, I wasn't even talking to you in that post. Unless Compound Interest is you alt. All I meant was that anyone in 0.0 or pvp would need the MWD. If you can't handle my 2 cents then why the f/ck are you posting your setup in here? I wasn't even talking to you, so YOU stfu and go fail more you f/cking tool, you and your fail alt.
Originally by: CCP Whisper Boo hoo. Cry some more.
Whisper is now officially my hero. |
|
|
CCP Mitnal
C C P CCP
|
Posted - 2009.02.22 21:20:00 -
[21]
Cleaned.
Please post constructively and avoid the urge to flame.
Do not avoid the profanity filter.
Mitnal Community Representative CCP Hf, EVE Online Email |
|
Karrade Krise
Galatic P0RN Starz
|
Posted - 2009.02.22 21:41:00 -
[22]
Edited by: Karrade Krise on 22/02/2009 21:46:55
read my post before you embarass yourself any further: I allready told you: add a MWD instead of Amplifier if you need to. .
I wasn't even talking to you. Unless Compound is your alt. All I meant by my original comment was that MWD would be needed if you were to pvp with it. If you can't handle my 2 cents then why the heck are you posting your setup here? Yes, you did say that the AMP could be replaced by the MWD. You did not mention whether this was for PVE or PVP so I threw out what I thought would be pretty much required in order to PVP properly.
Originally by: CCP Whisper Boo hoo. Cry some more.
Whisper is now officially my hero. |
Iture
Caldari Arcana Imperii Ltd. Atlas Alliance
|
Posted - 2009.02.23 09:14:00 -
[23]
Well if its for pvp i believe a rather common dual web rapier would be the end of it.
and why is their high lock range with such low missile range?
and what is the dps? im interested to see how well this setup works.
And another pvp thing, ever considered the poor neut domi?
|
TimMc
Gallente Extradition
|
Posted - 2009.02.23 09:29:00 -
[24]
The t3 ships seem to be able to tank very well, not so good damage though. I expect in future will see them ninja plexing 0.0
|
Cautet
Better Dead Then Smeg Force Of Evil
|
Posted - 2009.02.23 14:44:00 -
[25]
Edited by: Cautet on 23/02/2009 14:46:57 Did you test out vs the turret versions or split weapon versions?
Did you compare dronebays on the various configurations?
Edit: I have been trying different configurations out but haven't added up the figures for best dps for each type for different fits yet as I havent finished trying out the configurations yet. I'm just not convinced you have either.
|
Zaxana
K. M. A. Enterprise Anarchy.
|
Posted - 2009.02.23 18:13:00 -
[26]
The following fitout is best PvE for the Loki:
DEFN 3 ELEC 3 ENGG 2 OFFN 1 PROP 1
5x Arty II, Tremor M 2x LSE II, 2x Invul II 2x Gyrostab II, 2x Tracking Enchancer II, 1x DCU II
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |