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sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 10:40:00 -
[1]
The fact that MED blasters fitted ships operate inside the optimal of every other race so get hit very very hard by every ship in the hostile gang makes them coffins in gang combat. Med sized blaster ships make okish solo gank ships as they have a reasonably sized target selection.
On the other hand the real problem lies with BS sized blasters as they have a virtually non-existent solo target selection while having all the same drawbacks as the medium sized ships/weapons in gang combat, and gang combat is the only real combat available to BS.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 12:46:00 -
[2]
Originally by: Tzar'rim
There's a whole lot of BS in this thread (and in general from the Gallente Whining Crew), the facts are that blasters are short range but then do amazing dps.
They do a tiny bit more dps for a hugely smaller available range, and the BS is yours.
Originally by: Tzar'rim The culprit really is in passive EHP tanking, fleets like BS's with a ton of armor who don't have to tackle or anything but just do damage, Amarr fits that nicely as they're not exactly mobile, have the low slots to put in damagemods and a good tank and do good damage at range. But lack the midslots to be versatile/solo. And in fleets you don't necessarily HAVE to be versatile if you have enough numbers and dedicated ships/roles.
The baddon has plenty of mid slots, exactly the same as the mega in fact.
Originally by: Tzar'rim Would passive tanking not work too well then all of a sudden they's have to active tank more which means they'll need more midslots to counter the insane cap use of running reppers+firing lasers.
Blasters need to run a mwd as well as the rest as they need to burn into range of every target so try running reppers, MWD and blasters before you complain about cap.
Originally by: Tzar'rim What it REALLY comes down to is that for a long, long LONG time Gallente was the BEST, no contest.
Rubbish, gallente have always been weak in gang combat and with the web and game changes we have had solo BS pvp is virtually non existent unless you are a sissi warrior.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 13:12:00 -
[3]
Edited by: sophisticatedlimabean on 08/03/2009 13:15:08
Originally by: Tzar'rim
You never change, do you Bean.
1) a bit more... yeah right, add to that the tracking of a mega and a 4th midslot andit's pretty much pwn. There's a REASON why most pvpers fly gallente.
No i still tell the facts as they are.
The tracking on the mega makes little or no difference when you consider:
1. the available target selection for gunnery BS. 2. In gang combat a ship will be well and truly tackled/webbed anyway.
Originally by: Tzar'rim 2) Abaddon is tier 3, mega is tier 2. Want to compare the domi<>geddon, mega<>apoc and Hype<>Abaddon. Exactly.
So you think comparing ships by a number they have in their titles is more important than comparing their abilities??????...im beginning to see the problem you are suffering from.
Let me guess you think that null and MF are not comparable ammos cos MF is t1 and the other is T2 even though that have very very similar optimal/falloff stats...
Originally by: Tzar'rim 3) and you need to keep running your MWD forever during the fight, just like you need to keep foring lasers.... oh wait... no you don't.
You need to run your mwd alot if you wanna get into range of your targets and do the marginally greater dmg you think is important.
Originally by: Tzar'rim 4) that's why most pvpers fly Gallente... or flown it till things got changed a tad and now it's not FOT3Y (flavour of the 3 years) anymore and all of a sudden they 'suck'. Yeah right.
1. There is a reason why ppl consider the best gallente ship to be the ones that use drones...its cos blasters are very poor.
2. I guess you missed the nano age ect....cos even then blaster ships were useless and the nano ishy was king.
Originally by: Tzar'rim There is nothing wrong with Gallente solo, it's just not as uber as it was. In fleets they have their issues but heaven forbid there's actually limitations to the uber race.
Solo BS pvp is virtually non-existant on TQ, and the fact that for med sized ship pvp the Auto Cannon fitted myrm is so popular for solo tells a real story about gallente mid class ships...
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 13:48:00 -
[4]
Edited by: sophisticatedlimabean on 08/03/2009 13:53:58
Originally by: Tzar'rim
So, it doesn't tell why they use a myrm (Gallente ship btw) over, lets say, Amarr, caldari or Minnie Mid class ships? It just tells about how bad Gallente turret ships are, not the other turret ships. right.. right?
PPL use the myrm cos of its drone ability and they use Auto Cannons cos blasters suck oh and the myrm is not really a blaster ship as it has no gun bonus for them, that is why ppl use AC as they are a better option than blasters.
heslookinatu fly mini or amarr depending on the make up of your corps gangs, mini tend to use speed while amarr tend to use range....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 14:07:00 -
[5]
Originally by: Tzar'rim Your point was that people use a myrm because gallente turrets suck, instead of making the unbiased and objective statement that people choose a myrm because they prefer it over ALL turret ships, not just the Gallente ones.
That is because they do not choose it over ALL others, i certainly see more harbingers than myrms about tbh, the cane is also a very popular ship as well.
Originally by: Tzar'rim For some reason you fail to (want to) understand that things have pros and cons on purpose and that it's our job to work around the cons which with Gallente turretships is perfectly doable.
When the most popular mid sized T1 gallente ship is the myrm and the turrets ppl prefer to use on it are Auto Cannons it is plain to all there is a problem with blasters.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 22:10:00 -
[6]
Edited by: sophisticatedlimabean on 08/03/2009 22:14:30
Originally by: Tzar'rim
Thing is that you're saying "blasters are not the best and don't do well in certain situations" and this if ofcourse true but then that goes for everyone, besides there's nothing wrong with not being the best. Perhaps you've been used to being best for a long time but that means 3 others are worse, now it has changed a bit but it's still not the worst.
You seem to want to put words into ppls mouths and also seem to think that gallente have been/were top dogs in pvp for years, so maybe you need a education in how races, ships and systems compare now and in the past.
Originally by: Tzar'rim
Each race has their problems, want to talk about how well a Mael or Tempest stacks up in fleet combat, or for sniping?
Or how a geddon has solo problems due to it's midslots?
You show that mini AS A RACE do not have a good sniper BS.
Then you purposefully pick the geddon for solo and say "hey look we suck at solo" when the baddon has the same amount of mids as the mega, and not only that but solo/1 v 1 BS pvp is a virtually non existent form of PVP on TQ, so gallente BS being marginally better at it is irrelevant anyway.
You have no idea about the past if you think gallente ruled it for years, and you have no idea about the present if you think blasters (especially BS blasters) are fine.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 23:26:00 -
[7]
Originally by: Tzar'rim
Here, made a nice comparison between the different BS's, please show me where Gallente snipers are worse off than Minmatar ones. Fitting obviously includes MWD.
Who said anyhing about gallente snipers being worse than mini snipers??????...mini have the worst BS snipers in the game.
I was pointing out your obvious manipulation of using firstly the fact that mini suck at sniping NO MATTER THE BS YOU CHOOSE and then using a geddon as a example of amarr being poor at solo pvp cos of its lack of mids when:
1. abaddon has 4 mids so would be a far better choice for a solo BS if you are amarr skilled.
2. and MOST OF ALL 1 v 1 and solo BS pvp is virtually non existent.
You lie, play with words and manipulate or ignore facts to suit your purposes.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 23:36:00 -
[8]
Originally by: Koloch
Gallente are the only race that have ships that don't need to rely on guns for dps. Before the nos nerf you would see domi's with all of their high slots filled with nos. A jammer in the mids and see them take on 2-3x times their numbers. Or the EOS before the drone nerf. Nano Ishtar's with OrgeIIs. Gallente had the most flexible ships for pvp hands down, and this went on for quite awhile.
I dunno if you noticed bud but:
1. NOS, EOS and drones got nerfed.
2. We are talking about blaster problems not drone ships.
Originally by: Koloch ..oh and people fit autocannons to a mirm not because blasters suck, but because it gets enough dps from it's drones that the extra cap that is gained from using capless weapons is a bigger bonus to it's tank.
Spin it how you like but the fact is that if blasters were as good as the ppl on here (who just happen to be mostly amarr skilled surprise surprise ) claim then myrm pilots would use them instead of AC.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 23:42:00 -
[9]
Edited by: sophisticatedlimabean on 08/03/2009 23:46:05
Originally by: Tzar'rim
Small roaming gangs with BS don't happen? High sec wardecs with BS's don't happen? Pirates in low sec camping with BS don't happen?
Who says they do not happen i was talking about solo and 1 v 1 are you blind or just ignoring the inconvenient facts AGAIN?.
Originally by: Tzar'rim I'm not twisting anything, you're going "OMG BLASTERS ARE THE SUXXOR WE CAN'T KILL ANYTHING, AND THIS HAS ALWAYS BEEN THE CASE. GALLENTE NEVER WAS ANY GOOD AT ALL".
STFU or find me quoting exactly that fool....see lies, exaggeration, misquotes and manipulation.
Originally by: Tzar'rim Btw, about the playing with words part; I know you longer/better than you might realise and I just have to laugh at you pointing fingers at others in this respect.
You may think you know me but you know nothing of the problems blasters have, you and others even need to use examples of prenerf drone ships to try and make feeble points when we are talking about blaster NOW. 
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.08 23:55:00 -
[10]
Originally by: Koloch
short term memory problem?
you asked "when" was Gallente ever overpowered. if your stupid enough to not realize that this was a reply to that question then I seriously feel sorry for you.
I am spec'ed in Gallente. Take your emo crap somewhere else.
Are you another liar or do you just hear voices?.
Show me in this thread where i asked you or anybody else for that matter to show me "when" gallente were overpowered....looks like you are the stupid one and not only that but a stupid liar as well.
Take your lies elsewhere.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 08:58:00 -
[11]
Edited by: sophisticatedlimabean on 09/03/2009 09:03:16
Originally by: Koloch Edited by: Koloch on 09/03/2009 01:27:49
Originally by: sophisticatedlimabean
Are you another liar or do you just hear voices?.
Show me in this thread where i asked you or anybody else for that matter to show me "when" gallente were overpowered....looks like you are the stupid one and not only that but a stupid liar as well.
Originally by: sophisticatedlimabean
..you seem to think that gallente have been/were top dogs in BS pvp for years, so maybe you need a education in how races, ships and systems compare now and in the past.
Originally by: sophisticatedlimabean
You have no idea about the past if you think gallente ruled it for years...
You deny that Gallente were overpowered. It's implied that you want proof for this overpowered phase in Gallente's history re: When?
Looks like you are the fool.
No it did not as the conversation in this thread is about blasters not drones. You twisted a comment made within the context of blaster ships into a historical referance to PRENERF drone ships and used "" marks to make it look like i had asked a question i had not.
YOU ARE A LIAR AND A FOOL.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 11:55:00 -
[12]
Originally by: heslookinatu
So reading this post what do you suggest i do? most of my time in eve was spent training for blasters. Now i need to decide amarr or minmatar.
Remember if you are already skilled in flying gallente hacs and BC you are only a caldari frigate 4 and cruiser 5 skill away from the eagle and caldari frig 4 cruiser 3 from the ferox.
Also raining for blasters means you should already have most of the tertiary gunnery skills done, this is a advantage gunship pilots have over missile users if they wanna cross train the other medium sized systems/ships of other races like mini/amarr.
BC are obviously the easiest "bang for buck" ships to do this with as the harbi and cane are both highly effective tools IF you have your basic tertiary combat/pvp skills done.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 14:39:00 -
[13]
Originally by: Ig Neus The interesting fact however is that a Plated (1600mm) Thorax with Medium Electrons will probably beat any other T1 Cruiser, especially when you factor the 5 medium ECM Drones. That means that a Thorax does not "seem good" but that it IS good.
No it seems good when you post it like that, but then you realize 1 v 1 TECH 1 cruiser pvp is summat that you would be lucky to find if you were on sissi in FD- and spamming local asking for it, let alone on TQ.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 15:55:00 -
[14]
Originally by: marakor So we have for amarr:
Solo = CURSE/PILGRIM (the best solo ship/s in game imho).
Sniping = Apocalypse (maximum range sniper only the rokh can touch).
Gang = Take your pick (Amarr have the best gang ships in virtually every class/size the game offers).
This tbh.
PPL say that gallente/blasters should have a niche but it seems to me that amarr have the best ship for virtually every niche in the game.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 19:30:00 -
[15]
Originally by: Smokeyblood
So which gallente blaster ships do you regularly take on gangs that are effective? What ships do you solo in that are effective?
He doesn't he mostly plays on sissi with either pimped standard ships (T2 rigs + HG implants minimum) or equally pimped marauders ect ect. Although he does occasionally fully pimp out a ship with officer/faction mods as well.
His main 1 v 1 BF area BS is a ECMPEST i believe , with the standard T2 fit although HG implants + T2 rigs are standard fit as well....100isk per module makes sissi warriors brave. While unfortunately making them totally unrealistic for practical purposes or for a understanding of pvp on TQ.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 21:11:00 -
[16]
Edited by: sophisticatedlimabean on 09/03/2009 21:12:12
Originally by: NightmareX
Like that have anything to say?. It's a reason it's a TEST SERVER. It's because we can test out everything on sisi that are on market to 100 isk. Sisi is not to grind missions everytime just to get isk to buy some things to test out.
You do not test on sissi you play on sissi cos its cheaper and easier as there are rules and BF areas ect. Oh and you have been using virtually the same ECMPEST fit for god knows how long now......
......just how much more "testing" can it need before its ready for TQ...  
Originally by: NightmareX I REALLY hope you understand it. Because if you don't, then how you understand how Blasters work then?, if you cannot see the difference by using t1 and t2 rigs / Slave & Crystal set on sisi.
It wouldn't be any different. But you get my point yeah?. Or are you to dumb to understand that.
Using T2 rigs and HG implants on sissi makes any data taken useless for TQ as ppl do not generally use T2 rigs and HG implants on TQ.
And if you cannot see how using T2 Armour rigs and slaves ect would effect your results when fighting CAP dependent ships then it is you who are dumb beyond belief. Let alone how speed rigs and all the other T2 rig and implant items ppl hardly ever use would effect what ever results you get.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 21:16:00 -
[17]
Originally by: NightmareX
First off, killmails is overrated deluxe.
2nd. I don't need to give you any killmails just to know that Blasters are fine.
TRANSLATION
I HAVE HARDLY ANY KILLS ON TQ AND THE FEW THAT I DO HAVE ARE NOT EXACTLY BLASTER SHIP HEAVY...
There ya go.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 22:22:00 -
[18]
Edited by: sophisticatedlimabean on 09/03/2009 22:25:29
Originally by: NightmareX
And also, yeah it's cheaper, but who cares about isk on sisi. Isk is worthless on sisi anyways. What does the cheap items have to do with the testing to do?. I would still test all the same things if it have been 1 mill per item on market. it wouldn't make a damn difference.
You do not test on sissi you play on sissi cos your favorite style has no real application on TQ and if you tried it on TQ you would get owned by gangs, costing you a lot more than a few 100 isk.
Originally by: NightmareX To the second thing about rigs. It's not useless when everybody else on sisi is using t2 rigs and Slaves / Crystal sets.
It will rather get useless for me to test with t1 rigs and no implants against everybody else with t2 rigs and Slaves and Crystal sets. But hey, your to dumb to get it .
Its you who do not get it as you just owned yourself...
IF you do "tests" as you say you do (and lie about ) then its just as easy to arrange for your testing teams/members to fit T1 rigs and no implants (or only the basic ones most ppl fit on TQ) as it is to pimp out their ships with HG implants and T2 rigs.
You would know that and do it if you had a clue about real time testing on TQ, but you do not test you play with HG/pimped fits cheaply in a controlled enviroment.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 22:49:00 -
[19]
Originally by: NightmareX
I use sisi to test out things. When i need to test out a new setup to a ship, then i'm logging on to Sisi right on.
And why do you goes emo rage over that everyone on sisi is using HG implants and t2 rigs?. EVERYONE IS USING THOSE THERE. Don't you get it?.
That is because most ppl on sissi are like YOU and use sissi to play with fits they would never use on TQ, instead of actually fitting the same way they do on TQ and organizing proper tests.
I use TQ fits with T1 rigs + cheap implants and so do the ppl who i test with because the tests we do are going to be applied on TQ.
You just play with expensive fits that have no application on TQ, then try to convince yourself and others that your sissi warrior "skills" make you a experienced and knowledgable pvper...they do not at least not ob TQ.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 22:58:00 -
[20]
Edited by: sophisticatedlimabean on 09/03/2009 22:59:36
Originally by: NightmareX
LOL yeah, T2 fits are very expensive and they have no application on TQ, yeah, you hear the man .
I said it and il repeat it!!!!!!!!!!.
T2 rigs and HG implants ect ect have no place on a ship if you are doing valid testing for TQ conventional gang combat.....and you think that they do????????....can you say "utterly out of touch?". 
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 23:18:00 -
[21]
Edited by: sophisticatedlimabean on 09/03/2009 23:20:53
Originally by: NightmareX
Ok, first, your still to dumb to see what i have explained over about the t2 rigs and hg implants on sisi. It's how it is, we just have to live with it. It's nothing i can change.
You are to dumb to see how using modules not regularly used on TQ make your results worthless.
Originally by: NightmareX And 2nd. Your reported for taking this topic way off topic. Can't i tell something about how Blasters is without you coming here and do your whining and take the topic out off topic by bringing in my ECM Tempest on sisi into the picture?.
Questioning the competence and experience of the pilot, methods used in testing, plus the modules and ships you used to justify your post is perfectly ON TOPIC.
And through that questioning we have found that you are a sissi warrior who uses unrealistic fits and some times ships that are not used regularly or at all in some cases on TQ, and PLAYS more on sissi than he does any actual valid or worthwhile testing.
PS: Its you who brought your sissi warrior ECMPEST into this discussion not me, you may not have done so on this thread but you used it for reference on another thread several times that was on the exact same subject BLASTERS.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 23:39:00 -
[22]
Originally by: NightmareX
You first say this: You are to dumb to see how using modules not regularly used on TQ make your results worthless.
And your still to dumb to see that EVERYONE ON SISI is using Slaves and that + t2 rigs. Why should i not use it then?. Can you answer me that?.
Its already been explained you are just to inexperienced to see it.
Oh and NOT EVERYONE ON SISSI USES HG IMPLANTS AND T2 RIGS, a lot of us use sissi for the valid and realistic testing of fits we use on TQ instead of playing with things we do not.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 23:49:00 -
[23]
Originally by: NightmareX
Well, i don't really think my Mega would be any worser without t2 rigs and hg slave implants. Because if the other player are doing the same, then we are then again at the same place if you know what i mean.
The fights wont be any different only because we get 5% more hp on our ships.
I hope you see what i'm trying to say here.
What you are saying is naive and clueless.
if i am flying a ship that needs cap to fire vs a ship that does not need cap to fire those extra HP the T2 rigs and slaves give will allow the ship i am shooting at to last longer than it would on TQ and causing me more cap problems than i would normally have to deal with on TQ.
Now i can be using T2 armour rigs and slaves as well but it does not make any difference cos while i have capped out before popping the hostile ship cos of the extra HP it has from the rigs ect ect, the ship i am fighting does not need cap so it continues to chew me up.
This is just one example of how using T2 armour rigs instead of T1 and using slave sets can skew valid results, let alone when you apply the same very basic idea to the other HG implants and rigs.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 23:55:00 -
[24]
Edited by: sophisticatedlimabean on 09/03/2009 23:55:42
Originally by: Koloch
Originally by: NightmareX
Who would any of you here trust between an EFT warrior who only looks at some numbers or a player (me) who actually use things and test it out on sisi and get some results?.
Neither
A valid sissi warrior with no clue about TQ pvp...
NightmareX Kills: 209 Losses: 22
Oh and just in case you are interested..
ME Losses: 130 Kills: 2,148
Mine are pvp kills of various types/styles, no smart bombing bubble camp kills or other exploits to boost numbers.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.09 23:59:00 -
[25]
Edited by: sophisticatedlimabean on 09/03/2009 23:59:53
Originally by: NightmareX
Can you give us a reason on why Blasters sucks?.
