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Sharmai
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Posted - 2009.03.16 12:21:00 -
[1]
Ok so I like salvaging a lot but using probes to hunt down mission runners and/or wrecks has not been very profitable. I find the mixing up my missions with salvaging goes pretty well so I don't mind that when I do them together but one thing that is getting on my nerves is having to switch to my salvager ship after every mission with 10-20+ kills to salvage.
So what kinds of ships can do level 1/2/3 missions and salvage at the same time? Effectively?
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Thuul'Khalat
Gallente Veto Corp
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Posted - 2009.03.16 12:26:00 -
[2]
I guess a Vexor/Arbitrator could do the trick. Drones for damage and tractor beams/salvagers in high-slots. ---
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Nif Makria
Caldari Aquilan Federation
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Posted - 2009.03.16 12:32:00 -
[3]
i think the answer is - could you still complete your missions with one less launcher/railgun ... if the answer is yes then just swap it out for a salvager...unless you have a high slot which cant handle a turret in the first place, then just drop the salvager on there.
on lvl 3 missions I happily salavage + blast everything in my Raven.
Be seeing you.... |

Kharriga
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.03.16 12:42:00 -
[4]
dominix is also a very good option for lvl 4s :)
with good skills heavy drones/sentry's will give you over 450 DPS without even 1 gun on it....it can tank very well and you have minimum 4 slots for salvagers and tracktor beams :) -
"I'm scissors. Paper is fine. Nerf rock!"
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Tranka Verrane
Public Venture Enterprises
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Posted - 2009.03.16 12:55:00 -
[5]
Also remember you don't have to salvage after every mission; wrecks last for up to two hours, so you can do two hours of mission running then salvage them all one after the other. Simply save bookmarks of each mission pocket as you complete them and replace the name with a number to ensure you salvage them in the right order.
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Imperator Jora'h
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Posted - 2009.03.16 14:17:00 -
[6]
The only ship really made to salvage on the go are the Marauder class of battleships. As noted some others can manage as well, particularly the Dominix since its weapons are its drones thus potentially freeing up high slots for other uses.
Other than that though you will gimp your setup on most ships to enable salvaging on the fly. Some ships do have "utility slots" up high which will not accept a weapon and a salvager could go there. Thing is this is generally a cruddy way to do things. A single salvager makes salvaging a very slow affair. You really are better using a dedicated loot monkey (ship given over to nothing but salvaging).
Even Marauders which are sort of made to loot on the fly are not as efficient as a dedicated loot ship. From experience I have found the best thing to do is fit tractor beams if you can into those utility slots (especially good on a Marauder as they get a bonus to tractor beams). As you go along tractor in loot to a "loot ball" and empty what you can of the actual loot. When done with the mission go get your salvage ship and all your stuff will be in nice, neat balls so no need to chase things around. Sidle up next to the ball and go to town on it.
A good salvage ship is generally a destroyer or battlecruiser. You want 8 hi slots. If your mission ship did most of the tractoring then go with 6x salvagers and 2x tractors (always seems to be some outliers you missed on the mission). Slap cargo expanders low and cap rechargers in mids along with an Afterburner. If you really want to do well get the rigs that aid salvaging (I forget what they are called). Remember that one salvager on (say) six wrecks is better than six salvagers on one wreck for efficiency.
For overall time spent the above is your most efficient route...particularly on L4 missions which can have loads of things to salvage.
-------------------------------------------------- "Of course," said my grandfather, pulling a gun from his belt as he stepped from the Time Machine, "there's no paradox if I shoot you!"
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SadisticSavior
Caldari
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Posted - 2009.03.16 14:35:00 -
[7]
Quote: So what kinds of ships can do level 1/2/3 missions and salvage at the same time? Effectively?
Any ship with lots of high slots. Up until I started level 4 missions, I always did salvaging and missioning in the same trip.
I used a Scorpion (using missiles) and now a Rokh (using medium railguns). I learned the hard way that you cant do this in Level 4s...just cant spare the weapons. I need the DPS. But I did it pretty easily in Level 3s. I tried this one in a Ferox, and it worked ok there as well.
I mounted 1 salvager and 1 tractor beam, and was able to salvage with little problem and still had enough DPS to cruise through the missions.
(Reunification is Coming) |

