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Tellenta
Gallente Invicta.
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Posted - 2009.02.28 19:47:00 -
[31]
I thought I read something about how the T3 mods dropped when the ship was killed. Am I hearing things or is that true? If that is the case then the initial cost will be followed by eventually moving to after enough materials have been snagged and are on market. However I could be wrong so I'm going to go with the price sitting around for 3 months or so and dropping slowly from there.
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Lord WarATron
Amarr Black Nova Corp KenZoku
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Posted - 2009.02.28 23:01:00 -
[32]
Originally by: LifeLines
Originally by: Lord WarATron
The only concearn with T3 is if it gets forgotten like black ops were.
why did it happen? prices too high?
Black Ops are outclassed by conventional ships for just about everything. I have yet to hear of anyone who can find a use for these ships other than novelty value. In fact, just about everybody I know uses these ships as jumpdrive haulers or portal haulers for their cargo recons.
The trouble is, CCP admitted they were heavaly pre-nerfed and the style of pvp they were designed for stopped existing in 2004. So even un-nerfed, the ships lack a role in todays pvp. Please note I am excluding the people who have never flown a black ops and think its cool because they can kill a noobcruiser as part of a 50 vs 1 gank. Such situations, it would not matter what you flew.
Imagine CCP released a ship tommorow and it cost Nighthawk prices. You buy one and then relise its nothing more than a weak carcarel, and unable to be used for situations that a carcarel is normally used for. Thats what peoples concearns are for t3.
Like I said, lets wait and see what T3 is like first before we write it off as vaporware such as the black ops. --
Billion Isk Mission |
Zelbula
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Posted - 2009.02.28 23:04:00 -
[33]
bah money is easy to get...the big problem is the TIME NEEDED TO GET the skills for the ship...how long you think that will take? 1 year? 2 year?
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Dirk Mortice
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Posted - 2009.02.28 23:07:00 -
[34]
Originally by: Zelbula bah money is easy to get...the big problem is the TIME NEEDED TO GET the skills for the ship...how long you think that will take? 1 year? 2 year?
uh...approximately a month and a half from scratch going by the test server
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Zelbula
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Posted - 2009.02.28 23:09:00 -
[35]
Originally by: Dirk Mortice
Originally by: Zelbula bah money is easy to get...the big problem is the TIME NEEDED TO GET the skills for the ship...how long you think that will take? 1 year? 2 year?
uh...approximately a month and a half from scratch going by the test server
really? :O well thats encouraging. weird how it takes almost 300 days to get a Nighthawk from scratch :S (only t2) (LOVE MY NIGHTHAWK)
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.02.28 23:17:00 -
[36]
A nighthawk is not a T2 Cruiser, nor is there any sort of progression that says you need to go somewhere first.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Khlitouris RegusII
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Posted - 2009.02.28 23:19:00 -
[37]
Originally by: Ordais Well, someone calculated costs around 700Mil (all costs included with just 10M/h) Sleepers are difficult = limited supply = more costs
CCP will only develope T3 further (5th module) if T3 gets used.
Now, you dont have to be a genius to see that this is a downward spiral, costs too high, noone uses them, CCP wont bother to develope them further = T3 will be like BlackOps
theres more than 5 modules in game now :P
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Zelbula
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Posted - 2009.02.28 23:20:00 -
[38]
Originally by: An Anarchyyt A nighthawk is not a T2 Cruiser, nor is there any sort of progression that says you need to go somewhere first.
nighthawk=t2 bc... check market-show info my friend :S
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.02.28 23:22:00 -
[39]
Originally by: Zelbula
Originally by: An Anarchyyt A nighthawk is not a T2 Cruiser, nor is there any sort of progression that says you need to go somewhere first.
nighthawk=t2 bc... check market-show info my friend :S
Battlecruiser != Cruiser
This little fact has seemed to have escaped you.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Zelbula
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Posted - 2009.02.28 23:27:00 -
[40]
Originally by: An Anarchyyt
Originally by: Zelbula
Originally by: An Anarchyyt A nighthawk is not a T2 Cruiser, nor is there any sort of progression that says you need to go somewhere first.
nighthawk=t2 bc... check market-show info my friend :S
Battlecruiser != Cruiser
This little fact has seemed to have escaped you.
was going to say soemthing...but you make yourself look stupid enough as it is.. have a good night :)
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Dark Soldat
Caldari
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Posted - 2009.02.28 23:31:00 -
[41]
its still over 9000 !