Explanations have been given multiple times you are just too inexperienced in TQ pvp and too obsessed with your pimped and unrealistic sissi pvp (as your silly explanations show) to understand them.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.10 00:04:00 -
[26]
Edited by: sophisticatedlimabean on 10/03/2009 00:05:35
Originally by: NightmareX
The day you start to use the weapons right, the day i will start to listen to you to.
The day you have a extra 0 on the end of your pitiful TQ kill count you MAY be capable of understanding what i and others have posted multiple times.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.10 00:12:00 -
[27]
Originally by: NightmareX
Heh. And what about the BOOST BLASTER topic?. How many there told you that you was wrong?. Naaaaaaah, those doesn't cound at all, naaaah .
A lot less than told me i was right, most ppl agree blasters (especially BS blasters) have a problem on TQ its only you and a very few others that think other wise.
You because you are a cluless sissi warrior, and gourm cos he is all about boosting amarr or at least keeping them the best race for TQ combat.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.10 00:14:00 -
[28]
Originally by: NightmareX
Reported again for bringing in Sisi here.
YOU brought sissi on here cos that is where you PLAY eve and your so called pvp XP comes from.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.10 00:18:00 -
[29]
Originally by: NightmareX
Tripple reported for bringing something in here that doesn't have anything with this topic to do.
If replying to your question in detail with names and reasons is a reportable offense then you should report yourself for asking the question in the first place.
Heh. And what about the BOOST BLASTER topic?. How many there told you that you was wrong?. Naaaaaaah, those doesn't cound at all, naaaah .
Il do it for you...constant trolling, unhelpful comments, aggressive/argumentative off topic posting and pointless childsish reporting because of losing a argument....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.10 00:21:00 -
[30]
Edited by: sophisticatedlimabean on 10/03/2009 00:25:14
Originally by: Koloch
Kills have a lot more to do with the combined skill of your corp/alliance you're in and not really a fair measure of personal skill level. Your previous corp, Burn Eden, is known for coming up with very clever tactics for gate camping -like the nano hyenas/sniper combo. Looking at some of your past kills you are either in a falcon, hyena, nano ishtar or sniper mega. I didn't look at all of your kills, but I failed to see any Blaster Mega losses.
That is because if blaster megas were worth flying i would do so......
I could hardly claim they were poor and in need of help then use them as my ship of choice now could i?...anyway losses are of less importance than dmg done and effectiveness in gang relative to other ships of the same class.
PS: Effective teamwork skills are the height of combat skills in eve there is not greater ability to be competent at as a individual.
Dividing up personal/individual skills and teamwork skills is foolish as most pvp in eve is gang pvp and as such the skills are totally combined if you want to succeed when in a fight.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.10 00:29:00 -
[31]
Originally by: NightmareX exaggerated rant
/ignore exaggerating emo troll.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.10 00:35:00 -
[32]
Originally by: Tzar'rim Regardless of UnsophisticatedWhinaBean's overzealous way of trying to state that the ships he flies mostly suck I have to agree with the Sisi bit. Things are so completely out of whack because of the T2 rigs and silly implants that you simply can not translate it to normal pvp on TQ.
Mr Rtard'rim
I do not fly ships that suck i fly ships that work well in the gangs i fly within, that is why the fella above found no blaster ship losses as they suck in gang combat and solo BS pvp is for sissi warriors and does not really exist much at all on TQ.
Originally by: Tzar'rim I don't log on sisi much because of that, IF I go there I test setups, implants and rigs as I'd use them on TQ. Thing is ofcourse that it's impossible to actually get a kill in any FFA but at least you still get an idea of how stuff performs (you don't have to win to realise the potential of a setup/change).
See now YOU use the test server for testing like i do, instead of playing with expensive like certain ppl.... .
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.10 00:39:00 -
[33]
Originally by: NightmareX Edited by: NightmareX on 10/03/2009 00:33:12
Originally by: sophisticatedlimabean
Originally by: NightmareX exaggerated rant
/ignore exaggerating emo troll.
Want to get reported again?.
Answer me the question over here or STFU.
Report all you like pal, the last i checked i do not have 658084854068409 alts and have no interest in discussing this topic with somebody who does not have the ability to understand it and resorts to such exaggerated and emo comments when he cannot counter my points.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.10 00:44:00 -
[34]
Edited by: sophisticatedlimabean on 10/03/2009 00:54:23
Originally by: Koloch
Originally by: sophisticatedlimabean
I could hardly claim they were poor and in need of help then use them as my ship of choice now could i?...anyway losses are of less importance than dmg done and effectiveness in gang relative to other ships of the same class..
Yes, I guess that could be true, but I would have expected you to atleast have some failed attempts at using blaster ships in general. I know quite a few players that have a lot of kills/losses using blaster ships. I would take their opinion on how the ships fair in tq combat over someone that doesn't use them at all.
I have used them in the past and tested/tried them post nerf, and i know i have lost some so if you wanna look back im sure you will find some.
Remember losing a ship is not how you define if it is useless or not, all that defines is if you got unlucky or called primary.......the test of a ship is how it performs in combat and how effective it is within your gangs peramiters/abilities, and as such using it a few times will show how relatively effective it is, losing it or not is mostly unimportant in regards to that as you could have had a blob drop on you or even just simply screwed up (good ships die when you do that as well as poor ones).
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 12:04:00 -
[35]
Originally by: Tzar'rim If people make idiot suggestions regarding balance "make the stuff I use do more damage, tracking and lower the fitting too I want to be UBARRRR" then accept that people will reply with "yeah right, and how about the others then".
That depends on if the other gunnery systems need it.
Blaster do.
Lasers dont.
AC maybe do.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 12:19:00 -
[36]
Edited by: sophisticatedlimabean on 12/03/2009 12:19:15
Originally by: NightmareX
Or maybe it's because i'm right.
You add nothing to this topic but naive inexperienced noob troll.
Stop posting.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 12:21:00 -
[37]
Edited by: sophisticatedlimabean on 12/03/2009 12:22:16
Originally by: NightmareX
Originally by: sophisticatedlimabean
Originally by: NightmareX
Or maybe it's because i'm right.
You add nothing to this topic but naive troll.
Says who ?.
Pretty much every person posting over these last few pages pal, how many times do you need to be told that your sissi warrior crap has no real application in TQ combat.
EFT gives better result than you do.. 
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 14:32:00 -
[38]
Originally by: NightmareX
Nope, your wrong. Or for me your totally wrong.
My stats and results of actually flying a ship and test a ship to it's limits, it worth 5678567300 times more for ME than silly EFT numbers.
Sissi stats and sissi opinions for a full time sissi warrior and all of it worthless for TQ and as such worthless for this thread as its about blasters in actual pvp on TQ.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 21:31:00 -
[39]
Edited by: sophisticatedlimabean on 12/03/2009 21:33:13
Originally by: NightmareX
Oh about that warping out and then in again, yeah, that was actually one of the things that you can do if your smart, if the targets are to far away, and then let the faster ships tackle them.
And then warp back in to the tacklers. I know many who does that in Megathrons.
So you are saying that megas can only fight if the opposing side has no bubbles, no tacklers and no points on their ships and apparently no weapons fitted or drones as they will be just sitting still or burning ect and ignoring the megas tacklers as the megas warp in and out.... 
Just stop posting your utter inexperience and total lack of understanding about TQ pvp is a embarrassment.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 21:54:00 -
[40]
Edited by: sophisticatedlimabean on 12/03/2009 21:56:56
Originally by: NightmareX
And if this was in empire, then what?. Then it's fully possible.
Because ppl do not fit points or have tacklers in empire?????.... 
Originally by: NightmareX And if this is in 0.0 space, you should MWD ASAP out of a bubble anyways, so you better MWD to the targets instead as long they are not in the bubble them self.
That brings us back to virtually perma running a MWD and chasing after every hostile ship...ie: being useless and losing....so much for the stupid warping out idea.... 
Originally by: NightmareX And oh, have you forgotten to give me an answer on why Blasters works so good for me?.
I have seen you make no posts about any massive and regular successes you get on TQ, when you make some i will read them, check them for truth and accuracy as you tend to lie a lot, then i may comment on them.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 22:00:00 -
[41]
Originally by: Mag's Man I've missed all the fun while at work. 
I've been doing it wrong all this time!!!!! damn it.
Mag's > Wait guys, I'm just going to warp out and back in again. *waits
Mag's > Still aligning, won't be long now. *waits
Mag's > In warp now, I'll turn and warp back asap. *waits
Mag's > Just coming out of warp, I'll turn in a mo and warp to Bill *waits
Mag's > Right I'm turning. *waits
Mag's > Almost in warp. *waits
Mag's > OK now warping back. *waits
Mag's > What do you mean the fights over????????
  
They wait for you on sissi though...maybe you should fly there..
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 22:05:00 -
[42]
Edited by: sophisticatedlimabean on 12/03/2009 22:05:01
Originally by: NightmareX blah blah worthless troll...
And also, if you can't answer me on why Blasters works pretty good for me, then i'll guess you sucks
Lets hear some of your uber TQ BLASTER BS experiences from the last few months (or even from since the web nerf ect) and i may make a comment.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.12 22:07:00 -
[43]
Originally by: NightmareX
Yeah what else would you do?, we have to do something to spare on the cap on the Mega because you seems to have a big problem with the ship by using the MWD a bit in a fight.
First you whine like an idiot that omgomgwaaaaaah we have to use so much cap to get to the targets. Then fine, i gave a solution to use way less cap.
Happy now?.
A naive and stupid idea that only works if the opposition has not tackle ships or even tackle fitted on any of their other ships is not a solution its a joke.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 22:16:00 -
[44]
Edited by: sophisticatedlimabean on 12/03/2009 22:16:29
Originally by: NightmareX
Lets hear something from your uber EFT stats, they seems to be so damn true. 1k DPS from a Geddon must be better than a Megathron with 950 DPS in every possible way, because it says the DPS is better, rite?.
