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Nebulai
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Posted - 2004.08.12 21:29:00 -
[1]
Hiya guys,
I'm trying to compile up what parts of EVE's history and fiction needs more elaboration, or details on.
Bearing in mind not everything may have been revealed due to the main story line, could you please reply to this post with any points you feel require further information, including any contradictions between publicised fiction.
This isn't a promise that we'll reveal the information, but you never know ;)
---- Nebulai Vice-Admiral Events Team Interstellar Services Department
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Nebulai
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Posted - 2004.08.12 21:29:00 -
[2]
Hiya guys,
I'm trying to compile up what parts of EVE's history and fiction needs more elaboration, or details on.
Bearing in mind not everything may have been revealed due to the main story line, could you please reply to this post with any points you feel require further information, including any contradictions between publicised fiction.
This isn't a promise that we'll reveal the information, but you never know ;)
---- Nebulai Vice-Admiral Events Team Interstellar Services Department
|

Kurenin
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Posted - 2004.08.12 21:43:00 -
[3]
Ive noticed there is no fiction about the developement and design of ships (how the races' ships all have different characteristics and why, for example why did gallente focus on drones, and Amarr on lasers?) or come to think of it, the factories and how they work :)
The fiction is fun though, just more of it would be nice. ----- [22:02] <Kurenin> anyhow, on a more serious note, what did you think of those ideas? [22:02] <Hammerhead> we can't do anything that requires programming
Inactivity wins you. |

Kurenin
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Posted - 2004.08.12 21:43:00 -
[4]
Ive noticed there is no fiction about the developement and design of ships (how the races' ships all have different characteristics and why, for example why did gallente focus on drones, and Amarr on lasers?) or come to think of it, the factories and how they work :)
The fiction is fun though, just more of it would be nice. ----- [22:02] <Kurenin> anyhow, on a more serious note, what did you think of those ideas? [22:02] <Hammerhead> we can't do anything that requires programming
Inactivity wins you. |

Celebon
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Posted - 2004.08.12 22:33:00 -
[5]
Edited by: Celebon on 12/08/2004 22:34:26 ( Sounds nice. 
Personally, i'd love more info on the time when the fledgling Caldari proto-State and Gallente Federation were started to reach loggerheads. The time of increasing tensions and the creation of the colonies. Perhaps naming afew of the early systems colonised and on. Even better, some more from the actual war itself, like the battle of Iyen-Oursta. )
Drink StarsiÖ Security Division Caldari State Citizen
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Celebon
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Posted - 2004.08.12 22:33:00 -
[6]
Edited by: Celebon on 12/08/2004 22:34:26 ( Sounds nice. 
Personally, i'd love more info on the time when the fledgling Caldari proto-State and Gallente Federation were started to reach loggerheads. The time of increasing tensions and the creation of the colonies. Perhaps naming afew of the early systems colonised and on. Even better, some more from the actual war itself, like the battle of Iyen-Oursta. )
Drink StarsiÖ Security Division Caldari State Citizen
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SEP Mystic
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Posted - 2004.08.13 00:10:00 -
[7]
Originally by: Kurenin Ive noticed there is no fiction about the developement and design of ships (how the races' ships all have different characteristics and why, for example why did gallente focus on drones, and Amarr on lasers?) or come to think of it, the factories and how they work :)
The fiction is fun though, just more of it would be nice.
why did gallente focus on drones
To cut that article short, the caldari had more people fighting than the gallente, so the caldari concentrated on fighter craft, which the Gallenteans had trouble combatting, so they developed intelligent mines, as they got more and more sophisticated, they ended up as drones, and allowed the large gallentean ships to take out the small caldari fighters.
Read the Chronicles, they offer great pool of information about eve. As far as some of the ships, many of their descriptions gives a brief history of their existance. -------------- Mystic Senior Event Producer Aurora - ISD
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SEP Mystic
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Posted - 2004.08.13 00:10:00 -
[8]
Originally by: Kurenin Ive noticed there is no fiction about the developement and design of ships (how the races' ships all have different characteristics and why, for example why did gallente focus on drones, and Amarr on lasers?) or come to think of it, the factories and how they work :)
The fiction is fun though, just more of it would be nice.
why did gallente focus on drones
To cut that article short, the caldari had more people fighting than the gallente, so the caldari concentrated on fighter craft, which the Gallenteans had trouble combatting, so they developed intelligent mines, as they got more and more sophisticated, they ended up as drones, and allowed the large gallentean ships to take out the small caldari fighters.