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Karrade Krise
Galatic P0RN Starz
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Posted - 2009.02.28 23:34:00 -
[42]
One thing is for sure, March 10 on...There's going to be 3-5 times more suicide gankers on all the major trade routes...
Originally by: CCP Nozh prices T3. goal around the price of tech 2 cruisers
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An Anarchyyt
Gallente Battlestars GoonSwarm
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Posted - 2009.02.28 23:34:00 -
[43]
Originally by: Zelbula was going to say soemthing...but you make yourself look stupid enough as it is.. have a good night :)
Yes, they require the Cruiser skill to another level, however, so do Battleships.
A Battlecruiser is a class of ship halfway between a Battleship and a Cruiser. It would seem like anyone would agree that a BC and a Cruiser are in fact not the same thing. But instead you seem to be pulling the "I'm taking my toys and going home" because someone called you out on it.
Pubbies man, I try, but I don't even understand it.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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SillyWaif
Galactic Kingdom
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Posted - 2009.02.28 23:43:00 -
[44]
I have been flying them on SiSi and it's just a modular cruiser. After the initial "it's cool to be able to switch around the components" I noticed that the stats weren't that impressive...
So lil over 9000 I guess
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Solid Prefekt
Minmatar Sebiestor tribe
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Posted - 2009.02.28 23:46:00 -
[45]
Once the prices settles down I am guessing they will tweak it so the price is between 200-250mil per ship. If it gets more expensive then that I don't see how people will use it all that much in pvp in roaming gangs.
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Ruze
Amarr No Applicable Corporation
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Posted - 2009.03.01 00:48:00 -
[46]
Originally by: An Anarchyyt
Originally by: Zelbula was going to say soemthing...but you make yourself look stupid enough as it is.. have a good night :)
Yes, they require the Cruiser skill to another level, however, so do Battleships.
A Battlecruiser is a class of ship halfway between a Battleship and a Cruiser. It would seem like anyone would agree that a BC and a Cruiser are in fact not the same thing. But instead you seem to be pulling the "I'm taking my toys and going home" because someone called you out on it.
Pubbies man, I try, but I don't even understand it.
Yeah, battlecruisers are as much 'cruisers' as 'destroyers' are considered 'frigates'. They fall under a separate market tab, they have their own skillbooks, and they have unique size and speed sections. They are very much their own class.
I jump in, because BC's are by far my absolute favorite class of ship. Calling one a cruiser, when they have unique capabilities and functions, is a pet peeve of mine.
You don't fly a BC like a cruiser. Just like you don't fly one like a Battleship.
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Clair Bear
Perkone
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Posted - 2009.03.01 01:05:00 -
[47]
Originally by: Solid Prefekt Once the prices settles down I am guessing they will tweak it so the price is between 200-250mil per ship. If it gets more expensive then that I don't see how people will use it all that much in pvp in roaming gangs.
It'll take a lot of "gas I mine is free lol" combined with "sleeper components I get are free lol" in addition to "POSes I harvest fuel for are free lol" guys working on concert to get you modular ships for 250M.
At the moment if sleeper components and POSes are valued at 0 ISK and you consider only the time it takes to mine gas with perfect skills at 18M/hour (comprable to a perfectly skilled orca-boosted veldspar sucker in 1.0) you get a build cost of about 500M.
Factoring in the other very much non-zero costs (remember, the ferrogel equivalent of sleeper droppings will come from the insanely hard encounters) and profit I'd say 1B is going to be a floor for a very, very long time. In fact, 2B may be more normal unless production values change significantly. You won't be fitting a 2B cruiser with just t1 rigs t2 fittings, of course.
tl;dr: Anyone planning on flying t3 should budget about 5 billion in the short term.
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Esmenet
Gallente
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Posted - 2009.03.01 01:16:00 -
[48]
Originally by: Clair Bear
Originally by: Solid Prefekt Once the prices settles down I am guessing they will tweak it so the price is between 200-250mil per ship. If it gets more expensive then that I don't see how people will use it all that much in pvp in roaming gangs.
It'll take a lot of "gas I mine is free lol" combined with "sleeper components I get are free lol" in addition to "POSes I harvest fuel for are free lol" guys working on concert to get you modular ships for 250M.