Need to change the subject do you, hardly surprising after making a tool of yourself....maybe you should have picked a better one.
Interesting that you pick the geddon but considering the 1k dps from the geddon is from 0-45km then yes its a better gunship when you consider the available targets and realistic uses of BS on TQ.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 22:30:00 -
[45]
Edited by: sophisticatedlimabean on 12/03/2009 22:33:08
Originally by: NightmareX
Yeah, and those 1k DPS from a geddon at 2 km on an omni tanked BS is going to be how much DPS??????.
Take the omni tank into the picture here .
The omni tank effects at any range nublet and against another BS it would still be good as the BS would obviously be tackled and close to if not stationary, as well as that 300+ of the dps is from drones and so would be thermal like the megas ect ect...
The omni tank makes very little realistic difference when you are in BS gang combat anybody who plays on TQ or can read the KillBoards in eve and see what ships are the top dmg dealers in BS gang combat (amarr) knows that.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.12 23:00:00 -
[46]
Edited by: sophisticatedlimabean on 12/03/2009 23:05:57
Originally by: NightmareX
If you think that the high EM and Thermal resist doesn't have anything to say in a fleet fight, then your dumb. Yes this is for all ranges.
Its not as big a deal as you are making out cos if it was amarr would not be top dmg dealers so regularly, you just play 1 v 1 on sissi too much cos in gang combat its nothing..
Originally by: NightmareX But yes, if you warp your gang with Laser ships in at 30 km, you will get a head star, or you will get an advantage.
But that's ONLY if you do that.
Ships move noob, you drop on top of the amarr gang at 2km and they will all burn away firing while the blaster ships need to hug the primary.
So yea the first amarr ship will get melted and maybe the second but after that the megas are playing catch up and need to accelerate after ships at top speed...... and all that time the laser ships are doing 1000+ raw dps chewing up the megas.
Every time you post you show how inexperienced and naive you are about the reality of TQ combat, i have known eft warriors more experienced than you.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.12 23:09:00 -
[47]
Edited by: sophisticatedlimabean on 12/03/2009 23:15:43
Originally by: NightmareX
Uhm, your 1000 DPS is not 1000 DPS because of the Omni tanks. How many times do i have to tell you that?, 4897938 more times?.
The tank on the Megas doesn't go down only because they start to MWD after some ships.
I said 1000 raw dps fool, you used the raw dps figures in your first post not me.
And i never said the megas tank drops if it MWD's.......its DMG out put drops a crap tonne though noob i figured that was so obvious it did not need to be pointed out, i forgot i was talking to a fool..
Learn to read.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.12 23:34:00 -
[48]
Originally by: NightmareX Worthless 1 v 1 sissi stats
You figures are worthless as they are single 1 vs 1 ship stats.
When your pest can tank 20+ laser BS you may have a point about pvp on TQ but until then you data as usual is worthless (and the game will be broken the day a single standardly fitted battleship on TQ can tank that much incoming dmg).
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 00:22:00 -
[49]
Edited by: sophisticatedlimabean on 13/03/2009 00:25:50
Originally by: NightmareX
Heh well, when he cannot answer me some easy questions i have been asking him, then i don't know, but it seems to me that it's him that don't know much about Blasters.
I answer your questions you just cannot deal with the answers so you pretend i have not......, your pathetic.
Originally by: NightmareX
How many more topics are you gonna destroy because of your epic noob whines?. 10?, 100?, or maybe 10000?.
How many topics are you gonna utterly not understand because your silly statistics and sissi experiences do not translate to TQ pvp.
How many more ppl need to tell you this to get it through your think head?.
How many more threads are you going to troll with your irrelevant drivel that only has any real application on sissi.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 00:29:00 -
[50]
Edited by: sophisticatedlimabean on 13/03/2009 00:32:56 Edited by: sophisticatedlimabean on 13/03/2009 00:31:42
Originally by: NightmareX
How many times do i have to tell you that those stats i have from sisi is 100% as it is on TQ FOR ME. Those stats helps me with alot of things when it's about PVP on TQ.
Hows that working out for you then....
Originally by: NightmareX
I have a Megathron Navy Issue with 7x Neutron II's on TQ FYI.
Here is the setup i use on it atm: LINK.
HHmmm seems rather pricy for a pvp ship tbh, how about telling us about how successful you have been........
Originally by: NightmareX I just haven't used it in PVP yet.
      
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 00:45:00 -
[51]
Originally by: NightmareX
It did cost me 1 bill isk with the ship included. It's not that much.
You are the biggest tool in eve.
Its a guaranteed primary target in gang combat and if your gonna try it out in smaller gangs there's a lot better ships for that kinda work you can buy and fit with a billion isk.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 01:03:00 -
[52]
Originally by: Nemain Darru
EVE is not about what is "best" it's about what is the right choice for a given situation. This is what makes EVE a smart game. If you don't like that, go play WoW and reroll FOTM class for pvp every 6-odd months (currently, I'd say you'd love playing a hunter).
No you are partly right but you missed 50% of the equation.
Eve is partly about the right choice for the right situation, and partly about the availability of situations per class/race/ship. And the availability of options/situations for blaster ships to shine especially is tiny to the point of insignificance.
You yourself say that if you wanna go for a mean tiny ship solo then you should not fly blasters and you also say blaster BS should have friends with it so it can warpin to do its "unsurpassed" dps....well the news is that the unsurpassed dps gap blasters have is very small compared to the other races.
And needing a gang to gank a single ship is not what i would call a stella recommendation for what is supposed to be a monster dmg dealer.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 01:08:00 -
[53]
Edited by: sophisticatedlimabean on 13/03/2009 01:08:51
Originally by: NightmareX
If i'm in a med size gang with RR, then i'm absolutely gonna have fun in my Navy mega .
Just remember, i use the ships that are FUN to use, i don't go after the ships that have better ganges or better speed or whatever. As long i can have lots of fun in the ships i'm using, then i don't care about anything else.
You get into a standard med sized gang vs a med sized gang BS fight in that navy mega and you aint gonna have time to enjoy it.     
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 10:54:00 -
[54]
Originally by: Nemain Darru
This would, at first glance, seem very fair:
-A long ranged Amarr BS will destroy a Gallente blaster BS if it is trying to close distance, coming in from too far away due to not using correct tactics to engage at a "survivable" range
-Likewise, the Amarr BS will lose if it (or the Gallente BS) engages at a range which will allow the Gallente to bring it's guns to bear at optimal, and will overwhelm even the sturdiest tank with it's massive damage.
This seems fair enough, tactics and good piloting are the deciding factor in the above examples.
The truth however, is that this is a multiplayer game. And when other ships are thrown in the equation everything changes very drastically.
In reality, the result will be that a Blaster boat is the defacto DPS choice for any small group engagement. Why? because it only takes one (possibly suicidal) buddy in a speed-tanked frig, or a leeching setup tanky frig to pin said Amarr BS down, the big bad blaster boat can then warp in and gib the amarr BS, without fear of retaliation really, and very likely before you could kill any smart tackler with drones or whatnot.
You are wrong because you are trying to translate 1 v 1 statistics into gang combat and you are forgetting or ignoring way to many variables.
1. The gang of laser ships will be firing back and doing at least 70% of the dmg blasters are getting vs a standard omni tank, meaning that blaster ships are dying as well. And while at the start of the fight the blaster ships have a 30% advantage in dmg the amarr ships have extra HP so id still give it to the blaster ships initially but not by a HUGE margin.
2. As the fight goes on the laser ships will obviously burn away while still doing the same dps but the blaster ships will need to chase down and stay close to every ship they primary just to keep that small DPS advantage.
3. And as the fight continues the blaster ships will need to burn farther and farther just to get into optimal and as such will spend most of the time doing a lot less dps than the lasers who now have dps and HP advantage.
4. Towards the end of the fight the laser ships are now totally dominating the field and chewing up the blaster ships with hardly a loss due to range constraints.
So even in a fight that starts with all ships at blaster optimal lasers do great and at the very least inflict heavy dmg on the blaster gang if not win the fight out right.
Now reverse the situation and start the fight at 25km......the laser ships hardly take a loss.
And that is the problem...., worst case scenario for blasters in gang combat they lose the fight and hardly get a kill against the winners, best case scenario for blasters they beat the opposing fleet with heavy losses.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 11:23:00 -
[55]
Originally by: Tzar'rim 0 content only more troll....
Go away fool.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 11:39:00 -
[56]
Originally by: Ig Neus
You kinda missed the detail of Neutrons II on a Mega having 0.074 tracking with Navy Antimatter while Mega Pulse II on an Abaddon have 0.042 with Navy Multifrequency. One would think that this should influence the damage output in close distances (higher Transversal) a lot. No?
Erm no.. the tracking issues between pulse and blasters is not a issue in gang combat due to the size and available transversal speeds of BS, multiple webs and relative positions.
Originally by: Ig Neus Not to mention that, provided you start at point blank range, Amarr BS cannot outrun Gallente ones.
The gallente BS need to stay close to the primary the laser ships do not, we are not running the 100 yard sprint or you would have a point.
Originally by: Ig Neus And seriously, why should Gallente Battleships even start a battle without being in point blank range?
What makes you think they always have the choice?, gallente BS do not have the ability to always be in their optimal at the start of a fight and always get the initiative?.
You go on about using scouts and dropping on top of a hostile gang and it all sounds great until you realize that it totally relies on the opposing gang sitting still and ALLOWING a gang to be dropped on it and that is not a regular event in eve.
Why do you think that ppl preach about gallente ships being "best" at station camping???, its because they know what range a ship undocking is guaranteed to be at as it does. But even then they are wrong as laser ships can do just as well as blasters in that situation but can do it at a range where they will less dmg as the undocking blasters ships in the opposing gang will not be able to hit them and they only need worry about the ships with more range.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 11:42:00 -
[57]
Edited by: sophisticatedlimabean on 13/03/2009 11:46:26
Originally by: Koloch why do people continue to compare the megathron with the abaddon and then make blanket statements that Amarr are overpowered.
