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midge Mo'yb
Antares Shipyards
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Posted - 2009.02.27 12:44:00 -
[31]
How about the Orca's corp hangar array be made modular, they could add another high slot, and in this highslot you put
Ship assembly array Equipment assembly array Corporate Hangar Refining Array
which could be operated to better efficiency at higher levels
now adding an extra highslot would give you the option of a new tractor or new salvager, but with that you lose the above functionality? -----------------------------------------------
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McDaddy Pimp
THE INTERNET. Goodfellas.
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Posted - 2009.02.28 06:18:00 -
[32]
look what i found
Test Science Vessel
it was in the "Not Published" category of the db.  ----
Originally by: CCP Navigator Ranting is not permitted.
Originally by: CCP Navigator You may want to quit while you are ahead.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.03.16 21:30:00 -
[33]
Soooo, now that M10 is upon us already, time to revisit the idea ?  _ Create a character || Fit a ship || Get some ISK |

Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.03.16 21:50:00 -
[34]
Edited by: Nova Fox on 16/03/2009 21:53:46 I have an idea for a scientific capitol in my signature but Its in dire need of revision.
Also had ideas for an industrial capitol and another set of civillian ships but never made them public. =============
Pre Order your Sisters of Eve ship today
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Netacq
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Posted - 2009.03.16 22:42:00 -
[35]
Originally by: Kazzac Elentria T2 Version of the Orca, ORE and Duvoll Labs joint venture for the express purpose of extended trips into uncharted space.
Cargo capacity shrunk, but with increased Maint and Ship bay Drone space and bandwidth equiv of the Dominix Moderate tanking capability, on par with a moderate fitted battleship Very small combat and mining command bonuses, less than a quarter of either the Command Ships or Orca And one module slot suggested above of either Single Lab Slot with increased research time Refining slot with base 20% increasing to 40% with skills 1 manufacturing line with increase in waste but no loss in time
/signed, if warpable by overview 
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Ankhesentapemkah
Gallente Aliastra
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Posted - 2009.03.16 22:56:00 -
[36]
Edited by: Ankhesentapemkah on 16/03/2009 22:56:18 I kinda expected something in this direction for Quantum Rise, but we all know how that went. Now I'd expect the Empires of Eve Online to put some actual research into some vessels that makes colonization of Wormhole Space easier.
Put it in the assembly hall and I'll sign it.
(On the condition that there will be a vessel with the Providence hull or something similar)  ---
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.03.16 23:15:00 -
[37]
i would settle for a exploration commandship ,
minmal offensive, a ship module that will allow you to refit in space and have a larger ship bay and a tiny cargo hold , with has the ship refit like a siege module.
this is something i think we need , maybe a boost in gang warware link to scan probes when it the leeder with the edition of scan probing strength as a bonus when gang leader
F-OFF IS RECRUITING CLICK SIG
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Johann Callasan
Caldari State War Academy
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Posted - 2009.03.16 23:24:00 -
[38]
Originally by: Mara Rinn
Originally by: Akita T People in wormhole space, with no normal-space exit in sight (or, with normal-space exits in very dangerous/enemy territory).
So you process all that stuff in wormhole space instead of taking a POS in with you? And then do what with the product?
Think "mobile base of operations".
Might be a tad overpowered, the ability to resupply in the field, wherever you are...at will, and if you keep it defended/fed with minerals, for forever.
Can see the point when in wormhole space, where a fleet could keep getting new frigs/ammo once the wormhole closes, and not have to worry about resupply - in nullsec/lowsec, might be a bit overboard.
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.03.16 23:27:00 -
[39]
Originally by: Johann Callasan
Originally by: Mara Rinn
Originally by: Akita T People in wormhole space, with no normal-space exit in sight (or, with normal-space exits in very dangerous/enemy territory).
So you process all that stuff in wormhole space instead of taking a POS in with you? And then do what with the product?
Think "mobile base of operations".
Might be a tad overpowered, the ability to resupply in the field, wherever you are...at will, and if you keep it defended/fed with minerals, for forever.
Can see the point when in wormhole space, where a fleet could keep getting new frigs/ammo once the wormhole closes, and not have to worry about resupply - in nullsec/lowsec, might be a bit overboard.
that not actually bad, if there is a ship bay for ore ships then you could say do frigates, keep a scan fri BPC in there and a scan probe launcher and scan probe BPC in there and you got yourself somethingi ntresting there
althought with the ship size only do up to say frigates or maybe even cruisers
F-OFF IS RECRUITING CLICK SIG
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Steve Thomas
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Posted - 2009.03.16 23:31:00 -
[40]
Originally by: Akita T Soooo, now that M10 is upon us already, time to revisit the idea ? 
Bascialy putting POS production functions on a ship that can logoffski to become imune is a non starter with the dev team.
*.* *.* *.* *.* *.* *.* *.* *.*
Stop freaking worrying about why things the developerd did 5 years and more ago no longer make sence. |
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Caelum Mortuos
Gallente Zero G Research and Development
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Posted - 2009.03.16 23:46:00 -
[41]
I like this idea, and would totally buy it just for the novelty.
But then, I gave up hopes that CCP would deliver for its industrialists a long time ago.......when was that industrial expansion again? oh wai....it's not gonna happen people, sorry but it's not. ever. period.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.03.17 00:35:00 -
[42]
Originally by: Steve Thomas
Originally by: Akita T Soooo, now that M10 is upon us already, time to revisit the idea ? 
Bascialy putting POS production functions on a ship that can logoffski to become imune is a non starter with the dev team.
You haven't read the thread much, have you ? This issue has been risen, and as response proposals have been made to make it impossible to just "logoffsky", at least as long as any of the lines are running.
_ Create a character || Fit a ship || Get some ISK |
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