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Nyota Sol
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Posted - 2009.02.23 12:10:00 -
[1]
Using mission salvage materials, what are some rigs i should aim at making? As i progress from L1 to L3 range, what are some other tips folks might share?
This is in the placid/gallente zone.
I'll take tips inside game if people dont want to share here. I want to make some ISK while having a little fun. I hope to setup my catalyst as a salvage ship. 
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Midas Man
Caldari Dzark Innovations
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Posted - 2009.02.23 13:06:00 -
[2]
Originally by: Nyota Sol Using mission salvage materials, what are some rigs i should aim at making? As i progress from L1 to L3 range, what are some other tips folks might share?
This is in the placid/gallente zone.
I'll take tips inside game if people dont want to share here. I want to make some ISK while having a little fun. I hope to setup my catalyst as a salvage ship. 
Open the market interface in the area you want to sell. Search through the rigs to see whats selling and whats not. There is information in the market window which will help you.
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ingenting
Cohors Alaria Legio Mithras
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Posted - 2009.02.23 13:17:00 -
[3]
we're not gonna tell you _________________ - "Welcome to EVE, remember to insu *BAAOOM*... Told you, newb."
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Yelan Zhou
Amarr PIE Inc.
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Posted - 2009.02.23 13:41:00 -
[4]
Have a look at killboards and look what kind of rigs people fit.
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Gaius Aemilius
Wormhole-space Surveying and Exploitation
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Posted - 2009.02.23 13:50:00 -
[5]
In addition to not wanting to tell you they actually can't tell you, because things change over space as well as over time.
What they are trying to tell you is how to find out for yourself.
My tip is to look at market history and make sure to see the numbers in the table format as well as the graph format. Those can be predictive.
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Ms Delerium
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Posted - 2009.02.23 14:04:00 -
[6]
A new player building rigs? rofl
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Kazzac Elentria
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Posted - 2009.02.23 14:20:00 -
[7]
Contrary to popular belief, most of the salvage market centers in around 15-20 different rigs. The rest are at best niche markets that you won't make much on unless you pick your sale locations VERY carefully.
The margins can be razor thin, but the movements on these rigs is so quick that even new comers can get in the action.
It shouldn't be that hard for a small time manufacture to net close to 80-120m a week building rigs. |

Nyota Sol
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Posted - 2009.02.23 15:32:00 -
[8]
Originally by: Kazzac Elentria Contrary to popular belief, most of the salvage market centers in around 15-20 different rigs. The rest are at best niche markets that you won't make much on unless you pick your sale locations VERY carefully.
The margins can be razor thin, but the movements on these rigs is so quick that even new comers can get in the action.
It shouldn't be that hard for a small time manufacture to net close to 80-120m a week building rigs.
I see.
I just setup a spreadsheet on about 15 rigs to start with. i have local mat prices (sell/order) and current prices in my empire region. I can see how small the margins are, but i also see some opportunities.
I know there's ISK to be made here. 
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Clair Bear
Perkone
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Posted - 2009.02.23 17:42:00 -
[9]
One piece of advice I have for you: rigs are not a volume item. Yes, you can make huge amounts of them very quickly due to the short manufacture time. BUT! They don't necessarily sell that fast.
You can get stuck with an inventory of rigs when component prices crash due to a nerf or buff announcement. If you do get into the rig manufacture game try to plan your logistics for "just in time" manufacture and smallest practical inventory of specialty components.
Production Efficiency V and researched BPOs are a must in case you haven't realized this yet.
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Kazzac Elentria
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Posted - 2009.02.23 17:47:00 -
[10]
And one more nugget, don't try to compete with regional sales. They do in some ways effect a mission hubs prices, but by and large you want to focus on selling everything at a single station. That single station more often than not will sell those rigs 5-10% higher than regional average.
Leverage buy orders for your materials, and be on the look out for rigs that are below material cost to purchase and reprocesses.
..it really does boggle my mind on why the build times are so short on these things |
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Ikserak tai
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Posted - 2009.02.23 20:45:00 -
[11]
Originally by: ..it really does boggle my mind on why the build times are so short on these things[/quote
What really boggles my mind is that a ship the size of two football fields can be manufactured in under 3 hours......
To OP: Most rigs are built of three components, 1 rare (the most expensive) and two fairly common. You might consider a full set of t1 rig BPO's, salvage rats from all missions, and build up your salvage stock.
As the other posters alluded, this is a long term strategy. If you want quick Isk, trading is the way to go.
YOU'VE NEVER ROCKED 'TIL YOU'VE UNDOCKED.
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Clair Bear
Perkone
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Posted - 2009.02.23 23:46:00 -
[12]
Originally by: Kazzac Elentria
..it really does boggle my mind on why the build times are so short on these things
I remember dev comments cicra 2006 where they expected rigs to sell for roughly module cost. I presume this means t1 module cost for t1 rigs, t2 for t2. If the original intent was reasonably cheap but unrecoverable tweaks to existing ships you can see why a short manufacturing time is reasonable.
The very first rat I salvaged yielded something like 5 million ISK worth of salvage. Vulturing privateer camps routinely got me 30+ million per salvage success. Then the drop rates got increased by a factor of 10 because 300M rigs were not what devs had in mind.
This also explains why newbie ships, frigates and cruisers have rig slots.
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Landrassa
Friendly Neighbourhood Extortion Company
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Posted - 2009.02.24 00:29:00 -
[13]
As a PVP pilot who builds rigs as a little side-gig, these tend to be the ones i go for:
Rigs that tend to get blown up in pvp a lot: Trimark Armor Pump Auxiliary Nano Pump Anti-Explosive Pump Core Defence Field Purger Anti-EM Screen Reinforcer Ancillary Current Router
Rigs popular among miners/mission runners Cargohold Optimization Gravity Capacitor Upgrade Capacitor Control Circuit
Quite a few of the other rigs have nice margins as well, but tend to sell in smaller volumes, if at all. As has been suggested, check out the market (Dodixie/Oursulaert) to see what moves and what doesn't. I'd also recommend setting up a spreadsheet that you can put all the material prices in to see at a glance which rigs currently have enough margin to make them worth the effort.
----------------------------------------------------------------------------------- Nice corp you got there...would be a shame if something happened to it. |
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