There's no way in hell you'll be fitting a mwd, a full rack of mega pulses, and have amazing EHP on a geddon, and the apocs dmg is certainly not 70% of a mega's after the omni tank.
Because its a option ppl have if they are amarr spec'd, if gallente had a ammo that did a lot more dmg and range than antimatter with no downsides would you accept the answer "yea but AM is not as good"....
Are saying that if the baddon did not exist things between gallente and amarr would be more balanced?.
Interesting perspective.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 12:44:00 -
[58]
Originally by: Koloch
Originally by: sophisticatedlimabean
Because its a option ppl have if they are amarr spec'd, if gallente had a ammo that did a lot more dmg and range than antimatter with no downsides would you accept the answer "yea but AM is not as good"....
Are saying that if the baddon did not exist things between gallente and amarr would be more balanced?.
Interesting perspective.
Is it?
You're putting the entire fleet of one race under the label of overpowered because of the Abaddon?
No im not this thread is about a blaster problem, pulse lasers (among other systems) are just being used as reference material in comparative and realistic situations on TQ.
I feel it shows blasters are underpowered and lack available scenarios on TQ where they are effective, but you seem to think it shows lasers as overpowered...
So i say again..interesting perspective.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 14:51:00 -
[59]
Edited by: sophisticatedlimabean on 13/03/2009 14:51:56
Originally by: NightmareX Yet another long winded AD HOM TROLL with 0 content
Go away or add content relevant to TQ.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.13 15:01:00 -
[60]
Edited by: sophisticatedlimabean on 13/03/2009 15:09:14
Originally by: NightmareX And yet more troll
You have made no arguments, you just make pathetic and juvenile comments like those above, you should be banned.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.13 15:47:00 -
[61]
Edited by: sophisticatedlimabean on 13/03/2009 15:49:53
Originally by: NightmareX But for me and many other that use Blasters 100% right, then Blasters is totally fine. And i have never had problems with Blaster either.
LIAR.....
Originally by: NightmareX
I have a Megathron Navy Issue with 7x Neutron II's on TQ FYI.
Here is the setup i use on it atm: LINK.
Originally by: NightmareX I just haven't used it in PVP yet.
So you have no problems with them but you have not used them....
You are all mouth and no actual experience and you even admit it so STFU and stop lying about knowing things until you have logged into TQ and fully tried them.....Mr nightmareNOXP.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.13 15:51:00 -
[62]
Edited by: sophisticatedlimabean on 13/03/2009 15:51:02
Originally by: NightmareNOXP i just owned myself and look a total tool...
YUP....
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sophisticatedlimabean
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Posted - 2009.03.13 15:54:00 -
[63]
Edited by: sophisticatedlimabean on 13/03/2009 15:54:03
Originally by: NightmareNOXP troll

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sophisticatedlimabean
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Posted - 2009.03.13 15:55:00 -
[64]
Originally by: NightmareNOXP But for me and many other that use Blasters 100% right, then Blasters is totally fine. And i have never had problems with Blaster either.
LIAR.....
Originally by: NightmareNOXP
I have a Megathron Navy Issue with 7x Neutron II's on TQ FYI.
Here is the setup i use on it atm: LINK.
Originally by: NightmareNOXP I just haven't used it in PVP yet.
So you have no problems with them but you have not used them....
You are all mouth and no actual experience and you even admit it so STFU and stop lying about knowing things until you have logged into TQ and fully tried them.....Mr nightmareNOXP.
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sophisticatedlimabean
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Posted - 2009.03.13 15:57:00 -
[65]
Originally by: NightmareNOXP But for me and many other that use Blasters 100% right, then Blasters is totally fine. And i have never had problems with Blaster either.
LIAR.....
Originally by: NightmareNOXP
I have a Megathron Navy Issue with 7x Neutron II's on TQ FYI.
Here is the setup i use on it atm: LINK.
Originally by: NightmareNOXP I just haven't used it in PVP yet.
So you have no problems with them but you have not used them....
You are all mouth and no actual experience and you even admit it so STFU and stop lying about knowing things until you have logged into TQ and fully tried them.....Mr nightmareNOXP.    
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sophisticatedlimabean
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Posted - 2009.03.13 15:58:00 -
[66]
Originally by: NightmareNOXP But for me and many other that use Blasters 100% right, then Blasters is totally fine. And i have never had problems with Blaster either.
LIAR.....
Originally by: NightmareNOXP
I have a Megathron Navy Issue with 7x Neutron II's on TQ FYI.
Here is the setup i use on it atm: LINK.
Originally by: NightmareNOXP I just haven't used it in PVP yet.
So you have no problems with them but you have not used them....
You are all mouth and no actual experience and you even admit it so STFU and stop lying about knowing things until you have logged into TQ and fully tried them.....Mr nightmareNOXP.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
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Posted - 2009.03.13 16:01:00 -
[67]
Originally by: NightmareNOXP I just haven't used it in PVP yet.
So you have no problems with them but you have not used them....
You are all mouth and no actual experience and you even admit it so STFU and stop lying about knowing things until you have logged into TQ and fully tried them.....Mr nightmareNOXP.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
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Posted - 2009.03.13 16:04:00 -
[68]
Edited by: sophisticatedlimabean on 13/03/2009 16:04:55
Originally by: NightmareNOXP I just haven't used it in PVP yet.
So you have no problems with them but you have not used them....
You are all mouth and no actual experience and you even admit it so STFU and stop lying about knowing things until you have logged into TQ and fully tried them.....Mr nightmareNOXP.
Originally by: NightmareNOXP
More spam?.
Truth that you know nothing about wtf you are talking about, until you do stfu.
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sophisticatedlimabean
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Posted - 2009.03.13 16:15:00 -
[69]
Originally by: NightmareX
When i say detailed explanation, then i mean what kind of ship did you use, what kind of setup did you use, where was the fight at, how big was each gangs, what kind of ships was in both of the gangs, what range was the fight at etc.
That has been done by myself and others on multiple occasions and in several threads, you are just to inexperienced to understand it and tend to make uneducated absurd and naive comments like "warp in and out" as if there no tackle in eve...... 
UNDERSTAND THAT YOU HAVE SHOWN ON EVERY OCCASION AND HAVE EVEN ADMITTED THAT YOU DO NOT HAVE THE TQ EXPERIENCE TO UNDERSTAND THE TOPICS UNDER DISCUSSION.
But instead of getting some experience you claim over and over that you have not had anything explained to you.....you are a stupid troll who ignores what he does not understand and later pretends it was never said.
GO AWAY AND LEARN.
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Posted - 2009.03.13 16:35:00 -
[70]
Edited by: sophisticatedlimabean on 13/03/2009 16:36:26
Originally by: NightmareNOXP TROLL.
And about the MWD thing and warp out and warp in thing, it's a valid tactic in EVE, so why whine about it?.
1. So you warp out your gang leaving behind all those who are pointed and now massively outnumbered to be melted.
2. You warp back in with your now smaller gang right on top of a target and kill it and again warp out leaving behind all the ships that have points on them or are a little slower/in bubbles to again be melted...
3. You repeat this over and over until you run out of ships or your gang kicks you out of the FC position for being a total tard.
The hit and run tactics you are talking about are ok when you are using snipers or ships that have long range abilities as your gang members are not going to be tackled and left behind.
But to try and use those tactics in close range combat is suicide as some of your ships are guaranteed to be pointed or bubbled and are gonna get left behind and melted, and to repeat it over and over will just lose you your gangs ships a chunk at a time for very few kills.
You idea is stupid and it shows again how little you know about the reality of close range gang pvp in a blaster BS on TQ.
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sophisticatedlimabean
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Posted - 2009.03.13 16:49:00 -
[71]
Edited by: sophisticatedlimabean on 13/03/2009 16:51:08
Originally by: NightmareX
1: You only warp out IF YOU HAVE TO. You don't warp out only because you can . Everyone stays and fight until you have no other choices to warp out to save your self. And then warp in.
Stop moving the goal posts.
The discussion was about you claiming that "warping in and out" was a valid tactic for blaster ships to use against laser ships at 20-30km range instead of burning after each and every laser ship one at a time.
And if you try that you will do exactly as i said and leave behind your tackled ships to be melted. Oh and even if you had to warp out to "save yourself" you are doing it cos you have been primaried and will be pointed or bubbled to hell and totally unable to warp anyway....get a clue.
You are such a noob in close range BS gang combat its a joke.
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sophisticatedlimabean
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Posted - 2009.03.13 17:07:00 -
[72]
Edited by: sophisticatedlimabean on 13/03/2009 17:10:13
Originally by: NightmareX
Believe me, i have been in a 300 vs 400 man fight in 0.0 space with MANY dictors and HIC's.
Sniper fleets maybe (but then who has not been in a blob war at one time or another) but not 400 vs 300 close range BS fights you aint.
Originally by: NightmareX When i was in Triumvirate, we was always fighting outnumbered, or 98% of the times we was always outnumbered. And we did a very good job in the fights even outnumbered.
Nano, RR and range were what TRI mostly used to win fights and most of the time flying against fools...i have been with TRI a few times myself over the years (last time i was with them racked up 500 kills for 1 loss in a month) and i was FCing a lot of the gangs, and just cos a lot of the tri pilots (not all some were tools) listened and knew how to fly does not change the fact that blasters need fixing NOW.
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sophisticatedlimabean
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Posted - 2009.03.13 17:35:00 -
[73]
Originally by: NightmareX
Originally by: sophisticatedlimabean blasters need fixing NOW.
Dude, it's not Blasters that need fixing, it's the t2 ammo.
What ever....the bloody things are useless without ammo so it goes without saying that things need adjusting. If it is done with the gun bonuses or ammo or ship bonuses is not really important.
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sophisticatedlimabean
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Posted - 2009.03.13 18:09:00 -
[74]
Originally by: NightmareX
But in my eyes, Blaster are very usefull, simply because they are extremely good at what they are supposed to do and what they are meant to be used for.
I do not think that BS blasters are particularly useful on TQ for anything and certainly not "extremely good", and even so its not like ppl on TQ can type into local asking for the exact type of fight they are looking for and then head to a BF area to do it in like you do on sissi.