Read the Chronicles, they offer great pool of information about eve. As far as some of the ships, many of their descriptions gives a brief history of their existance. -------------- Mystic Senior Event Producer Aurora - ISD
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Arkanis
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Posted - 2004.08.13 02:13:00 -
[9]
Amarr-Jove war.
It's only mentioned briefly in one of the chronicles.
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Arkanis
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Posted - 2004.08.13 02:13:00 -
[10]
Amarr-Jove war.
It's only mentioned briefly in one of the chronicles.
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Omber Zombie
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Posted - 2004.08.13 02:35:00 -
[11]
I'd like to see some more focus on the various pirate factions out there, and how they came to be at the point that they are now at.
I.e. how did 2 caldari navy pilots go out and build one of the scariest pirate fleet's in existance?
What technologies did the Angel Cartel recover from the Jovians?
and so on.
Just some more back history would be nice 
----------- "Remember people: Omber is the biggest evil ever created, DO NOT let it get to you!" Waagaa Ktlehr, BDCI
I have a blog
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Omber Zombie
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Posted - 2004.08.13 02:35:00 -
[12]
I'd like to see some more focus on the various pirate factions out there, and how they came to be at the point that they are now at.
I.e. how did 2 caldari navy pilots go out and build one of the scariest pirate fleet's in existance?
What technologies did the Angel Cartel recover from the Jovians?
and so on.
Just some more back history would be nice 
----------- "Remember people: Omber is the biggest evil ever created, DO NOT let it get to you!" Waagaa Ktlehr, BDCI
I have a blog
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Saehn Nakir
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Posted - 2004.08.13 12:01:00 -
[13]
One addition that I think is needed is the resulting fates of the Amarrian Hiers that lost out to Doriam Kor-Azor, in Particular for me, I am currious to know if Idonis Ardishapur is Dead! I realize that the Losing Hiers were to Commit the Ritual Suicide, but.... Did They? Khanid's Previous Hier Did not, have any Followed his lead?
Much as it would Please me to learn that he is Dead, I still need to Know of his Fate!
[OOC]-This could also be fuel for furthering some aspects of the Amarrian Story Line.[/OOC]
We Rise from the Ashes!
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Saehn Nakir
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Posted - 2004.08.13 12:01:00 -
[14]
One addition that I think is needed is the resulting fates of the Amarrian Hiers that lost out to Doriam Kor-Azor, in Particular for me, I am currious to know if Idonis Ardishapur is Dead! I realize that the Losing Hiers were to Commit the Ritual Suicide, but.... Did They? Khanid's Previous Hier Did not, have any Followed his lead?
Much as it would Please me to learn that he is Dead, I still need to Know of his Fate!
[OOC]-This could also be fuel for furthering some aspects of the Amarrian Story Line.[/OOC]
We Rise from the Ashes!
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Thernir Merenthis
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Posted - 2004.08.13 23:12:00 -
[15]
Quote: Amarr-Jove war
I couldn't agree more. BArely says anything about it, and since it's between the greatest race of all ( ) And the most mystical,technological,and developed race that has really cool ships, it really needs more info
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Thernir Merenthis
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Posted - 2004.08.13 23:12:00 -
[16]
Quote: Amarr-Jove war
I couldn't agree more. BArely says anything about it, and since it's between the greatest race of all ( ) And the most mystical,technological,and developed race that has really cool ships, it really needs more info
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Haratu
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Posted - 2004.08.14 08:25:00 -
[17]
I would like to see some history on the early part of races, before they left their planets, an inlook into how the culture's developed would be nice.
I would also like some info on what Omnya is... i found some ruins in Hedion with the word "omnya" written on them and was curious. I cant seem to submit screenshots at the moment so i might try to add a link there later.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Haratu
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Posted - 2004.08.14 08:25:00 -
[18]
I would like to see some history on the early part of races, before they left their planets, an inlook into how the culture's developed would be nice.
I would also like some info on what Omnya is... i found some ruins in Hedion with the word "omnya" written on them and was curious. I cant seem to submit screenshots at the moment so i might try to add a link there later.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Asharee Intrefer
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Posted - 2004.08.14 17:45:00 -
[19]
Edited by: Asharee Intrefer on 14/08/2004 17:46:42 Something that may not be very important, but I've sometimes wondered about, is how large the population of space is. We know how many players there are, but how large is the "npc population"? Something like a census report telling about how many live in the empires and other factions, and maybe even some details on the population of the prime systems and so on.
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Asharee Intrefer
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Posted - 2004.08.14 17:45:00 -
[20]
Edited by: Asharee Intrefer on 14/08/2004 17:46:42 Something that may not be very important, but I've sometimes wondered about, is how large the population of space is. We know how many players there are, but how large is the "npc population"? Something like a census report telling about how many live in the empires and other factions, and maybe even some details on the population of the prime systems and so on.
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Burga Galti
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Posted - 2004.08.15 00:51:00 -
[21]
Personally, I'd like to see a bit of history on some of the minor races. I'm sure you've noticed the Intaki debate which has grown, but there is a lack of fiction one way or the other. Maybe some Intaki history ie maybe something about how someone becomes 'reborn', or perhaps a bit of background on the Ni-Kunni or the upcoming 'new' races and why we haven't seen them till now.
My penny's worth.
Tales from the EVE Cluster |

Burga Galti
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Posted - 2004.08.15 00:51:00 -
[22]
Personally, I'd like to see a bit of history on some of the minor races. I'm sure you've noticed the Intaki debate which has grown, but there is a lack of fiction one way or the other. Maybe some Intaki history ie maybe something about how someone becomes 'reborn', or perhaps a bit of background on the Ni-Kunni or the upcoming 'new' races and why we haven't seen them till now.
My penny's worth.
Tales from the EVE Cluster |

Sgt Drill
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Posted - 2004.08.15 06:55:00 -
[23]
more events to navigate the way of the game, and more events where we all can be in 
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Sgt Drill
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Posted - 2004.08.15 06:55:00 -
[24]
more events to navigate the way of the game, and more events where we all can be in 
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Ardor
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Posted - 2004.08.16 01:14:00 -
[25]
Originally by: Saehn Nakir One addition that I think is needed is the resulting fates of the Amarrian Hiers that lost out to Doriam Kor-Azor, in Particular for me, I am currious to know if Idonis Ardishapur is Dead! I realize that the Losing Hiers were to Commit the Ritual Suicide, but.... Did They? Khanid's Previous Hier Did not, have any Followed his lead?
Much as it would Please me to learn that he is Dead, I still need to Know of his Fate!
[OOC]-This could also be fuel for furthering some aspects of the Amarrian Story Line.[/OOC]
I can answer your question regarding Idonis Ardishapur. The great Idonis Ardishapur who annihilated your tribe committed Shathol'Syn. http://myeve.eve-online.com/news.asp?nid=230&ntype=eve More information about the previous Heirs which is no more available on eve-online.com you can find here: www.amarr.net.
Khanid II, my beloved King who refused suicide when Heideran became Emperor, is still alive.
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Ardor
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Posted - 2004.08.16 01:14:00 -
[26]
Originally by: Saehn Nakir One addition that I think is needed is the resulting fates of the Amarrian Hiers that lost out to Doriam Kor-Azor, in Particular for me, I am currious to know if Idonis Ardishapur is Dead! I realize that the Losing Hiers were to Commit the Ritual Suicide, but.... Did They? Khanid's Previous Hier Did not, have any Followed his lead?
Much as it would Please me to learn that he is Dead, I still need to Know of his Fate!
[OOC]-This could also be fuel for furthering some aspects of the Amarrian Story Line.[/OOC]
I can answer your question regarding Idonis Ardishapur. The great Idonis Ardishapur who annihilated your tribe committed Shathol'Syn. http://myeve.eve-online.com/news.asp?nid=230&ntype=eve More information about the previous Heirs which is no more available on eve-online.com you can find here: www.amarr.net.
Khanid II, my beloved King who refused suicide when Heideran became Emperor, is still alive.
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Khe Zen'al'Zar
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Posted - 2004.08.17 18:52:00 -
[27]
why do the amarr empire make use of slaves ? are they so big, that without slave's the empire would fall in ruins ? ro do they just want to be bullies ? or do they want the minmatar girl's for themself ?
(in my oppinion, taking slaves is a sign of weakness)
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Khe Zen'al'Zar
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Posted - 2004.08.17 18:52:00 -
[28]
why do the amarr empire make use of slaves ? are they so big, that without slave's the empire would fall in ruins ? ro do they just want to be bullies ? or do they want the minmatar girl's for themself ?
(in my oppinion, taking slaves is a sign of weakness)
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Discorporation
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Posted - 2004.08.19 10:15:00 -
[29]
Here we go;
- Amarrian Religion; how different Heirs use/interact with it. - Minmatar; How they cope with the loss of their cultural heritidge, and how new technologies and the like interact with old beliefs - Caldari; More information on how they think. I, for one, do not believe for an instant that Caldari care about Caldari Prime. What also needs more fleshing out is the interaction between State and Individual - Gallente; Just how sleazy are they? I understand that Gallente pretty much run the gamut of different lifestyles, but how do these express themselves? - Jove; haha, just had to include them.
Also, there are many, many many different worlds (inhabitable or not) and stations and presumably lots of colonies with each different customs. I'd love to have details on how the different factions and cultures interact with the greater heirarchy of the Empires themselves and thus have omore of a variation in roleplaying opportunities (coz frankly, it's pants now, one look at the IS proves that).
[Heterocephalus glaber]
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Discorporation
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Posted - 2004.08.19 10:15:00 -
[30]
Here we go;
- Amarrian Religion; how different Heirs use/interact with it. - Minmatar; How they cope with the loss of their cultural heritidge, and how new technologies and the like interact with old beliefs - Caldari; More information on how they think. I, for one, do not believe for an instant that Caldari care about Caldari Prime. What also needs more fleshing out is the interaction between State and Individual - Gallente; Just how sleazy are they? I understand that Gallente pretty much run the gamut of different lifestyles, but how do these express themselves? - Jove; haha, just had to include them.
Also, there are many, many many different worlds (inhabitable or not) and stations and presumably lots of colonies with each different customs. I'd love to have details on how the different factions and cultures interact with the greater heirarchy of the Empires themselves and thus have omore of a variation in roleplaying opportunities (coz frankly, it's pants now, one look at the IS proves that).
[Heterocephalus glaber]
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pshepherd
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Posted - 2004.08.19 14:35:00 -
[31]
i want to know what happened after the Gallente - Caldari war 
The last post about this (i believe) talked about the Caldari evacuating Caldari Prime, what happened to anyone who was left on the planet (Caldari stragglers/Gallente)? and did the Gallente follow the Caldari to New Caldari prime?
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pshepherd
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Posted - 2004.08.19 14:35:00 -
[32]
i want to know what happened after the Gallente - Caldari war 
The last post about this (i believe) talked about the Caldari evacuating Caldari Prime, what happened to anyone who was left on the planet (Caldari stragglers/Gallente)? and did the Gallente follow the Caldari to New Caldari prime?
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Katya Detia
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Posted - 2004.08.20 15:17:00 -
[33]
More history with player corps involved... corps/alliances/freelancers..
It will create a very nice roleplay side.. ---------------------------
CEO: Black Sea Industries
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Katya Detia
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Posted - 2004.08.20 15:17:00 -
[34]
More history with player corps involved... corps/alliances/freelancers..
It will create a very nice roleplay side.. ---------------------------
CEO: Black Sea Industries
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Killer Gandry
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Posted - 2004.08.22 01:57:00 -
[35]
The interactions between the several races and how they feel towards eachother could be a nice addition to the whole thing. For instance, I have loads of slaves in my hangar(s) which I freed from Slavetraders. But not all consider slaves just a tradegood. So a sort of underground railway for freed or escaped slaves to get them to freedom would be nice. Allso maybe a 2 way movement, those that don't care about the slavery and those that oppose it, active or secretly. Allso the friction that still exsists between the more traditional Caldari and Gallente could add an extra dimension to the game. There are more struggles in the past that still some people hold highly in their gamestyle which could be used to add a pinch of pepper to the saus called the game. Just my 2 cents Better to try and fail, then to fail due to not trying |

Killer Gandry
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Posted - 2004.08.22 01:57:00 -
[36]
The interactions between the several races and how they feel towards eachother could be a nice addition to the whole thing. For instance, I have loads of slaves in my hangar(s) which I freed from Slavetraders. But not all consider slaves just a tradegood. So a sort of underground railway for freed or escaped slaves to get them to freedom would be nice. Allso maybe a 2 way movement, those that don't care about the slavery and those that oppose it, active or secretly. Allso the friction that still exsists between the more traditional Caldari and Gallente could add an extra dimension to the game. There are more struggles in the past that still some people hold highly in their gamestyle which could be used to add a pinch of pepper to the saus called the game. Just my 2 cents Better to try and fail, then to fail due to not trying |

Juan Andalusian
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Posted - 2004.08.25 08:34:00 -
[37]
Quote: Bearing in mind not everything may have been revealed due to the main story line
No matter how much you reveal it won't help your cause until you guys decide to dedicate yerselves and make the storyline a more "Hands on" issue for players.
Isolated events no matter how well implemented don't achieve this. Especially in EVE's case where we have isolated events that start off something that never gets continued.
The progression needs to be ongoing and supported by game mechanics.
The feeling the average EVE player gets is that the storyline is something completely alien to the gameworld he is in. If there was an active interaction with the NPC/gameworld enviroment that could affect the progression of the storyline the immersion would be much better.
**Pain is meant to be felt** |

Juan Andalusian
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Posted - 2004.08.25 08:34:00 -
[38]
Quote: Bearing in mind not everything may have been revealed due to the main story line
No matter how much you reveal it won't help your cause until you guys decide to dedicate yerselves and make the storyline a more "Hands on" issue for players.
Isolated events no matter how well implemented don't achieve this. Especially in EVE's case where we have isolated events that start off something that never gets continued.
The progression needs to be ongoing and supported by game mechanics.
The feeling the average EVE player gets is that the storyline is something completely alien to the gameworld he is in. If there was an active interaction with the NPC/gameworld enviroment that could affect the progression of the storyline the immersion would be much better.
**Pain is meant to be felt** |

Matt Ivresse
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Posted - 2004.08.25 09:04:00 -
[39]
What I'd really like to know is what we're doing with the sacred bricks and defiled relics we got as loot if we took the side of Catiz Tash-Murkon in the whole Tal-Romon cathedral story. I've got over 1300 sacred bricks in my hangar, and I really don't want them collecting dust. Is Catiz going to take them off my hands and do anything with them or what? ---------------------------
DUI Racing - The PREMIER Racing corporation for Racing fans out there in the world of |

Matt Ivresse
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Posted - 2004.08.25 09:04:00 -
[40]
What I'd really like to know is what we're doing with the sacred bricks and defiled relics we got as loot if we took the side of Catiz Tash-Murkon in the whole Tal-Romon cathedral story. I've got over 1300 sacred bricks in my hangar, and I really don't want them collecting dust. Is Catiz going to take them off my hands and do anything with them or what? ---------------------------
DUI Racing - The PREMIER Racing corporation for Racing fans out there in the world of |
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Cloned Mark
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Posted - 2004.08.25 16:07:00 -
[41]
I'd like to know more about the EVE Gate. Specifically, I'd like some sort of explanation or conspiracy theories as to how exactly the gate collapsed. Its only described as an "unexplained phenomenon" in the backstory. ----------------------------- Latrodectus hesperus
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Cloned Mark
