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Grez
Minmatar Core Contingency Ignition.
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Posted - 2009.03.16 16:19:00 -
[1]
Graphics cards should be capable of running at 100% usage for 24 hours.
If your card cannot do this, seek adequate cooling in your machine. Or send back the card, as the manufacturer you purchased it off is obviously not that great.
EVE cannot push a card to 110% utilisation. That's impossible.
Again, if your graphics card is not capable of running at 100% usage, then that's not a problem with EVE. It's a problem with your graphics card. --- Have a rawr on me. |

Grez
Minmatar Core Contingency Ignition.
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Posted - 2009.03.16 22:38:00 -
[2]
Edited by: Grez on 16/03/2009 22:40:45
Originally by: Marenubium blah blah blah
I was replying to joodner's post. But thanks anyway.
And to reply to your statement. If there are so many people who are NOT having issues with exactly the same cards, then logic dictates that it's not EVE.
Pays to use your brain.
In regards to the person with the TWO 8800's, he might like to know that SLI is currently fubar on some motherboards for the past three driver updates. Currently, EVE does not like SLI, it will cause a BSOD.
The fault is not EVE's. Write to NVidia's driver department if you must. I know quite a few people are ****ed off with them since implementing PhysX into their drivers (iirc, that's what is causing the problem). --- Have a rawr on me. |

Grez
Minmatar Core Contingency Ignition.
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Posted - 2009.03.19 02:44:00 -
[3]
All interval one does is turn vsync on. EVE cannot push your graphics card faster than it is rated without over clocking it - something which it is not doing (I left ATT open the entire session today, and not once did the numbers jump).
Forcing vsync on for everyone in EVE would **** the majority off - it is not an issue with vsync, it is an issue with some peoples cards being fault and/or their cards not being cooled properly. It could also just be down to driver issues.
Those with an NVidia card: Update your drivers Disable PhysX Disable SLI
You can set a custom profile for EVE so that on start-up it will do this for you.
Those with Intel chips - you are most probably having issues with overheating - GMA's are not the speediest of things, and 99% of the time they don't even bother putting a fan over the GPU - just a naff heatsink. With crappy cooling, it's still possible to overheat these.
All you are doing by setting interval one, is enabling vertical sync. Read about V-SYNC here.
More specifically, see : "Computer games often allow vertical synchronization as an option, because it delays the image update until the vertical blanking interval. This can cause lowered frame rates due to latency (the period of the refresh rate at maximum), which might be undesirable in games that require fast response (e.g. first person shooters)."
Key word being delay - all it's doing is slowing down the output of your card. If vsync is off, all EVE is doing is requesting 100% of your graphics card - ANY modern game does this. --- Have a rawr on me. |

Grez
Minmatar Core Contingency
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Posted - 2009.03.25 07:23:00 -
[4]
Originally by: Jephir Again, it's not drivers or PhysX that is causing this problem. The problem is that EVE does not limit the maximum framerate that is being rendered.
No modern game caps FPS. Excessively high FPS is a byproduct of the game requesting 100% workload from your system, again something all modern games do.
Take this example:
A Geforce FX 5200 will get possibly 10 fps. A Geforce 295 will get about 250 fps. They're still both working at 100% load.
I wish people would stop showing general ignorance in the area of electronics and graphics card components. They are designed to be worked at 100% load for hours an hours on end, even days. If your card has poor build quality due to a crappy manufacturer, then that's an issue with your card, not with EVE.
My EVE displays up to 210 fps, yet it's never burnt itself out - because there's nothing wrong with that.
I can create a small C++ program that will output in excess of 2000 fps, yet it won't burn the graphics card.
God, how I wish people would stop blabbering on about what they are clueless about. --- Have a rawr on me. |

Grez
Minmatar Core Contingency
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Posted - 2009.03.25 10:10:00 -
[5]
Could be that Empire is slightly more CPU dependant. Could be that the GPU ends up waiting for the CPU most of the time. Anything could explain it. --- Have a rawr on me. |
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