What blasters may be ok at does not really exist on TQ and because of the web nerf as well as other things they are now almost obsolete as far as effectivness is concerned.
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sophisticatedlimabean
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Posted - 2009.03.13 18:58:00 -
[75]
Originally by: NightmareX
Hey, you use Blasters wrong and i use them right, so i think we can come to the conclusion that Blasters are fine when you use them right and at the right time. NO MATTER how much better Lasers or other weapon types are better than Blasters at more ranges (from 20 to 30 km). Blasters are still the king in close range.
Wrong they are very poor at close range combat and a lot worse than lasers, and you do not use them at all on TQ.
Originally by: NightmareX And yes, Blasters are used very much on TQ now. It's doesn't take long time to browse some killboards to find that out .
Another lie the top dmg dealers in BS combat are almost always laser BS.
The only reason ppl are still using blasters is that they have not got anything else trained cos if they did they would fly it, i know myself and a lot of others who are training up for amarr BS 5 and large laser specializations as we speak.
But i know NOBODY who has stopped training lasers so they can train blasters.
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sophisticatedlimabean
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Posted - 2009.03.13 19:02:00 -
[76]
Originally by: Forumz Warrior
Originally by: NightmareX
Hey, you use Blasters wrong and i use them right, so i think we can come to the conclusion that Blasters are fine when you use them right and at the right time.
Browsing your kills on TQ I can conclude 2 things.
1. You PVP very little
2. You don't use blaster boats.
So, unless you have an alt I'm not seeing, it's really hard to take you seriously. Actually, having read many of your posts in the past, it's hard to take you seriously on any subject.
Personally I think blasters need a range *and* a DPS boost, as they're really not useful in most gang situations in 0.0.
Heh owned....
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sophisticatedlimabean
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Posted - 2009.03.13 19:34:00 -
[77]
Originally by: Dethuss
Originally by: Goumindong Damnit that is me. Stupid forum not recording my default character
Blasters are useless in almost every gang situation, how can that not be a problem?
He flies amarr and thinks its ok and no problem at all that blaster ships are crap at every thing but a obsolete form of pvp and even at style they now suck at due to the web nerf.....
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sophisticatedlimabean
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Posted - 2009.03.13 19:37:00 -
[78]
Originally by: NightmareX
Just remember, i know 100% how every weapon systems in EVE works.
You know nothing about the systems and how effective they are on TQ.
Originally by: NightmareX And you say Lasers are always the top damage dealers on killmails. Hahahaha epic comedy there. Explain those killmail for me then. Yes this is sniping.
Killmail, Killmail 2, Killmail 3, Killmail 4, Killmail 5, Killmail 6, Killmail 7, Killmail 8.
Now explain that .
Those are sniper killmail you moron we are discussing blasters vs pulse ffs.... 
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Posted - 2009.03.13 19:50:00 -
[79]
Edited by: sophisticatedlimabean on 13/03/2009 19:57:05
Originally by: NightmareX And no, atm i don't use Blasters on TQ, simply because i'm the person who use lets say a Tempest and a Hurricane for some months and then i change to other ships and after some few months then, then i'm back to a Tempest and a Hurricane.
When will you learn not to post statements about your past along with links to your past proving you a liar.... 
You do not do a lot in those "OTHER" ships though do you...as its all mini and a CNR on here....  
NightmareX ships and modules used.....
PS: As to a lot of those kill mails look at the ships killed and how many BS were shooting at them...im sure you will figure out why the mini ships were on the top of the KM seeing as you know so much about ALL weapon systems in eve...
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sophisticatedlimabean
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Posted - 2009.03.13 20:01:00 -
[80]
Originally by: sophisticatedlimabean
When will you learn not to post statements about your past along with links to your past proving you a liar.... 
You do not do a lot in those "OTHER" ships though do you...as its all mini and a CNR on here....  
NightmareX ships and modules used.....
Originally by: NightmareX It's all kinds of ships in those killmails.
Actually that link shows you have never killed anything for TRI in summat other than a mini ship and 1 kill in a CNR...
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Posted - 2009.03.13 20:06:00 -
[81]
Originally by: Galluzzi Everytime i read a post from NightmareX my IQ drops below zero.
I think its nice of you to head down there and keep his IQ company tbh....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
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Posted - 2009.03.13 20:10:00 -
[82]
Originally by: NightmareX
But don't forget that i have been using other ships and weapons the other 3+ years i have been playing outside of Tri .
Its pretty hard to forget summat that you have no memory of as it never happened.... 
So you say you have 400+ killmails that just "disappeared" and that they are in every ship class in eve that you are a total pro and know everything about?....  
LIAR.
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Posted - 2009.03.13 20:22:00 -
[83]
Edited by: sophisticatedlimabean on 13/03/2009 20:26:06
Originally by: NightmareX
Originally by: sophisticatedlimabean
Originally by: NightmareX
But don't forget that i have been using other ships and weapons the other 3+ years i have been playing outside of Tri .
Its pretty hard to forget summat that you have no memory of as it never happened.... 
So you say you have 400+ killmails that just "disappeared" and that they are in every ship class in eve that you are a total pro and know everything about?....  
LIAR.
HAHAHAHAHA , you talk about remembering things.
Trying to be funny now?.
There is nothing wrong with my memory, i can remember all the times you have lied about having 400+ more kills than your records show.
Even your losses on BC only show you in MINI ships and 1 raven... 
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sophisticatedlimabean
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Posted - 2009.03.13 20:29:00 -
[84]
Edited by: sophisticatedlimabean on 13/03/2009 20:31:53
Originally by: NightmareX
And you say that you can remember, but then why have you forgotten that i have proven you like 10 times to now that not all of my kills are on Battleclinic. I even gave you a link to another killboard that had some kills that is not on Battleclinic.
Still gonna lie because of your memory problems?.
There is nothing wrong with my memory you just did a ninja edit, and you have never proven you have 400+ missing killmails even once let alone 10 times....
Lie on top of lie.
PS: TunDraGon AS A CORP AS WELL AS THEIR KILLS ARE REGISTERED ON BC....
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sophisticatedlimabean
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Posted - 2009.03.13 20:38:00 -
[85]
Edited by: sophisticatedlimabean on 13/03/2009 20:40:08
Originally by: NightmareX
http://killboard.eve-extra.com/show_kills.php?id=11544
Now, whos the liar here . Care to explain why those killmails there are not on Battleclinic? .
http://www.battleclinic.com/eve_online/pk/view.php?type=player&name=Mark
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Posted - 2009.03.13 20:42:00 -
[86]
Edited by: sophisticatedlimabean on 13/03/2009 20:43:52
Originally by: NightmareX
When i was in TDG, that KB was one of the few killboards we used to post killmails on.
Ofc, i posted all of my kills i had in TDG on the TDG killboard that time. But not sure if that kb still exist or if it have been down for ages now.
TDG kills and losses on BC..... 
http://www.battleclinic.com/eve_online/pk/view/corp-TunDraGon-kills.html
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Posted - 2009.03.13 20:46:00 -
[87]
Originally by: NightmareX Edited by: NightmareX on 13/03/2009 20:45:06
Originally by: sophisticatedlimabean
Originally by: NightmareX
When i was in TDG, that KB was one of the few killboards we used to post killmails on.
Ofc, i posted all of my kills i had in TDG on the TDG killboard that time. But not sure if that kb still exist or if it have been down for ages now.
http://www.battleclinic.com/eve_online/pk/view/corp-TunDraGon-kills.html
Yeah, try and find my name in those 4k+ kills .
Hell, TDG had way more than 4k kills just after 1-2 months the time i was in TDG.
The kill from TDG on BC are from 2004-2008..........
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Posted - 2009.03.13 21:02:00 -
[88]
Edited by: sophisticatedlimabean on 13/03/2009 21:03:47 Edited by: sophisticatedlimabean on 13/03/2009 21:02:53
Originally by: NightmareX
Yeah, try and find my name in those 4k+ kills .
Hell, TDG had way more than 4k kills just after 1-2 months the time i was in TDG.
NightmareX was in TunDraGon from 2006.05.02 13:20 to 2006.05.24 00:33
= 22 days not 1-2 months.
Its in you corp history dude......why continue to lie and exaggerate..
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sophisticatedlimabean
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Posted - 2009.03.13 21:06:00 -
[89]
Originally by: NightmareX
Originally by: Liang Nuren Can you two stop?
-Liang
When sophisticatedlimabean have given me a very detailed explanation and very good facts on how Blasters works. Then i will stop.
You have been given plenty, and they all showed that blasters do not work particularly well on TQ THE PROBLEM IS YOU DO NOT HAVE THE XP TO UNDERSTAND THE PROBLEM.
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sophisticatedlimabean
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Posted - 2009.03.13 21:16:00 -
[90]
Originally by: NightmareX
Yes, Blasters do do more damage than Lasers. And because of the resists on the omni tanks, then armor ships with an omni tank can fly more around and take damage from lasers for a longer time than Amarr BS'es can take fire from a Gallente BS with Blasters.
Yes Amarr BS'es have more EHP to counter that up.
You just see my 1x LAR II, 1x DC II, 2x EANM II's, 1x 1600mm Plate & 1x Gyrostab II fitted Tempest, i tank any Amarr BS'es all day long in my Tempest with that setup, as long i have cap ofc.
But a Tempest have 10% higher base resist on EM than a Mega have. So it will actually be 20% better EM resist if you see it that way.
And still, a Tempest have the crappiest tank of all BS'es ingame.
So because of that, Blaster BS'es can MWD to the Amarr ships and then just shoot away and do the thing the Blasters are supposed to do, be best at doing DPS at close range.
The very fact that you post such absurd 1 v 1 stat drivel when we are discussing BS close range gang combat makes my point better than any thing i can say or post.
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sophisticatedlimabean
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Posted - 2009.03.13 21:28:00 -
[91]
Originally by: NightmareX
LOL, where did i say here that this was sniping?.
Where do i say you said anything about sniping?...
