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Real Poison
Minmatar Stormlord Battleforce Vanguard.
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Posted - 2009.03.14 13:10:00 -
[1]
Edited by: Real Poison on 14/03/2009 13:10:48 during beta i heard that Logistics would be called primary by the new AI. Nonetheless ppl then said they successfully used them while fighting Sleepers.
But now everyone keeps saying they'd die extremely fast. Claiming only BS can survive being primaried?
Has anyone tried using one?
How did it go? What kind of setup? Would it work to use sig radius to keep dps low and have a max possible resists to stay alive while being remote repaired/shield transferred? or try to buffer as good as possible? judging by the extreme webbing Afterburners and MWDs seem to be wasted slots.
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Juliette DuBois
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Posted - 2009.03.14 14:15:00 -
[2]
I would think bunch of plated guardians with energy transfer setup could survive.
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John Grimm
Amarr Rendili StarDrive Yards
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Posted - 2009.03.14 14:42:00 -
[3]
I would have thought that Dual Logistics in every gang would be mandatory.
At least that is what we used on SiSi.
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Jalum Krayal
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Posted - 2009.03.14 15:40:00 -
[4]
If cost and number of pilots aren't an issue, they are probably the very best option.
They have very good tanks, tiny tiny tiny sig radius, small mass, and are made for spider tanking. They don't have much in the way of DPS, but you can bring ten of them in the place of one battleship. I can't speak for the Deadly sites, where the Sentries might insta-pop them.
Of course, cost and number of pilots are always an issue, so you'll have to decide how to use them. They necessitate other ships to actually clear the field, so make sure you have the DPS ships first, then add in the support ones.
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Ripcha Headov
Art of War
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Posted - 2009.03.14 15:41:00 -
[5]
i suppose it depends what end of the sleeper spectrum you are trying to kill. If your after the really nasty tough sleepers then i reckon u would need at least 3 guardians to keep them alive tbh. 4 RR's probably won't be enough when webbed and being shot by multiple bs and support. I've only experienced the easy and mid range sleepers so far so i couldn't say for certain, but 2 ishtars with 2 local reps and a RR can tank 2 mid sized bs's (just). so 2 guardians would have no trouble.
If i were u and going into 0.0 wormholes with logistics i would fit AB, 4 RR;s and a cap transfer on guardians with plate and resists. Take 3 with u and orbit a jet can with AB;s on to keep transveral as high as possible and then live off the cap trasfer and RR's. As long as u don;t get lots of bs;s on u at once and u have enough of a buffer to suvive the alpha strike u should be ok.
Of course the only sure way to know is to try it out. may i suggest SiSi for that if u are unsure of what u will face. A medium difficultly BS did this 'Combat Sleepless Upholder hits you for 1380 damage (Wrecking!)' to an ishtar with 70%+ resists(don;t worry, i suvived). So a spawn of 3-4 really nasty BS's may just alpha strike a guardian.
GL and have fun.
P.S. A big thanks to CCP for an NPC that is a challenge finally :)
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Horizon Taker
Slacker Industries The Boat Violencing Initiative
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Posted - 2009.03.14 19:15:00 -
[6]
Yes, logis are very very viable. Low sig radius, plus being able to be far far away makes for a very nice setup.
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Dallenovic
Rionnag Alba Against ALL Authorities
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Posted - 2009.03.20 02:49:00 -
[7]
Surley a 1600 plated guaridan fitting works with EANS and trimarks ? shud survive surley.. Dual Guaridans FTW
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Roemy Schneider
BINFORD
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Posted - 2009.03.20 05:29:00 -
[8]
gawd... whats with the buffer on everything... crank up the resistances. anything else is a waste of remote rep. - putting the gist back into logistics |

Mara Rinn
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Posted - 2009.03.20 05:32:00 -
[9]
Originally by: Roemy Schneider crank up the resistances. anything else is a waste of remote rep.
I agree. But dozens of people shout me down because they prefer to see huge HP numbers, not huge incoming-DPS numbers.
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Liang Nuren
No Salvation Blackguard Coalition
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Posted - 2009.03.20 06:43:00 -
[10]
I've been thinking about running a Scimitar in sleeper space - anyone know if a Scim can handle the heat running around at 800m/s and running from the heavy hitters?
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire www.kwikdeath.org |

Cadet Seaton
Caldari Provisions
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Posted - 2009.03.20 07:21:00 -
[11]
Logistics are doomed for Dangerous and up wormholes.
They will just patheticly get one shotted there.
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Tolsimir Wolfblood
Esto Perpetua
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Posted - 2009.03.20 07:24:00 -
[12]
Originally by: Cadet Seaton Logistics are doomed for Dangerous and up wormholes.
They will just patheticly get one shotted there.
/signed
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Terianna Eri
Amarr Scrutari
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Posted - 2009.03.20 07:52:00 -
[13]
Originally by: Roemy Schneider gawd... whats with the buffer on everything... crank up the resistances. anything else is a waste of remote rep.
Both really. After a certain point resists get stacking nerfed, but an 800mm (or better 1600mm) plate can almost double (or quadruple!) your armor, which makes you a lot less easy to pop before the other pilots can put their reps on you.
Originally by: Cadet Seaton Logistics are doomed for Dangerous and up wormholes.
They will just patheticly get one shotted there.
is "Dangerous" a rating system of some kind? I was unaware such a thing existed. __________________________________
Originally by: CCP Whisper Boo hoo. Cry some more.
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Cadet Seaton
Caldari Provisions
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Posted - 2009.03.20 08:02:00 -
[14]
Originally by: Terianna Eri is "Dangerous" a rating system of some kind? I was unaware such a thing existed.
Dangerous = Class 5 Deadly = Class 6 (The 2 hardest wormhole types)
Yes there is a "rating" system to wormholes.
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Allahs Warrior
Gallente I.M.M
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Posted - 2009.03.20 08:45:00 -
[15]
Edited by: Allahs Warrior on 20/03/2009 08:46:34 Having been in a wormhole that cut armor resists in half, nearly doubled lock range, and boosted shield HP, it's all about scouting the wormhole and bringing what works in that wormhole. Lost my mega in that wormhole because I didn't feel like switching to a double-rep tank to adapt.
edit: Point is, yes logistics are very viable in certain cases. Keep in mind that most sleepers have 40km point and web range, and 150km shooting range, and that they pounce once they start breaking a tank.
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Terianna Eri
Amarr Scrutari
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Posted - 2009.03.20 09:13:00 -
[16]
Originally by: Cadet Seaton
Originally by: Terianna Eri is "Dangerous" a rating system of some kind? I was unaware such a thing existed.
Dangerous = Class 5 Deadly = Class 6 (The 2 hardest wormhole types)
Yes there is a "rating" system to wormholes.
I feel kind of silly now then. Where do you look to find this rating? D: __________________________________
Originally by: CCP Whisper Boo hoo. Cry some more.
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