At the moment if sleeper components and POSes are valued at 0 ISK and you consider only the time it takes to mine gas with perfect skills at 18M/hour (comprable to a perfectly skilled orca-boosted veldspar sucker in 1.0) you get a build cost of about 500M.
Factoring in the other very much non-zero costs (remember, the ferrogel equivalent of sleeper droppings will come from the insanely hard encounters) and profit I'd say 1B is going to be a floor for a very, very long time. In fact, 2B may be more normal unless production values change significantly. You won't be fitting a 2B cruiser with just t1 rigs t2 fittings, of course.
tl;dr: Anyone planning on flying t3 should budget about 5 billion in the short term.
If that is true i can only say massive fail ccp.
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King Amarrian
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Posted - 2009.03.01 01:27:00 -
[49]
Originally by: Clair Bear
Originally by: Solid Prefekt Once the prices settles down I am guessing they will tweak it so the price is between 200-250mil per ship. If it gets more expensive then that I don't see how people will use it all that much in pvp in roaming gangs.
It'll take a lot of "gas I mine is free lol" combined with "sleeper components I get are free lol" in addition to "POSes I harvest fuel for are free lol" guys working on concert to get you modular ships for 250M.
At the moment if sleeper components and POSes are valued at 0 ISK and you consider only the time it takes to mine gas with perfect skills at 18M/hour (comprable to a perfectly skilled orca-boosted veldspar sucker in 1.0) you get a build cost of about 500M.
Factoring in the other very much non-zero costs (remember, the ferrogel equivalent of sleeper droppings will come from the insanely hard encounters) and profit I'd say 1B is going to be a floor for a very, very long time. In fact, 2B may be more normal unless production values change significantly. You won't be fitting a 2B cruiser with just t1 rigs t2 fittings, of course.
tl;dr: Anyone planning on flying t3 should budget about 5 billion in the short term.
So if we assume that some guy mined all his own ice to pay for pos fuel, ratting sleeprs till he got all the components etc etc..... in other words, the guy assumes everything is free.
He still would be left mining gas for so long, that he could have made around 500mil if "just" that mining time was spent mining veldspar?
Something is seriously wrong with T3 if that is the case.
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Katy Karkinoff
Minmatar Psycho Chicks
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Posted - 2009.03.01 01:29:00 -
[50]
k noone here has read the game development forum apparently... gj guys. First off, i CBA to find where the dev said it, but i believe Nozh said around t2 cruiser price. You all need to keep in mind t3 is NOT BETTER than t2, just DIFFERENT. Also, here is a lovely link showing a more accurate speculation than anyone in here yet.
t3 Price
It was also said they are looking at tinkering with production materials needed to help ensure that t3 will be around (give or take a little, 200m is still reasonable) t2.
tyvm.
also: just saw someone say 5bil. Rofl.
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Wet Ferret
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Posted - 2009.03.01 04:25:00 -
[51]
Originally by: Katy Karkinoff k noone here has read the game development forum apparently... gj guys. First off, i CBA to find where the dev said it, but i believe Nozh said around t2 cruiser price. You all need to keep in mind t3 is NOT BETTER than t2, just DIFFERENT. Also, here is a lovely link showing a more accurate speculation than anyone in here yet.
t3 Price
It was also said they are looking at tinkering with production materials needed to help ensure that t3 will be around (give or take a little, 200m is still reasonable) t2.
tyvm.
also: just saw someone say 5bil. Rofl.
Oh that's better. I was going by his post from last week that ended something like this:
There are currently no differences in material requirements between the races or the three variants of each subsystem.
Based on the above component prices, the minimum cost of a TIII hull, without the cost of reverse engineering, manufacturing and sleeper salvage ingredients, is 133,377,066.67 ISK.
Adding together the subsystem prices gives a minimum cost for the fullerene component required to build a complete Strategic Cruiser of 467,645,013.33 ISK.
Nice to see the devs are keeping on top of things.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2009.03.01 05:37:00 -
[52]
The question is whether you'll even be able to buy them.
Considering the difficulty it might be almost impossible to buy them, as those that build them may well hoard them for themselves.
They've almost gone to a great deal of trouble to make it prohibitively expensive to produce. Now perhaps they'll tweak that but without a cheap ready supply of materials expect them to cost in the billions.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts.
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |
Cleron
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Posted - 2009.03.01 08:15:00 -
[53]
It all comes down to where they put the sleeper components for T3. If you can get them from the easier areas where you only need 5 guys & the risk is much lower, then T3 may see the light of day.
