| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

kieron
|
Posted - 2004.08.10 21:16:00 -
[1]
I'm sure that there are a lot of questions asking, "What the heck happened with the patch today?" It was an interesting one, to say the least.
Oveur sheds some light on the behind the scenes issues, developments, scares and resolutions in his new Dev Blog.
kieron Community Manager, EVE Online
|

kieron
|
Posted - 2004.08.10 21:16:00 -
[2]
I'm sure that there are a lot of questions asking, "What the heck happened with the patch today?" It was an interesting one, to say the least.
Oveur sheds some light on the behind the scenes issues, developments, scares and resolutions in his new Dev Blog.
kieron Community Manager, EVE Online
|

Arud
|
Posted - 2004.08.10 21:27:00 -
[3]
so the t2 are out there? still agients show nothing easily predictable
|

Arud
|
Posted - 2004.08.10 21:27:00 -
[4]
so the t2 are out there? still agients show nothing easily predictable
|

Grimpak
|
Posted - 2004.08.11 00:00:00 -
[5]
...if patch days are hell to us... i can't even imagine how they are to the devs... -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
|

Grimpak
|
Posted - 2004.08.11 00:00:00 -
[6]
...if patch days are hell to us... i can't even imagine how they are to the devs... -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
|

BlackKnight
|
Posted - 2004.08.11 00:33:00 -
[7]
Quote: Ship humping bug went totally haywire today.
ROFL   Servent of The Scordite Gods |

BlackKnight
|
Posted - 2004.08.11 00:33:00 -
[8]
Quote: Ship humping bug went totally haywire today.
ROFL   Servent of The Scordite Gods |

MooKids
|
Posted - 2004.08.11 01:14:00 -
[9]
Since it was fixed, will we be able to find out what the exploit is? -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

MooKids
|
Posted - 2004.08.11 01:14:00 -
[10]
Since it was fixed, will we be able to find out what the exploit is? -------------------------------- CCP can patch away bugs, but they can't patch away stupidity. |

Tenacha Khan
|
Posted - 2004.08.11 04:38:00 -
[11]
Kieron, when is they fixing criminal flagging lag, especially the lag you reciebe in non-empire space..already several of my friends have quit because of this and thats really awful
|

Tenacha Khan
|
Posted - 2004.08.11 04:38:00 -
[12]
Kieron, when is they fixing criminal flagging lag, especially the lag you reciebe in non-empire space..already several of my friends have quit because of this and thats really awful
|

meowcat
|
Posted - 2004.08.11 08:07:00 -
[13]
Kieron
for those of us who hid behind the sofa on Patch Day, and avoided both the game and the forums, can we have a summary of what actually got implemented in the patch?
i logged in briefly last night and saw that the drone changes appear to be in, but i've seen conflicting posts about whether the missile changes happened - were they faulty and changed back again or are they still in, or what?
Just a quick list of changes that actually made it in please? |

meowcat
|
Posted - 2004.08.11 08:07:00 -
[14]
Kieron
for those of us who hid behind the sofa on Patch Day, and avoided both the game and the forums, can we have a summary of what actually got implemented in the patch?
i logged in briefly last night and saw that the drone changes appear to be in, but i've seen conflicting posts about whether the missile changes happened - were they faulty and changed back again or are they still in, or what?
Just a quick list of changes that actually made it in please? |

Rodge
|
Posted - 2004.08.11 08:34:00 -
[15]
Without discussing exactly what the exploit was, I have to say that it was a really nasty one. Though I accept it would be a tough one for you guys to test for.
Suffice to say that we believe that some people in our corp did take advantage of it and we have no way of tracking who did. But we have logged a petition over it. And if we find out who did, they will suffer!
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
|

Rodge
|
Posted - 2004.08.11 08:34:00 -
[16]
Without discussing exactly what the exploit was, I have to say that it was a really nasty one. Though I accept it would be a tough one for you guys to test for.
Suffice to say that we believe that some people in our corp did take advantage of it and we have no way of tracking who did. But we have logged a petition over it. And if we find out who did, they will suffer!
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
|

Quon GotKimbal
|
Posted - 2004.08.11 08:49:00 -
[17]
My char has set up a sell order for megacyte in Yulai X ded and it doesn't appear in the Market but its still in my Wallet.
|