Melor Rend
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Posted - 2009.03.16 14:45:00 -
[8]
Depending on your skills and ISK this may be of little use to you but what I do is run lvl4s in a Golem (Marauder - t2 BS). That can only use 4 Launchers and leaves you with 3 extra slots. I simply fit a tractor beam and two salvagers on my golem so I can loot and salvage part of time. I don't salvage (or even loot) every wreck though - thats simply to boring and I also don't think the ISK per hour are worth it. Better to simply loot whats close and easy to reach and leave the rest behind.
Unless you have two accounts in which case you can just fit a second ship with a few salvagers and tractor beams.
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Caledas Teller
Gallente Teller Exploration and Salvage
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Posted - 2009.03.16 15:07:00 -
[9]
As someone else mentioned wrecks don't just disappear as soon as you stop looking at them. They last quite a while.
So, here's what I do:
Run a slew of missions, 4-5 or more in quick succession. Bookmark one wreck at each site. Return in my Catalyst. With a MWD, some tractors and salvagers clean up is a cinch. The real benefit of having a dedicated salvage vessel that you use after you've completed the mission is that you can use that MWD and have more room for tractors/salvagers without worrying about things like guns.
I'm willing to bet that you'd save more time doing as I mentioned than trying to do things all in one boat.
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SadisticSavior
Caldari
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Posted - 2009.03.16 15:31:00 -
[10]
Quote: As someone else mentioned wrecks don't just disappear as soon as you stop looking at them. They last quite a while.
...but not forever. I did a level 4 mission and came back several hours later and my wrecks were gone.
It is possible I was ninja salvaged (unlikely, since the NPC pirate spawns were still there), but this happens consistently if I am lazy. If you dont visit the site for a while the wrecks do vanish...and not just at downtime.
(Reunification is Coming) |
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Crocodile Tear
Gallente MicroFunks
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Posted - 2009.03.16 18:34:00 -
[11]
Originally by: Caledas Teller As someone else mentioned wrecks don't just disappear as soon as you stop looking at them. They last quite a while.
So, here's what I do:
Run a slew of missions, 4-5 or more in quick succession. Bookmark one wreck at each site. Return in my Catalyst. With a MWD, some tractors and salvagers clean up is a cinch. The real benefit of having a dedicated salvage vessel that you use after you've completed the mission is that you can use that MWD and have more room for tractors/salvagers without worrying about things like guns.
I'm willing to bet that you'd save more time doing as I mentioned than trying to do things all in one boat.
I just learned something new. Once you complete a mission the area is no longer considered deadspace and the MWD will now function?
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Imperator Jora'h
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Posted - 2009.03.16 18:45:00 -
[12]
Edited by: Imperator Jora''h on 16/03/2009 18:47:36
Originally by: Crocodile Tear
Originally by: Caledas Teller As someone else mentioned wrecks don't just disappear as soon as you stop looking at them. They last quite a while.
So, here's what I do:
Run a slew of missions, 4-5 or more in quick succession. Bookmark one wreck at each site. Return in my Catalyst. With a MWD, some tractors and salvagers clean up is a cinch. The real benefit of having a dedicated salvage vessel that you use after you've completed the mission is that you can use that MWD and have more room for tractors/salvagers without worrying about things like guns.
I'm willing to bet that you'd save more time doing as I mentioned than trying to do things all in one boat.
I just learned something new. Once you complete a mission the area is no longer considered deadspace and the MWD will now function?
Correct.
However you need to bookmark each room in the mission as you go. Once you turn in the mission the Deadspace will disappear BUT your loot remains so the only way back is via your bookmark (more than once I have forgotten to do this and lost all that loot). Once the mission is turned in the Deadspace is gone and you can MWD around as you like.
-------------------------------------------------- "Of course," said my grandfather, pulling a gun from his belt as he stepped from the Time Machine, "there's no paradox if I shoot you!"
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Cors
It's A Trap
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Posted - 2009.03.16 23:52:00 -
[13]
The short answer is that most ships can.
The REAL answer is that you should be blitzing(Finishing mission ASAP) lvl 1-3 missions. You shoudn't be salvageing them.
If you are under 2 months old though, you most likely won't have the skills to run a lvl 4 mission solo.
So just pick a ship you like, and you should be fine.
In lvl 4's, the king ship is the Golem.
It's a BS with 4 Highs for missles that does double damage. So it's like havieng 8. As well as 3 other high slots so you can use a tractor beam, and 2 salvagers. It also gets a bonus to tractor beam range, out to 40km's. It has a SWEET tank, good cap, a 1200m3 cargo hold.
The only down side is that it's expensive. It's creaping up around 800-900 mil.
I've been useing one since the week they came out, and for total mission times(killing, looting, salvageing) it's king.
SIG:
FULL WINDOWS CLIENT 1.9gig |

Toshiro GreyHawk
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Posted - 2009.03.17 09:00:00 -
[14]
Yes - I too have had wrecks expire because I couldn't get back to them. Wrecks and Jet Cans last 2 hours - then they are gone.
What I do, is to label my wreck bookmarks with the date and time. Ala - 09.03.15-1531. Then when I come back to salvage them I take them in the order they were created. If you are in doubt - you can go into your People and Places and sort on date, to see which ones are more recent.
As to running multiple missions, then salvaging, I do that - but then that is how I lost those wrecks. RL interfered with my gaming and I was called away from the computer ... Had to dock my ship (at least I was able to do that ...) and take care of the issue. By the time I got back, my oldest wrecks were gone.
*shrug*
The other thing about accepting multiple missions is - missions often vary drastically in the amount of time it takes to complete them. If you do two missions and then salvage you are probably fine ... after that you begin to increase your vulnerability to getting some really long mission - which you may well really want - but then not have the time to get back and salvage your older missions.
Now here - what I do - is to keep track mentally of how old my oldest wrecks are. Naming those bookmarks with the date and time helps. On occasion, I've broken off completing one mission to go salvage the wrecks from an earlier one that were about to expire, then come back to finish my interrupted mission once I'd gotten the oldest wrecks salvaged.
You can juggle them that way but then ... the more missions/wrecks you have in your queue ... the more vulnerable you are to RL interfering with your gaming ... 
Orbiting vs. Kiting |
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