Originally by: NightmareX
Jesus christ man. GIVE US SOME DAMN FACTS AND EXPLANATION IF YOU MEAN I'M WRONG.
Do you honestly need me to tell you why you ranting on about your tempest in a 1 v 1 fight on sissi against a solo laser ship has no relevance in a thread about BLASTERS IN GANG COMBAT ON TQ.......
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Posted - 2009.03.13 21:43:00 -
[92]
Edited by: sophisticatedlimabean on 13/03/2009 21:46:14 Edited by: sophisticatedlimabean on 13/03/2009 21:44:39
Originally by: NightmareX
Originally by: sophisticatedlimabean
Originally by: NightmareX
LOL, where did i say here that this was sniping?.
Where do i say you said anything about sniping?...
So what do you mean by saying this then?.
Originally by: sophisticatedlimabean The very fact that you post such absurd 1 v 1 stat drivel when we are discussing BS close range gang combat makes my point better than any thing i can say or post.
Im still looking for the post that says you were talking about sniping with that pest fit.......
Maybe you should read better and emo troll less.
Originally by: NightmareX And by the way, it was not a comparsion in 1 vs 1 fight in that reply either, i was talking about combat in general.
DMG types are much less important in gang combat than they are in 1 v 1 due to the sheer amount of DPS multiple BS can dish out on a single target.
TQ pvpers understand that sissi warriors obviously do not....
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sophisticatedlimabean
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Posted - 2009.03.13 21:54:00 -
[93]
Originally by: NightmareX
Originally by: Fistme wtb 2x perma forum bans.
I got caught lying about my experience and kills and look stupid....
Yup.
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sophisticatedlimabean
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Posted - 2009.03.13 21:58:00 -
[94]
Originally by: NightmareX
To the first thing.
Why did you said this was about close combat then, when it clearly was about close combat then?. There wasn't really a point to say it was for close combat when i was talking about close combat.
And you got that i was saying you were talking about you pest having a sniper fit just cos i posted a clear description about the topic in question?..
You were emo trolling and exaggerating cos you have nothing else.
Originally by: NightmareX Damage types are more important than you think in gang combats. The more resists you have, the longer you are going to be alive, and the more resists you have, the more the chances are that other gang mates can have the time to lock you and rep you if they are RR fitted before you goes into hull.
EHP helps more with RR in gang combat than dmg types do and who has the best EHP again???........
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sophisticatedlimabean
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Posted - 2009.03.13 22:00:00 -
[95]
Originally by: NightmareX worthless emo post
On topic content or stfu.
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sophisticatedlimabean
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Posted - 2009.03.13 22:04:00 -
[96]
Originally by: NightmareX troll
On topic content or stfu.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
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Posted - 2009.03.13 22:06:00 -
[97]
Originally by: NightmareX yet more troll
On topic content or stfu.
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sophisticatedlimabean
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Posted - 2009.03.14 20:14:00 -
[98]
Originally by: Goumindong
Except its not true. The web nerf hurt ships with lower tracking more than it hurt ships with higher.
Crap, it hurt the ships that need to operate in web range to do damage most (blasters) not those that operate effectivly far outside it.
Originally by: Goumindong Blaster ships die just as easily as anything else when they're primaried, they have no special "die easier" quality just as all these other special qualities claimed do not exist.
They die easier because they operate well within tackle and web range, meaning they do not have the option to burn away and warp off if primaried like races with longer ranges have.
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sophisticatedlimabean
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Posted - 2009.03.14 20:58:00 -
[99]
Originally by: Goumindong If you're inside web range then they're inside web range.
If you're not getting shot at then you can minimize trasnversal. If you're getting shot at then you maximizing transversal gives you a lower reduction in DPS than they take shooting at you.
So. If you're being shot at then the reduction in DPS agaisnt you is more than the reduction in DPS against them. If you're not being shot at you have the best ability to reduce transversal and increase DPS.
End result: You're wrong, again.
Firstly blasters operate within web range and as such need to hold ships within that range, the web nerf has reduced that ability.
Also the difference in tracking between BS blasters and BS pulse is not close to being significant enough to make a difference considering the available targets for BS. Along with the fact that transversal is virtually irrelevant in BS gang combat.
FACT: The web nerf effected blaster ships most as they relied on webs and operated in web range the most.
End result: You're a clueless paper tiger who uses useless 1 v 1 statistics that are worthless in gang combat.
Originally by: Goumindong And what ability do amarr ships have to burn away and warp off?
The fact that they operate way outside point and web range is a huge benefit and gives the gang the ability to disengage a lot more easily than the gang of ships that need to be within 10km of the primary.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 11:37:00 -
[100]
Edited by: sophisticatedlimabean on 15/03/2009 11:41:59
Originally by: Goumindong
I remember when people said that laser ships sucked because they had to hold people within their range and couldn't. And i remember telling them that that was not the case, the only have to hold the target there long enough to kill it, or do enough damage that it dies before it can leave. Its the same for blaster ships, do not pretend its any different.
Cos 45km of optimal dmg is what blasters get is it?....stfu.
Originally by: Goumindong
distance is time. how long does 45km(Actually its 17km) give you to decide whether or not you need to leave or not? 5 seconds? 10 seconds?
How long does it take you to align and warp out? (12 seconds in an abaddon)
I suppose you playing with EFT all the time means you do not know that piulots with good range are always going to be aligned...
All you need do is click warp and you are gone, while blaster ships are always in point range if not web range as well.
Go find another thread to troll with you amarr bias.
Originally by: NightmareX tldr
Proly the same worthless rubbish you have been posting from the start anyway....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 11:46:00 -
[101]
Edited by: sophisticatedlimabean on 15/03/2009 11:47:24
Originally by: NightmareX Edited by: NightmareX on 15/03/2009 11:44:40
Originally by: sophisticatedlimabean
Originally by: NightmareX tldr
Proly the same worthless rubbish you have been posting from the start anyway....
Did you read that i wrote under EDIT?.
Answer me now or get reported.
You have 20 mins to answer me on what i have said before i send in a report for just trolling without giving ANY reasons.
12.03 EVE time your time is up. So you better hurry.
You have been Reported for using foul language in the initial post and for constant trolling/threats/harassment.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 11:50:00 -
[102]
Originally by: NightmareX troll
Reported for off topic harassment/threats.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 11:57:00 -
[103]
Edited by: sophisticatedlimabean on 15/03/2009 11:57:32
Originally by: NightmareX troll
Yawn..reported for harrasment/trolling ect ect.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 12:06:00 -
[104]
Originally by: NightmareX
same rant about omni tanks and dmg types (that only matter in 1 v 1 fights not BS gang combat).....different post
You bleat on about the same 1 v 1 stat crap every few pages and you get shot down the same way every few pages, then you wait a while and start preaching the same drivel all over again like its some sort of revaluation and the answers to it have not already been given.
You are a repetitive troll with no clue about gang combat on TQ.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 12:10:00 -
[105]
Originally by: NightmareX troll
Reported for trolling/harrasment ect ect
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 12:15:00 -
[106]
The problem with blasters is there effectiveness in the ranges they already have not that they need longer ranges.
And while certain MORONS may continue to preach about omni tanks and dmg types the fact is that in gang combat those things are considerably less important than a 1 v 1 sissi warrior with no clue about gang pvp on TQ may think.
A boost to dmg in the ranges they already have will help them be better in gang combat while taking nothing away from lasers ect.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 12:15:00 -
[107]
Originally by: NightmareX troll
Reported for trolling/harassment.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 12:17:00 -
[108]
Edited by: sophisticatedlimabean on 15/03/2009 12:18:01
Originally by: NightmareX
Originally by: sophisticatedlimabean
The problem with blasters is there effectiveness in the ranges they already have not that they need longer ranges.
And while certain MORONS may continue to preach about omni tanks and dmg types the fact is that in gang combat those things are considerably less important than a 1 v 1 sissi warrior with no clue about gang pvp on TQ may think.
A boost to dmg in the ranges they already have will help them be better in gang combat while taking nothing away from lasers ect.
Reported
So much for answering on topic...

Reported for harrasment ect ect.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 12:21:00 -
[109]
Edited by: sophisticatedlimabean on 15/03/2009 12:25:00
Originally by: NightmareX ranting troll as per usual
/ignore troll.
The problem with blasters is there effectiveness in the ranges they already have not that they need longer ranges.
And while certain sissi heroes may continue to preach about omni tanks and dmg types the fact is that in gang combat those things are considerably less important than a 1 v 1 sissi warrior with no clue about gang pvp on TQ may think.
A boost to dmg in the ranges they already have will help them be better in gang combat while taking nothing away from lasers ect.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 12:26:00 -
[110]
Edited by: sophisticatedlimabean on 15/03/2009 12:28:14
Originally by: NightmareX MORE ranting troll as per usual
/ignore troll.+ reported for foul/abusive language.
The problem with blasters is there effectiveness in the ranges they already have not that they need longer ranges.
And while certain sissi heroes may continue to preach about omni tanks and dmg types the fact is that in gang combat those things are considerably less important than a 1 v 1 sissi warrior with no clue about gang pvp on TQ may think.
A boost to dmg in the ranges they already have will help them be better in gang combat while taking nothing away from lasers ect.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 12:32:00 -
[111]
Edited by: sophisticatedlimabean on 15/03/2009 12:33:10
Originally by: NightmareX
Yet more troll
/ignore troll+ reported for harassment ect.
The problem with blasters is there effectiveness in the ranges they already have not that they need longer ranges.
And while certain sissi heroes may continue to preach about omni tanks and dmg types the fact is that in gang combat those things are considerably less important than a 1 v 1 sissi warrior with no clue about gang pvp on TQ may think.
A boost to dmg in the ranges they already have will help them be better in gang combat while taking nothing away from lasers ect.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 12:42:00 -
[112]
Edited by: sophisticatedlimabean on 15/03/2009 12:44:49
Originally by: Traderboz I think it's a valid point that most armor tanked ships are more susceptible to blaster damage types than laser damage types. That doesn't mean the argument is over, but it's another point to consider and isn't just a "1 v 1" issue.