Quon GotKimbal
|
Posted - 2004.08.11 08:49:00 -
[18]
My char has set up a sell order for megacyte in Yulai X ded and it doesn't appear in the Market but its still in my Wallet.
|

Oveur
|
Posted - 2004.08.11 09:31:00 -
[19]
Originally by: meowcat Kieron
for those of us who hid behind the sofa on Patch Day, and avoided both the game and the forums, can we have a summary of what actually got implemented in the patch?
i logged in briefly last night and saw that the drone changes appear to be in, but i've seen conflicting posts about whether the missile changes happened - were they faulty and changed back again or are they still in, or what?
Just a quick list of changes that actually made it in please?
It's all in the patch notes, regarding the missile changes, the proposed changes that are in testing caused incorrect values to go to Tranquility. The missile changes are not scheduled to be deployed yet. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Oveur
|
Posted - 2004.08.11 09:31:00 -
[20]
Originally by: meowcat Kieron
for those of us who hid behind the sofa on Patch Day, and avoided both the game and the forums, can we have a summary of what actually got implemented in the patch?
i logged in briefly last night and saw that the drone changes appear to be in, but i've seen conflicting posts about whether the missile changes happened - were they faulty and changed back again or are they still in, or what?
Just a quick list of changes that actually made it in please?
It's all in the patch notes, regarding the missile changes, the proposed changes that are in testing caused incorrect values to go to Tranquility. The missile changes are not scheduled to be deployed yet. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

FoRGyL
|
Posted - 2004.08.11 15:32:00 -
[21]
Can one of you (devs) please answer Tenachas question?
pppplease!
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

FoRGyL
|
Posted - 2004.08.11 15:32:00 -
[22]
Can one of you (devs) please answer Tenachas question?
pppplease!
-out- ********************************************************* Ohhhh iyayaayaya puff ohh iyaayaya puff puff PVR =Player vs Roid! Burr, scary peps!!! |

Mr nStuff
|
Posted - 2004.08.11 21:53:00 -
[23]
Get rid of the new "Load New Ammo" submenu on turrets. Put it back to the way it was before. Were you could rightclick the turret and it showed all the available ammo on the main menu. áInstead of having to access yet another submenu just to change ammo like now.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Mr nStuff
|
Posted - 2004.08.11 21:53:00 -
[24]
Get rid of the new "Load New Ammo" submenu on turrets. Put it back to the way it was before. Were you could rightclick the turret and it showed all the available ammo on the main menu. áInstead of having to access yet another submenu just to change ammo like now.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Xavier Arron
|
Posted - 2004.08.12 08:59:00 -
[25]
I thought that the range of drones was going to be improved now they have splify MWD's. Imho they should have at least 60km range if not more (100km ).
If the domi is supposed to be a type of carrier then ideally it should be able to sit way back from the battle and launch waves of drones.
|

Xavier Arron
|
Posted - 2004.08.12 08:59:00 -
[26]
I thought that the range of drones was going to be improved now they have splify MWD's. Imho they should have at least 60km range if not more (100km ).
If the domi is supposed to be a type of carrier then ideally it should be able to sit way back from the battle and launch waves of drones.
|

Tenacha Khan
|
Posted - 2004.08.13 01:35:00 -
[27]
Originally by: FoRGyL Can one of you (devs) please answer Tenachas question?
pppplease!
-out-
Yes id like an answer too otherwise their is no point in me continuing to play
|

Tenacha Khan
|
Posted - 2004.08.13 01:35:00 -
[28]
Originally by: FoRGyL Can one of you (devs) please answer Tenachas question?
pppplease!
-out-
Yes id like an answer too otherwise their is no point in me continuing to play
|

Reva Ortov
|
Posted - 2004.08.14 17:41:00 -
[29]
Still have the problem coming out of certain stations esp with Indys because they are too slow. If I have more speed they don't get stuck. Slower ships tend to get stuck 8 out of 10 times for me. The go up perpendicular to station and hit afterburner is still a good workaround tho. Hope this helps 
|

Reva Ortov
|
Posted - 2004.08.14 17:41:00 -
[30]
Still have the problem coming out of certain stations esp with Indys because they are too slow. If I have more speed they don't get stuck. Slower ships tend to get stuck 8 out of 10 times for me. The go up perpendicular to station and hit afterburner is still a good workaround tho. Hope this helps 
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |