
Cambarus
Baros Reloaded
161
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Posted - 2012.04.28 03:58:00 -
[1] - Quote
Sol Invectus wrote:Missile flight time is not an issue btw. I play smart, so I stop sending missiles to a target when it is at 50% armor and start on a new target. That way you won't waste any salvo, and by the time your last salvo hits the target will be dead in a few seconds so no dps loss there. The problem is low dps on caldari ships, and defender missiles on NPC ships. I don't even want to mention explosion radius non sense. After giving it a good thought there are lots of things that is wrong with gameplay mechanics. But these are like this for over years and don't think developers will even bother to chance them. They are more oriented on cosmetic changes right now. What Eve requires is a solid combat revamp like most of the MMORPG games did. I don't even want to start counting illogical things cause there are lots of things that need to be changed which will deeply effect gameplay. So much wrong on so many levels: Missiles are bad at incursions. For just about every other form of shooty PVE missiles reign supreme. This is mainly because of the tengu: Running level 4s? Get a tengu. Running level 5s? Get a tengu (or a carrier, whatever) Running in wormholes? Tengu. Plexing? Again, tengu. See a pattern? The raven/cnr/golem also rank among the top ships in their classes for pve, as does the drake. Missiles have slightly lower dps, it's true, but you're ignoring range. They have so much more range than any other race it's absurd. A golem can spew 1k DPS out to 60 km if memory serves, and the tengu actually becomes useful if you stop pretending that incursions = vanguards, tengus make better snipers in assaults than even nightmares. And explosion radius/velocity is also fine as is, missiles get no tracking penalties, and aren't affected by TDs (which are a pain, even in missions)
Sol Invectus wrote: These are just my thoughts but my point that is more solid then ever is missiles/torpedoes need to be revamped. Ofc Eve needs a solid combat revamp over a solid expansion. I can even pay for one expansion if they will bring a good one like 'Wrath of the Lich King' or 'Cataclysm' expansions of World of Warcraft. (Btw I am not defending wow , it is a silly game if you ask me, but their expansions are very good examples of how an expansion should be).
I'm not really a WoW player myself, but AFAIK their expansions basically amount to: "All that time and effort you put into getting your character to the max level with the best gear? We've just gone and obsoleted it." That;s the last thing eve needs.
Sol Invectus wrote: But first things first, missile mechanics need to be changed without doubt.
And yes Tengu is a good ship, and you can do other things as well instead of incursions, but that does not verify missiles are in par with guns/blasters which they should be.
The tengu is a good ship, as is the drake (literally the most flown combat ship in the game) BS missiles need some pvp tweaking, but are already amazing at pve (selectable damage type + best damage projection in the game + no cap usage).
I can at least understand people lamenting the state of missiles in pvp, not realizing that the reason there are so few good missile ships in pvp is that there are so few missile ships to begin with, and expecting them all to be good is absurd, but complaining about them for PVE? Are you insane?
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