Perhaps but in gang combat omni tanks and dmg types are no as big of a issue as they are in 1 v 1. NightmareNOXP has given on many occasions his pest fit that can "tank a laser ship easily "as a example of how things are fine. When the example is so flawed for a gang combat thread its a joke.
Originally by: Traderboz And I think Nightmare has a point when bringing up missiles/projectiles. If you buff blasters, then what about autocannons? How would they compare to buffed blasters? It's easy enough to only argue against lasers and then ask for a buff, but I think you need to consider the other weapons in the game as well and what a blaster buff would do to them.
If the other systems need a boost to be balanced as well id support it but this is the blaster thread and as such we are discussing the problems with blasters at the moment.
PS: And yea nightmareNOXP's introduction of "answer me and il claim its off topic and report you" was rather juvenile but he is a liar and a inexperienced sissi warrior and has been proven to be so many times, so its all he has left to do...
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 14:20:00 -
[113]
Edited by: sophisticatedlimabean on 15/03/2009 14:26:11
Originally by: Gevic
Make the pain stop, please make it stop.
I have my own opinions about blasterboats, but who cares its going to buried under the two srs bsns forum worriarzz!!!
For the love of god take it to another topic where you two can flame the crap out of one another. Or better yet, get your respective corps to wardec each other to determine who is the l33t p0aster.
Just stop ****ting up this thread. Some of us actually, you know, actually want to read or participate in a non ******ed discussion about the viability of blasters and the platforms that use them.
So other than another rant do you have anything on topic to add?.
Preferably not a post about a solo BS fitted with jammers ect vs a frig or two, as this thread is about the usefulness of blaster ships in BS GANG combat and how underpowered they are.
Especially considering the fact that GANG PVP is the only pvp really available to BS on TQ.
I mean jamming a frig or two 4-5 months ago and running away (if it really happened as the poster is a total liar ) is hardly relevant to gang combat or blasters...
But "hey look at me in my solo pest on sissi" is all some ppl can post about....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 14:28:00 -
[114]
Edited by: sophisticatedlimabean on 15/03/2009 14:29:11
Originally by: NightmareX more ranting troll
Reported for off topic comments and harassment ect ect.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 14:30:00 -
[115]
Originally by: NightmareX off topic trolling ect
reported.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 14:31:00 -
[116]
Originally by: NightmareX
Dude an AC Tempest don't use Blasters .
Then reported for off topic comments.
Originally by: NightmareX Are you really that dense or dumb?.
Reported for off topic comments and insults.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 14:40:00 -
[117]
Edited by: sophisticatedlimabean on 15/03/2009 14:42:08
Originally by: Happster
OP was about gangs if im not mistaken. And gangs today has X amount of falcons to do their jamming for them. BS job in a fleet is to dish out dps and very often do some RR. Also, in gangs you very often has dedicated tacklers. Meaning BS dont really need to tackle. Again, BS need to dish out dps.
Mostly accurate.
Originally by: Happster Atleast thats how i usally see fleets of 8++ ppl. At this senario i have to agree that the lasers are THE weapon to use. As range doesnt really matter much. If your camping a gate, jumping in a gate, the distance to your target will not matter as the tackler will tackle, all you have to do is lock and get close to your rr buddies. Blasters and AC's has to get closer to targets to do some good dps.
Also reasonably correct, although range matters a lot in gang combat for dealing dmg and especially avoiding dmg.
Originally by: Happster But anyway. Just because falcons, tackler and BS fleets are made this way. Does that make lasers overpowered? I think not. To me it is just logic tactic and good use of ships and roles.
That is why this thread is about blasters being underpowered and not about lasers being overpowered bud.
Originally by: Happster A BS fighting in low sec solo has very different roles and attributes then a BS dedicated to dish out dps in a fleet. I allways try to see BS as in a role. Some are snipers, some are solo bs, some are gang bs. Most of the BS fit in a dedicated role. Usally it is what you as a pilot make out of your BS that will dicated how well you perform.
And here is the main problem as solo BS combat is non-existant on TQ and has been gone for a long time, making the so called "role" of blaster ships also non-existant.
Its easy to sit on sissi and ask for a 1 v 1 BS fight in FD- local but sissi aint TQ and as such blasters need a buff so they are slightly more effective at a pvp that actually exists on TQ.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 14:44:00 -
[118]
Edited by: sophisticatedlimabean on 15/03/2009 14:44:56
Originally by: NightmareX clueless rant
/ignore troll
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 14:46:00 -
[119]
Originally by: Happster
Originally by: sophisticatedlimabean
Originally by: Happster A BS fighting in low sec solo has very different roles and attributes then a BS dedicated to dish out dps in a fleet. I allways try to see BS as in a role. Some are snipers, some are solo bs, some are gang bs. Most of the BS fit in a dedicated role. Usally it is what you as a pilot make out of your BS that will dicated how well you perform.
And here is the main problem as solo BS combat is non-existant on TQ and has been gone for a long time, making the so called "role" of blaster ships also non-existant.
Its easy to sit on sissi and ask for a 1 v 1 BS fight in FD- local but sissi aint TQ and as such blasters need a buff so they are slightly more effective at a pvp that actually exists on TQ.
Ofcourse! The game has evolved and changed. EVE is totally different today then it was 5 years ago. This is what makes people keep playing and keep paying the bill to ccp. If game had been the same as it was 5 years ago, ccp would not have same amount of costumers as today. Its either you live and adapt or you fall off and behind.
Exactly.
Blasters need adapting to the game as it is now...
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 14:47:00 -
[120]
Originally by: NightmareX and yet more worthless off topic troll.
/ignore
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.03.15 14:50:00 -
[121]
Originally by: NightmareX and still yet more troll
....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 14:56:00 -
[122]
Originally by: NightmareX
more clueless troll
/ignore
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 14:59:00 -
[123]
Originally by: NightmareX troll
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 15:33:00 -
[124]
Originally by: NightmareX Posting rude and offensive images images and trolling.
Reported.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:04:00 -
[125]
Originally by: Larsonist You should definately fly amarr since everyone else is. As a matter of fact im going to start filing petitions to have the other 3 races removed from the game.
1 day 6 hours until amarr BS lvl5......
Still i always have gallente BS 5 and blasters trained already if i wanna spam FD- local on sissi for 1 v 1 BS fights.......although i prefer to use sissi for actual testing unlike cetain ppl who use it as their main game server.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:08:00 -
[126]
Edited by: sophisticatedlimabean on 15/03/2009 16:09:51
Originally by: Ig Neus WTB a Banning ability with 2 uses.
Other than that, I think that we have already discussed this more than needed. Each type of gun should have its advantages. Giving more range / optimal to Blasters is not a good idea. If you have to buff them, give them even more damage.
WTS reading comprehension.
I had not mentioned more range, just more dmg in the ranges they already do. Do not confuse disagreeing with a silly clueless troll with wanting to give blasters more range.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:15:00 -
[127]
Edited by: sophisticatedlimabean on 15/03/2009 16:15:59
Originally by: NightmareX Edited by: NightmareX on 15/03/2009 16:12:01
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 15/03/2009 16:09:51
Originally by: Ig Neus WTB a Banning ability with 2 uses.
Other than that, I think that we have already discussed this more than needed. Each type of gun should have its advantages. Giving more range / optimal to Blasters is not a good idea. If you have to buff them, give them even more damage.
WTS reading comprehension.
I had not mentioned more range, just more dmg in the ranges they already do. Do not confuse disagreeing with a silly clueless troll with wanting to give blasters more range.
Like that's gonna help much .
They still have to use cap and MWD to get to the targets. Maybe we should boost the cap on the Gallente BS'es to while we are at it ?. So they don't have to lose so much cap when MWDing.
No need to adjust cap if dmg is boosted as they will be doing more dmg at their longer ranges so will need to mwd less to be effective.....try learning the basics of actual combat before you start trolling and ranting again.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:20:00 -
[128]
Originally by: NightmareX back to emo trolling

My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:21:00 -
[129]
Edited by: sophisticatedlimabean on 15/03/2009 16:21:21
Originally by: Larsonist
Quote: No need to adjust cap if dmg is boosted as they will be doing more dmg at their longer ranges so will need to mwd less to be effective.....try learning the basics of actual combat before you start trolling and ranting again.
No need to boost damage as that would cause you to start flying megas again along with everyone else.
Yea god forbid they actually become useful in BS gang combat..... 
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:31:00 -
[130]
Originally by: NightmareX aaaaaand yet more emo trolling...

My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:34:00 -
[131]
Originally by: NightmareX ...and on and on the empty and pointless emo trolling continues
....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:39:00 -
[132]
Edited by: sophisticatedlimabean on 15/03/2009 16:39:43
Originally by: NightmareX Rude and abusive images and trolling
....reported....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:45:00 -
[133]
Originally by: NightmareX TROLL
Reported for off topic harassment/trolling.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 16:47:00 -
[134]
Originally by: NightmareX ....
Reported for off topic harassment/trolling.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
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Posted - 2009.03.15 18:11:00 -
[135]
Edited by: sophisticatedlimabean on 15/03/2009 18:16:54
Originally by: Goumindong
I suppose that you then simply haven't figured out how one aligns your battleship. You see, you have to fly in a constant direction at 3/4 of your speed. Now, when you've got hundreds of KM of optimal range this isn't much of a big deal (but you'll still leave combat range). When you have 45km of optimal range it is a big deal.
You do not need to be at 3/4 speed to be aligned you only need to be at 3/4 to warp, and you can alternate align points to help you stay in range if you need to.
Also there is the fact that ships with lower range will be heading towards you to get into range so its not likley your gonna get out of range while they do that....
See your all numbers no xp....
Originally by: Goumindong Are you aware of the concept of an argument to authority(and ad hom)? You're saying I am wrong because i have no experience. No, if i am wrong i am wrong for logical reasons. And actually i've provided evidence.
You never provide evidence you only speculate about unrealistic abilities you "think" certain ships have even though you have never flown them.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
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