
Thelron
Science and Trade Institute Caldari State
23
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Posted - 2012.04.27 16:07:00 -
[1] - Quote
March rabbit wrote:drake is the 1st ship people choose for pvp (maybe these days this is not true but was some time ago) tengu is the 1st ship for almost ANY purposes you can have. Because of.... missiles are part of this success. i guess this is not true that missiles just suck. instead maybe incursion fleets suck? 
OR there are other aspects about those ships that make them good regardless of what you arm them with. Missiles allow Tengus to be popular because they mean you're not stuck with hybrids (though I know some folks to are quite happy messing around with the gun subsystem). It has nothing to do with missiles being particularly good themselves. Missiles allow Drakes to be popular because you don't have a choice unless you're doing some stupid disco-drake (for the .000005 seconds you'd be able to power it), not because missiles themselves are particularly good.
I'm not going to argue that rockets, lights, and heavies in any way suck, HAMs probably are 'ok' as well (still don't see the need for them, but that's just me). They're far from "ideal" however when compared to projectiles and lasers, especailly if they have to try and work alongside projectiles and lasers.
Cruise and Torps do in fact suck right now though- Cruise take about as long to get to their targets as it does to finish a small fight, and when they get there... it's not really that spectacular anymore. Torps are only workable on incredibly bonused ships or with a well-bonused ship a a ton of support... for the amount of set-up and support they require, there just isn't a payoff compared to the blasters or ACs you may as well be using unless you were all out of hulls that didn't sound like "Raven."
Adding in a "shiny-ship" isn't even remotely a good idea, though- all of the existing faction ships hugely exaggerate the power of their associated weapons, which is exactly the sort of thing you don't want to introduce when there's basic work to be done. Even if there *was* a shiny missile ship it'd still probably be picked last unless it had some silly +10,000% missile velocity bonus or such to work around a couple of the more common reasons people don't want to bother working with mixed gun/missile fleets. |