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Posted - 2004.08.25 16:07:00 -
[42]
I'd like to know more about the EVE Gate. Specifically, I'd like some sort of explanation or conspiracy theories as to how exactly the gate collapsed. Its only described as an "unexplained phenomenon" in the backstory. ----------------------------- Latrodectus hesperus
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Hasek
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Posted - 2004.08.25 22:47:00 -
[43]
Edited by: Hasek on 25/08/2004 22:51:14 best thing for me would be info on the planets... like have a summary of the planet like major cities, population, major trade items and such and id really like to see "starports" on the planets even if they were just like stations in game mechanics mabye even have maps and pictures of the surface of the planets and important structures ie the capitol buildings of the empires 
i personally wold love alot more back info on the pre-space age caldari empire that my corp is named after 
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Hasek
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Posted - 2004.08.25 22:47:00 -
[44]
Edited by: Hasek on 25/08/2004 22:51:14 best thing for me would be info on the planets... like have a summary of the planet like major cities, population, major trade items and such and id really like to see "starports" on the planets even if they were just like stations in game mechanics mabye even have maps and pictures of the surface of the planets and important structures ie the capitol buildings of the empires 
i personally wold love alot more back info on the pre-space age caldari empire that my corp is named after 
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Sirilius
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Posted - 2004.08.26 21:19:00 -
[45]
Yea, would really like more info on Amarr-Jove war, and some battle stories of the amarr-jove/gallente-caldair wars.
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Sirilius
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Posted - 2004.08.26 21:19:00 -
[46]
Yea, would really like more info on Amarr-Jove war, and some battle stories of the amarr-jove/gallente-caldair wars.
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Nebulai
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Posted - 2004.08.27 08:25:00 -
[47]
Thanks guys, keep the suggestions coming. Once i've finished with the current stuff I'm working on i'll compile it all into a document for CCP to show them what your after :)
---- Nebulai Vice-Admiral Events Team Interstellar Services Department
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Nebulai
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Posted - 2004.08.27 08:25:00 -
[48]
Thanks guys, keep the suggestions coming. Once i've finished with the current stuff I'm working on i'll compile it all into a document for CCP to show them what your after :)
---- Nebulai Vice-Admiral Events Team Interstellar Services Department
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Hasek
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Posted - 2004.09.04 17:16:00 -
[49]
wow no one has anything else to say????
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Hasek
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Posted - 2004.09.04 17:16:00 -
[50]
wow no one has anything else to say????
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Sabaoth
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Posted - 2004.09.09 01:31:00 -
[51]
Ok guys I have just finished compiling my report with all the fiction questions which we will be submitting to the CCP fiction team in due course I would like to thank you all for showing interest and taking the time to write down what fiction you think needs filled in.
-------------- Sabaoth Aurora Captain The Aurora Project
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Sabaoth
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Posted - 2004.09.09 01:31:00 -
[52]
Ok guys I have just finished compiling my report with all the fiction questions which we will be submitting to the CCP fiction team in due course I would like to thank you all for showing interest and taking the time to write down what fiction you think needs filled in.
-------------- Sabaoth Aurora Captain The Aurora Project
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Zegna Mirage
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Posted - 2004.09.10 06:27:00 -
[53]
Originally by: Arkanis Amarr-Jove war.
It's only mentioned briefly in one of the chronicles.
EXACTLY! Please give a huge insight on this battle. Supposed to be fantastic.. The destruction of Apocs and all... 
makes me shiver.. ------------------------------------
"..The power you need is hidden deep within your glorious blood, running through your veins.." -Mustafa Kemal Atat³rk
Ne mutlu T³rk³m diyene!
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Zegna Mirage
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Posted - 2004.09.10 06:27:00 -
[54]
Originally by: Arkanis Amarr-Jove war.
It's only mentioned briefly in one of the chronicles.
EXACTLY! Please give a huge insight on this battle. Supposed to be fantastic.. The destruction of Apocs and all... 
makes me shiver.. ------------------------------------
"..The power you need is hidden deep within your glorious blood, running through your veins.." -Mustafa Kemal Atat³rk
Ne mutlu T³rk³m diyene!
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