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Thread Statistics | Show CCP posts - 3 post(s) |

Zyress
Caldari Provisions Caldari State
62
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Posted - 2012.04.26 20:54:00 -
[1] - Quote
A blanket 24 hour timer on leaving and joining corps would solve the problem.You want to leave the corp it takes 24 hours, you want to join the corp, it takes 24 hours. Takes all the reason to employ this tactic out. At most I'd add that is if an aggressing corp has no members undock in a 24 hour period the war expires. |

Zyress
Caldari Provisions Caldari State
62
|
Posted - 2012.04.26 21:01:00 -
[2] - Quote
Kieron VonDeux wrote:Pohbis wrote:CCP Paradox wrote:You probably wouldn't be making this thread if you had read the dev blogs and Fanfest presentations from Super Friends. Just sayin' He probably wouldn't - but at least link the blogs  Thirty seconds effort... BlogFor the lazy... Quote:Q: What about corp-hopping? A: We're adding tracking in the backend to track this. How we will then display it in game is undecided, but we do have stories in the backlog (todo list) for the character war history to show if the character left a corp at war. We also want to have it cost a little to corp-hop during a war. We're also looking into not allowing you to join a corp you've left during a war while that war is still ongoing. We're also exploring some limitations to joining and leaving a corp on the fly.
24 hour timer to leave or join is enough, leaving a corp to avoid a war should be a legitimate tactic, thats why businesses incorporate, you can sue the corporation but not the individual. |

Zyress
Caldari Provisions Caldari State
62
|
Posted - 2012.04.27 17:44:00 -
[3] - Quote
Dante Regulas wrote:What needs to be fixed is station games. Too often the wartarget in the corp that wardec'd you will dock back up when they hit structure, even when they are webbed and scrammed. Just another reason why highsec is a cesspool.
A web makes you slower and a scram disables your MWD and prevents warping unless you have more than 2 points of warp stability, neither of those would prevent you from docking if you are in range. Working as intended. |

Zyress
Caldari Provisions Caldari State
62
|
Posted - 2012.04.27 19:14:00 -
[4] - Quote
Dante Regulas wrote:Zyress wrote:Dante Regulas wrote:What needs to be fixed is station games. Too often the wartarget in the corp that wardec'd you will dock back up when they hit structure, even when they are webbed and scrammed. Just another reason why highsec is a cesspool. A web makes you slower and a scram disables your MWD and prevents warping unless you have more than 2 points of warp stability, neither of those would prevent you from docking if you are in range. Working as intended. Says stationgames alt.. That may be, but my point is, once aggressed, you should not be able to dock and hide. I've used it to my advantage before to get hulks and orca's out of harms way, but it should be done away with.
LoL This is my main and no I haven't been in a hi-sec war for a very long time. |
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