On the other hand we have groups of 30-40 people backed up with super caps taking significant losses in the harder areas of W space. Needless to say if even a few of the sleeper T3 parts are restricted to these areas then i doubt T3 will ever become affordable.
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Shadowsword
Epsilon Lyr Tau Ceti Federation
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Posted - 2009.03.01 08:33:00 -
[54]
Edited by: Shadowsword on 01/03/2009 08:34:49 Edited by: Shadowsword on 01/03/2009 08:34:01
Originally by: Wet Ferret Adding together the subsystem prices gives a minimum cost for the fullerene component required to build a complete Strategic Cruiser of 467,645,013.33 ISK.
Nice to see the devs are keeping on top of things.
Dude, you're a bit lagging behind Sisi changes, you should read further about that subject.
Overall, no one know exactly how much a T3 cruiser will cost to build, but they will be expensive. Think 500M or more.
However, CCP want them to cost about as much as T2 cruiser, so that production cost will be probably be lowered after the release. ------------------------------------------
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Dyaven
The Tuskers
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Posted - 2009.03.01 08:52:00 -
[55]
Originally by: Karrade Krise See my Sig. That's the "Goal," However we all know the price will be a good bit higher than that for a long while before it subsides and a balance is found.
It's 4am and I just LOL'ed at your sig. Thank you.
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Celeritas 5k
Caldari Destry's Lounge Important Internet Spaceship League
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Posted - 2009.03.01 09:35:00 -
[56]
What killed black ops isn't so much the fact that there isn't a use for them, but their prohibitive cost and skill reqs. If you're going to invest a similar amount of SP and cash, and you have a choice between a cap ship and a battleship, 99% of pvpers are going to go with the cap ship. - Always be Happy, Never be satisfied. |
Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.01 09:52:00 -
[57]
Originally by: Solid Prefekt Once the prices settles down I am guessing they will tweak it so the price is between 200-250mil per ship. If it gets more expensive then that I don't see how people will use it all that much in pvp in roaming gangs.
That's what I'm hoping. If they're noticeably more expensive than that then it's easier for me to get my versatility simply by cross-training. I can spend about 2M SP to get a omgwtf fast Tengu, or I can spend about 3M SP to get an omgwtf fast Vagabond. If the cost difference is 500M ISK/ship, spending that extra 3 weeks training to respec to Minmatar makes sense. If the cost difference is only 50-100M ISK, then I might prioritise focusing my SP.
"Versatility" only takes you so far, especially considering the number of assembled cruisers a carrier can move.
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Holy Lowlander
Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.03.01 11:07:00 -
[58]
Originally by: Clair Bear
Originally by: Solid Prefekt Once the prices settles down I am guessing they will tweak it so the price is between 200-250mil per ship. If it gets more expensive then that I don't see how people will use it all that much in pvp in roaming gangs.
It'll take a lot of "gas I mine is free lol" combined with "sleeper components I get are free lol" in addition to "POSes I harvest fuel for are free lol" guys working on concert to get you modular ships for 250M.
At the moment if sleeper components and POSes are valued at 0 ISK and you consider only the time it takes to mine gas with perfect skills at 18M/hour (comprable to a perfectly skilled orca-boosted veldspar sucker in 1.0) you get a build cost of about 500M.
Factoring in the other very much non-zero costs (remember, the ferrogel equivalent of sleeper droppings will come from the insanely hard encounters) and profit I'd say 1B is going to be a floor for a very, very long time. In fact, 2B may be more normal unless production values change significantly. You won't be fitting a 2B cruiser with just t1 rigs t2 fittings, of course.
tl;dr: Anyone planning on flying t3 should budget about 5 billion in the short term.
and how did you get this information ? :)
would you mind sharing this with us , as imo this seems likea very unlikely guess posted like its a fact.
I for one think that the guess of 200-250 m would be more accurate.
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ToxicAvenger IV
Caldari Perkone
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Posted - 2009.03.01 11:31:00 -
[59]
Just too much...
------ I see... Current week number: Easy Week |
Venkul Mul
Gallente
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Posted - 2009.03.01 12:03:00 -
[60]
Originally by: Holy Lowlander
and how did you get this information ? :)
would you mind sharing this with us , as imo this seems likea very unlikely guess posted like its a fact.
I for one think that the guess of 200-250 m would be more accurate.
The T3 production feedback thread.
Last estimate of the cost here.
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